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Jebediah Studios

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  1. Every time I go to eve it glitches out and everything breaks. I'm not sure if this is just my mods breaking it but idk
  2. My planet is not loading but it has the marker on the map screen saying it is there but I can't see it. My config is below. Please help The last thing the log says is: [LOG 09:25:11]: bodyTransform = [LOG 09:25:11]: -------------------------------------- [LOG 09:25:11]: Body.PostApply(ConfigNode): Loading cached scaled space mesh: Tutora @Kopernicus:AFTER[Kopernicus] { Body { name = Tutora Template { name = Tylo removeOcean = true removeAllPQSMods = true } Orbit { referenceBody = Sun inclination = 0 eccentricity = 0 semiMajorAxis = 9000000000 longitudeOfAscendingNode = 172.137 argumentOfPeriapsis = 0 meanAnomalyAtEpoch = 1.1 epoch = 1 color = 0.41,0.29,0.51,1.0 } Properties { description = just work please radius = 20000 geeASL = 0.06 rotationPeriod = 46134.589375 rotates = true tidallyLocked = false initialRotation = 0 isHomeWorld = false timewarpAltitudeLimits = 0 1000 1200 1500 2000 3000 10000 20000 ScienceValues { landedDataValue = 2 inSpaceLowDataValue = 3 inSpaceHighDataValue = 3 recoveryValue = 4 spaceAltitudeThreshold = 3000 } } ScaledVersion { Type = Vacuum fadeStart = 13500 fadeEnd = 15000 Material { texture = Tutora/PluginData/Tutora_colour.dds normals = Tutora/PluginData/Tutora_normals.dds shininess = 0 specular = 0,0,0,0 rimPower = 2 rimBlend = 0.3 Gradient { 0.0 = 0.9,0.9,1.0,1.0 0.5 = 0.6,0.6,0.8,1.0 0.9 = 0.3,0.3,0.4 1.0 = 0.05,0.05,0.09,1.0 } } } PQS { minLevel = 2 maxLevel = 8 maxQuadLengthsPerFrame = 0.03 fadeStart = 15000 fadeEnd = 20000 deactivateAltitude = 25000 Material { saturation = 1 contrast = 1 tintColor = 0.95,1,1,1 powerNear = 0.8 powerFar = 0.6 groundTexStart = 0 groundTexEnd = 1000 steepPower = 2 steepTexStart = 0 steepTexEnd = 50000 steepTex = BUILTIN/terrain_rock00 steepBumpMap = BUILTIN/RockyGround2 steepNearTiling = 2000 steepTiling = 20 lowTex = BUILTIN/terrain_snow00 lowBumpMap = BUILTIN/quiet lowNearTiling = 1000 lowMultiFactor = 10 lowBumpNearTiling = 1000 lowBumpFarTiling = 10 midTex = BUILTIN/terrain_snow00 midBumpMap = BUILTIN/quiet midNearTiling = 1000 midMultiFactor = 10 midBumpNearTiling = 2000 midBumpFarTiling = 20 highTex = BUILTIN/terrain_snow00 highBumpMap = BUILTIN/quiet highNearTiling = 1000 highMultiFactor = 10 highBumpNearTiling = 1000 highBumpFarTiling = 10 lowStart = 0 lowEnd = 0.3 highStart = 0.8 highEnd = 1 globalDensity = 0 } Mods { VertexHeightMap { map = Tutora/PluginData/Tutora_height.dds offset = 0 deformity = 3000 scaleDeformityByRadius = False order = 20 enabled = True } VertexHeightNoise { enabled = true name = hello order = 30 frequency = 23 deformity = 3000 seed = 32 lacunarity = 2 persistence = 0.5 octaves = 6 mode = Low noiseType = RidgedMultifractal } VertexColorMap { map = Tutora/PluginData/Tutora_colour.dds order = 60 enabled = True } } } } }
  3. My planet is not loading but it has the marker on the map screen saying it is there but I can't see it. My config is below. Please help @Kopernicus:AFTER[Kopernicus] { Body { name = Tutora Template { name = Tylo removeOcean = true removeAllPQSMods = true } Orbit { referenceBody = Sun inclination = 0 eccentricity = 0 semiMajorAxis = 9000000000 longitudeOfAscendingNode = 172.137 argumentOfPeriapsis = 0 meanAnomalyAtEpoch = 1.1 epoch = 1 color = 0.41,0.29,0.51,1.0 } Properties { description = just work please radius = 20000 geeASL = 0.06 rotationPeriod = 46134.589375 rotates = true tidallyLocked = false initialRotation = 0 isHomeWorld = false timewarpAltitudeLimits = 0 1000 1200 1500 2000 3000 10000 20000 ScienceValues { landedDataValue = 2 inSpaceLowDataValue = 3 inSpaceHighDataValue = 3 recoveryValue = 4 spaceAltitudeThreshold = 3000 } } ScaledVersion { Type = Vacuum fadeStart = 13500 fadeEnd = 15000 Material { texture = Tutora/PluginData/Tutora_colour.dds normals = Tutora/PluginData/Tutora_normals.dds shininess = 0 specular = 0,0,0,0 rimPower = 2 rimBlend = 0.3 Gradient { 0.0 = 0.9,0.9,1.0,1.0 0.5 = 0.6,0.6,0.8,1.0 0.9 = 0.3,0.3,0.4 1.0 = 0.05,0.05,0.09,1.0 } } } PQS { minLevel = 2 maxLevel = 8 maxQuadLengthsPerFrame = 0.03 fadeStart = 15000 fadeEnd = 20000 deactivateAltitude = 25000 Material { saturation = 1 contrast = 1 tintColor = 0.95,1,1,1 powerNear = 0.8 powerFar = 0.6 groundTexStart = 0 groundTexEnd = 1000 steepPower = 2 steepTexStart = 0 steepTexEnd = 50000 steepTex = BUILTIN/terrain_rock00 steepBumpMap = BUILTIN/RockyGround2 steepNearTiling = 2000 steepTiling = 20 lowTex = BUILTIN/terrain_snow00 lowBumpMap = BUILTIN/quiet lowNearTiling = 1000 lowMultiFactor = 10 lowBumpNearTiling = 1000 lowBumpFarTiling = 10 midTex = BUILTIN/terrain_snow00 midBumpMap = BUILTIN/quiet midNearTiling = 1000 midMultiFactor = 10 midBumpNearTiling = 2000 midBumpFarTiling = 20 highTex = BUILTIN/terrain_snow00 highBumpMap = BUILTIN/quiet highNearTiling = 1000 highMultiFactor = 10 highBumpNearTiling = 1000 highBumpFarTiling = 10 lowStart = 0 lowEnd = 0.3 highStart = 0.8 highEnd = 1 globalDensity = 0 } Mods { VertexHeightMap { map = Tutora/PluginData/Tutora_height.dds offset = 0 deformity = 3000 scaleDeformityByRadius = False order = 20 enabled = True } VertexHeightNoise { enabled = true name = hello order = 30 frequency = 23 deformity = 3000 seed = 32 lacunarity = 2 persistence = 0.5 octaves = 6 mode = Low noiseType = RidgedMultifractal } VertexColorMap { map = Tutora/PluginData/Tutora_colour.dds order = 60 enabled = True } } } } }
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