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Basesixty

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Everything posted by Basesixty

  1. Ok I'll try that, thanks! Would I get the same effect from just deleting the parts manually except the ones I want?
  2. I have a question about this mod. Personally I find that the launchpad textures from EPL are very outdated looking so somebody pointed out to me that this mod has much better launchpads, so I wanted to know if there is a way to download just the launchpads and orbital construction dock parts without the need for the rest of this mod as I don't have the patience as of yet to figure out the rest of this mod. Any help would be very much appreciated.
  3. In the first kerbal game the progression you would make through the tech tree(finishing the game at minmus) and through exploration(Going to the mun within ten minutes of starting a new game) had an extremely fast pace which seemed almost too fast for me personally. So I wanted to know peoples opinions on if the progression speed should stay the same be slower or be faster for KSP 2 especially with the fact that colonies and interstellar travel will be introduced.
  4. I need help. I wanted to download just the octopus engine part of this mod but when I delete everything except the octopus engine the texture is just gray. The only thing I have left is inside the Ghidorah nine folder and they are TE_19_F9_S1_Engine.cfg TE_19_F9_S1_Engine.dds TE_19_F9_S1_Engine.mu Is there a texture folder that I should be keeping so I can keep the texture.
  5. So is this the amazing engines without the extra complexity of kspie? Or is i tan addon that still uses things like reactors.
  6. Do this the cargo containers in this mod have storage for the Snacks mod.
  7. Personally I prefer NFT and FFT because they are not as complicated but I’d be interested to hear your thoughts
  8. I think the trailer needs to include what ksp is all about, which is trying until you succeed no matter the cost and trying to keep your kerbals alive no matter what.
  9. Will you eventually consider putting this on Ckan
  10. Good point after some thought I realized it may be best to leave it to the modders for things like sigma dimensions
  11. But paying for the dlc down the line helps them keep paying people so they don’t have to leave a game for another one just to make money
  12. Oh I see so setting up a base there would be similar to the original idea.Thanks for the info!
  13. I was thinking that a cool idea to come with ksp 2 would be the option to scale the star systems to whatever you like so that people who want more of a challenge don’t have to deal with buggy mods or have to stay a few versions behind to use something like rss. I’d be happy to here your thoughts on this
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