DLC: Making History, Breaking Ground
I'll ask this here in General, even though the copy of the install I'm playing in is modded (I don't think this is a mod question/issue). Anyhow, I am trying to do deployable science for the first time ever, and I'm running into a problem. If you take a look at the below screenshot, you'll see that I have a deployed control station, photovoltaic panel, communotron, and the seismic experiment. The experiment was deployed by the Kerbal scientist in the background, while the other 3 were deployed by Jogan, the active engineer Kerbal. The panel shows that it is producing power (2 units), while the other 3 components all show that they each need 1 unit of power to function. I am aware that I am producing 2 units and need 3, so I know that I will need another panel setup in order to get all the power needed for the whole thing here. But why are all of these showing that they are connected but unpowered? I have zero comm signal, even though I'm literally less than a Kerbal half-jump away from the lander (which has a drone on it for SAS purposes), and I've got multiple satellites in orbit over Minmus. Everything shows both deployed and enabled, as well as all being connected. Again, I realize I need 1 more unit of power to get all 3 modules working, but I don't think that being underpowered is the issue (I can pick up any part and still nothing is powered).
What have I done wrong? I deployed these with the appropriate personnel to get the best benefit, I'm definitely within range of the lander, I have satellites in orbit of Minmus, the sun is out and shining, the Kerbals haven't eaten all the snacks...but nothing. Anybody know why this is happening here?