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Today is Friday, but one day it'll be Fry(your ship)day
DJDoesKSP replied to Nate Simpson's topic in Announcements
Yeah, I wasnt entirely being serious. Just an exaggerated way of saying that Intercept is already seeming to be a very dedicated and passionate dev team. Of course NMS and KSP 2 aren't comparable, NMS went from a bare bones, broken mess to a completely different and way better game. I see KSP 2 ending up the same way in the future. -
Today is Friday, but one day it'll be Fry(your ship)day
DJDoesKSP replied to Nate Simpson's topic in Announcements
No Mans Sky is no match for this level of dedication -
Not a suggestion, but I wonder if Kerbals will still be immortal in KSP 2 or if we'll have to use cryogenics or even generational ships.
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This might be a pretty far out idea, but I think it would be cool if crafts with enough speed/mass crashing into a planet/moon would leave a crater (although I wouldnt be surprised if this were quite janky).
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For the game Spore there is a free version called "Spore: Creature Creator", Im thinking KSP 2 can have a similar software. You get just the VAB and SPH and you can build crafts, but thats it. I feel like it could be a good way to test out building crafts without paying for the game. In order to fly the crafts you need to get the full release of the game.
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DJDoesKSP started following Ghostii_Space
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Kerbal Space Program 2: Episode 5 - Interstellar Travel
DJDoesKSP replied to StarSlay3r's topic in Prelaunch KSP2 Discussion
Nice! I can't wait for the release of this, going interstellar and being able to build colonies all over the Kalaxy (It's funny because I added a "K") are two of the features I am most hyped for (following multiplayer, of course). By the looks of it (if the ending gameplay means anything) the next episode will have something big, a release date perhaps...- 344 replies
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A feature I feel would be nice is the ability to tweak the durability of parts, along with data showing how much pressure the parts can withstand, how fast of a collision it can withstand, and how well they can withstand entry of an atmosphere. Money wise, a lower durability means a lower cost, and higher durability means higher cost, duh. Now, the reason for doing this: There is no reason to have super durable parts on a low gravity planet/moon with no atmosphere like Minmus or Gilly, while it also makes sense for you to have high durability on a planet like Eve, for example.
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DJDoesKSP started following CoolRanchAJ
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Discovery mode/setting
DJDoesKSP replied to DJDoesKSP's topic in Prelaunch KSP2 Suggestions & Development Discussion
ya, now that I think about it Kerbals shouldve definitely discovered all the planets in the Kerbol system -
IVA option
DJDoesKSP replied to DJDoesKSP's topic in Prelaunch KSP2 Suggestions & Development Discussion
Make some Kerbal spaghetti -
IVA option
DJDoesKSP replied to DJDoesKSP's topic in Prelaunch KSP2 Suggestions & Development Discussion
I would love to throw around a space craft with IVA on, just watching the Kerbals bounce around -
I believe they do KSP 2 posts every other friday, not every friday (I may be wrong)
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- show and tell
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