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Basesixty

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Everything posted by Basesixty

  1. I am loving using this mod! my one question is how do I use things like the stress and/or air function of the mod?
  2. Sounds like you’re looking for a game other than KSP.
  3. The developers have confirmed that some craft can only be built in orbit, BUT they have not indicated that it is linked to certain parts but rather size.
  4. I think it may mean we can have fuel flow in the background. This would help produce fuel on colonies when not loaded.
  5. The steam page has said “coming soon” since ~2019.
  6. Nope. They stated that they won’t be changing/modifying the kerbolar system.
  7. You’re right, I didn’t put a huge amount of thought my post.
  8. This is actually somewhere I think that previously paid products should carry over to the new game. I don’t think that people who bought ksp 1 should get ksp 2 for free (or at any marked down price) but I DO think that if breaking ground is the exact same dlc just with a texture revamp people who bought it originally should get it for free.
  9. We don’t know the requirements yet and it will most likely be on steam but even if it isn’t it shouldn’t be too much of a problem.
  10. We are yet to see if everyone will get there own ksc but it’s quite likely that once there are colonies setup across the star systems you will be able to pick and choose which site you want to launch from.
  11. Are there any plans to add a radiation shield to this mod?
  12. On cKan it says that this mod is only supported in 1.9.9 but it also says that it's version 6.99.0.0. Does this mean it won't break my save and it's just showing the wrong version?
  13. How did you make the helium rigs using FFT? I can’t seem to launch one big enough to collect close to enough helium for any serious mission.
  14. Where is the dev thread for the "big update" I see a few people talking about?
  15. Ok I'll try that, thanks! Would I get the same effect from just deleting the parts manually except the ones I want?
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