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Caleb F.

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  1. First off id like to say thank you everyone for taking the time to respond and help out any which way you can! its awesome. Secondly ill respond to most of the responses where necessary. Most of them are repeats of each other and will only respond to some that I feel need to be Responded to. (Doesn't mean I haven't read yours, I still appreciate every piece of advice and thought in every comment) @rynther Thanks for taking the time to answer. I've tried using the terrier engine but it never seems to have enough thrust to slow me down descending to the Mun. Am I too heavy or am I using it incorrectly? @king of nowhere This helped a lot in explaining most of what i was struggling with, (this game really is complicated! XD (Not sure what i expected, as what everyone is saying, it is literally rocket science)). Most of what you explained I did already have a realistic grasp on (say the fact that the more you put on your rocket the heavier it will be, the more thrust required, thus requiring more fuel, thus making the rocket heavier). As stupid as it sounds, for some reason I hadn't thought to actually take the time and make each section piece by piece making sure they each had enough fuel and the correct boosters for their designated spot on the trip. I'll get back to this later but I have done multiple attempts at a Mun mission each time failing. I made it there but always never had enough fuel to take off again, essentially being stranded. I also found the terrier engine never had enough thrust for the fuel it used to slow me down enough to land either so stopped using it. Could I be using it wrong? Anyway, I will definitely take what you have contributed into account and It has genuinely helped me in understanding DeltaV and TWR a little more. Thank you @jimmymcgoochie I wont lie, kind of got lost there a bit. however like I said to King, I understand most of the realistic ideals in the game, eg heavier you are, more thrust is required, or that one big fuel tank is better than multiple small ones. Once again what I said to King, I also hadn't thought to lay out my entire mission as the stages, essentially going in reverse not from Kerbin to Mun but rather Mun to Kerbin. Starting with the lander and making sure it can land and take off and then proceed to enter Kerbins Orbit close enough to hit the atmosphere for an airbrake. Then looking at what it takes to go from Kerbins Orbit to the Mun, then the stages to take off etc. You talked about using side boosters but essentially running a main engine plus the side boosters off of their fuel. Im assuming this is with the fuel lines (which at my point in the game dont have researched yet but will keep that in mind as I can see how you can still get the starting push up with the side engines then once in the air they are gone but still full on fuel in the main fuel tanks. Anyway, I appreciate your comment and will take note of the things you have pointed out and appreciate your time. @Snark Noting down your System I will try it. As per your suggestion I will post a picture of my Mun Lander Rocket (I called it the Mooner). It could get me to the Mun and Land but never had enough fuel to take off again (Could get up a couple thousand meters but always came tumbling back down instead of finding a stable orbit). Tried different engines on the lander stage as well as extra fuel but always fell short as then my lower stages couldnt get me there in the first place! However, I for some reason can no longer find the save file for this specific rocket (whether i tried to upgrade it and forgot to rename so it overwrite the craft or something I dont know. I will try to make one that I see working and ill try it. Any Feedback on the craft would be greatly appreciated when I get it going.
  2. As per the way KSP works, in order to start making any voyages into the stars you have to have a grasp on payload capacity/weight versus how much fuel you are required to use which then comes onto the issue of adding too much weight. Does anyone by chance have a good way to explain this to me? i always find myself with not enough fuel to either land on say the mun or can get there but not take off again. I think this is called the Thrust to Weight Ratio? Even after trying to watch videos from Scott Manley, I cant quite get it. I guess this issue will also corolate to using the right pieces in the right context (best boosters for certain stages, etc) Essentially im asking if there is a tutorial so in depth of the game that I can actually understand how this all works. Any information would be great - Caleb F.
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