Jump to content


  • Posts

  • Joined

  • Last visited


55 Excellent

Profile Information

  • Location
    Exploring Puf
  • Interests
    Space things

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Yeah, I wasnt entirely being serious. Just an exaggerated way of saying that Intercept is already seeming to be a very dedicated and passionate dev team. Of course NMS and KSP 2 aren't comparable, NMS went from a bare bones, broken mess to a completely different and way better game. I see KSP 2 ending up the same way in the future.
  2. No Mans Sky is no match for this level of dedication
  3. Not a suggestion, but I wonder if Kerbals will still be immortal in KSP 2 or if we'll have to use cryogenics or even generational ships.
  4. This might be a pretty far out idea, but I think it would be cool if crafts with enough speed/mass crashing into a planet/moon would leave a crater (although I wouldnt be surprised if this were quite janky).
  5. For the game Spore there is a free version called "Spore: Creature Creator", Im thinking KSP 2 can have a similar software. You get just the VAB and SPH and you can build crafts, but thats it. I feel like it could be a good way to test out building crafts without paying for the game. In order to fly the crafts you need to get the full release of the game.
  6. Nice! I can't wait for the release of this, going interstellar and being able to build colonies all over the Kalaxy (It's funny because I added a "K") are two of the features I am most hyped for (following multiplayer, of course). By the looks of it (if the ending gameplay means anything) the next episode will have something big, a release date perhaps...
  7. A feature I feel would be nice is the ability to tweak the durability of parts, along with data showing how much pressure the parts can withstand, how fast of a collision it can withstand, and how well they can withstand entry of an atmosphere. Money wise, a lower durability means a lower cost, and higher durability means higher cost, duh. Now, the reason for doing this: There is no reason to have super durable parts on a low gravity planet/moon with no atmosphere like Minmus or Gilly, while it also makes sense for you to have high durability on a planet like Eve, for example.
  8. ya, now that I think about it Kerbals shouldve definitely discovered all the planets in the Kerbol system
  9. I think a really cool feature in KSP 2 would be that the player could discover the planets/moons in the game if the setting is toggled on. Basically, all planets/moons outside of Kerbin SOI will either be blurred, or completely invisable until the player discovers it.
  10. Better animations, basically just give more things animations so it seams more alive. For example: capsule doors
  11. I think they are replacing career with a new gamemode, we dont know much about it yet. Its called "adventure mode" or something like that.
  12. I would love the ability to add different mods to different save games. So that, for example, I could have a save game thats for a RSS playthrough and another for a mostly stock playthrough.
  13. I would love to throw around a space craft with IVA on, just watching the Kerbals bounce around
  14. I believe they do KSP 2 posts every other friday, not every friday (I may be wrong)
  • Create New...