Jump to content

AtomicKepler

Members
  • Content Count

    8
  • Joined

  • Last visited

Community Reputation

16 Good

About AtomicKepler

  • Rank
    Bottle Rocketeer

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Yeah for now, we have some problems... I need extreme precision... it don't really work well.
  2. Lovely mod, though i have problems. I do not understand how the .dll file work at all, and this is not the best solution to precision aerobatics that I do in KSP. I would have to end up turning SAS on and off and mouse aim flight on and off, and it still is not so precise. The idea with this is that since mouse aim flight is also binded to roll for all of its modes, it makes flying very interesting, when you try to use MAF for a long and precise knife edge of an inverted low pass or what. it isn't possible, because of the auto correction of the roll axis. I have no idea how to make .
  3. So after many attempts, I have given up. It would be amazing for either freethinker or nertea to create a patch for this, but on my side, I am still not as experienced on patches as they are. There will be no patch for FFT and KSPI-E Thermal management compatibility patch in the 0.1.7 release, instead there will be reactors and SSTO spacecraft parts in the 0.1.7 release. After this, I will then work hard for the 0.2 release for Interstellar Technologies, adding thermal management parts as well as electrical, resources, and communications parts. One thing to note here that the particle
  4. Their radiators don't work together, systemHeat radiators are extremely OP in terms of lowering the temperature of KSPI-E loops, while KSPI-E radiators don't work for SystemHeattt, In one of the newer releases I might add a patch that allows systemheat modules for KSPI-E radiators, and KSPI-E modules for systemHeat radiators. Before I do that, I gotta figure out how systemHeat really work first, so I can do things with patches. I never really messed around with patches so this will b a first, expect bugs. I might release it in the 0.1.7 version (current is 0.1.5, new release coming soon
  5. Thank you! I worked quite hard on this, and am still updating it! be sure to check for updates once in a while, considering that I'll try to get as much done for this as possible before school gets worse.
  6. [KSP 1.8.1-1.11.X] (V0.2.0) Interstellar Technologies by Kepler [Antimatter Catalyzed Fusion Engine Powered Interstellar Spacecraft - Kepler] An Interstellar Propulsion System mod, made by Kepler- At long last, after months of hard work practicing modeling, and after finally unlocking the secrets to textures, The mod is finally released. This parts pack will be used to expand from the mod Kerbal Space Program Interstellar Extended. Those parts are extremely imbalanced with going around the stock system. The engines are made off the base of the KSPI-E engines' statistics,
×
×
  • Create New...