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peridoot

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  • About me
    Certified kindergartner, geologist, space rock,and CPH Fan.
  • Location
    The Barn, just outside of Beach City, Delmarva
  • Interests
    lapis and calling yellow diamond a clod
    Facet: 2F5L
    Cut: 5XG

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  1. is this a actual RP-1 contract? because it yould fit in my scuffed RP-1 plythough
  2. do i NEED to use discord because i dont have it (and i dont do discord if i could get it) i could be a small island nation with not much in terms of communications.
  3. ok after looking into it i have found a possible cause: ksp wan trying to find TechTree.cfg in he reascources folder but TechTree.cfg was just chilling in the squad folder not in any speific folder. the NRE is the game trying to load the techtree and failing. i have put Techtree.cfg back and it works!
  4. so i have big problemo with my RP-1 install. i keep getting a NRE and theres the full output from KSP.log: [EXC 17:08:52.902] NullReferenceException: Object reference not set to an instance of an object KSP.UI.Screens.RDTechTree.LoadTechTitles (System.String filePath, System.Collections.Generic.Dictionary`2[TKey,TValue] dict) (at <c1858a3f77504bd1aaa946fdccf84670>:0) ResearchAndDevelopment.GetTechnologyTitle (System.String techID) (at <c1858a3f77504bd1aaa946fdccf84670>:0) KERBALISM.Configure.Specs () (at <a75d750d847648a1b67425bc638411a7>:0) KERBALISM.Configure.GetInfo () (at <a75d750d847648a1b67425bc638411a7>:0) PartLoader.CompilePartInfo (AvailablePart newPartInfo, Part part) (at <c1858a3f77504bd1aaa946fdccf84670>:0) PartLoader+<CompileParts>d__56.MoveNext () (at <c1858a3f77504bd1aaa946fdccf84670>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <5aeafee3fea24f37abd1315553f2cfa6>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) jesus christ someone help me
  5. heres what i can get from ksp.log [EXC 17:08:52.902] NullReferenceException: Object reference not set to an instance of an object KSP.UI.Screens.RDTechTree.LoadTechTitles (System.String filePath, System.Collections.Generic.Dictionary`2[TKey,TValue] dict) (at <c1858a3f77504bd1aaa946fdccf84670>:0) ResearchAndDevelopment.GetTechnologyTitle (System.String techID) (at <c1858a3f77504bd1aaa946fdccf84670>:0) KERBALISM.Configure.Specs () (at <a75d750d847648a1b67425bc638411a7>:0) KERBALISM.Configure.GetInfo () (at <a75d750d847648a1b67425bc638411a7>:0) PartLoader.CompilePartInfo (AvailablePart newPartInfo, Part part) (at <c1858a3f77504bd1aaa946fdccf84670>:0) PartLoader+<CompileParts>d__56.MoveNext () (at <c1858a3f77504bd1aaa946fdccf84670>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <5aeafee3fea24f37abd1315553f2cfa6>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) help i want to have my thing working so i can science
  6. stop touching my hill let me have my own hill *makes new hill* NOW DONT TOUCH OR MY NEXT HILL IS CURSED
  7. heeey why do they have a model new shepard with a target on it? it reads "kick me"
  8. uhhhhhhh (1 sec) wait someone tell me what lyrics to find i have smooth gem brain @HyperDraco
  9. ? i didnt understand what you ment
  10. 10/10 *beep *beep *beep* *BEEEEEEEEEEEEEEEEEEEEP* (TARGET LOCK)
  11. sry for posting on a old thread but i have fixed .cfg files for all bombs and missles if anyone wants them.
  12. 000 WFUS51 KBGM 222332 TORBGM PAC069-127-222345- /O.NEW.KBGM.TO.W.0012.210822T2332Z-210822T2345Z/ BULLETIN - EAS ACTIVATION REQUESTED TORNADO WARNING NATIONAL WEATHER SERVICE BINGHAMTON NY 732 PM EDT SUN AUG 22 2021 THE NATIONAL WEATHER SERVICE IN BINGHAMTON HAS ISSUED A * TORNADO WARNING FOR... EAST CENTRAL LACKAWANNA COUNTY IN NORTHEASTERN PENNSYLVANIA... SOUTHWESTERN WAYNE COUNTY IN NORTHEASTERN PENNSYLVANIA... * UNTIL 745 PM EDT. * AT 732 PM EDT, A SEVERE THUNDERSTORM CAPABLE OF PRODUCING A TORNADO WAS LOCATED OVER STERLING, OR 12 MILES EAST OF SCRANTON, MOVING SOUTH AT 20 MPH. HAZARD...TORNADO. SOURCE...RADAR INDICATED ROTATION. IMPACT...FLYING DEBRIS WILL BE DANGEROUS TO THOSE CAUGHT WITHOUT SHELTER. MOBILE HOMES WILL BE DAMAGED OR DESTROYED. DAMAGE TO ROOFS, WINDOWS, AND VEHICLES WILL OCCUR. TREE DAMAGE IS LIKELY. * THIS DANGEROUS STORM WILL BE NEAR... LEHIGH, ANGELS AND GOULDSBORO AROUND 745 PM EDT. PRECAUTIONARY/PREPAREDNESS ACTIONS... TAKE COVER NOW! MOVE TO A BASEMENT OR AN INTERIOR ROOM ON THE LOWEST FLOOR OF A STURDY BUILDING. AVOID WINDOWS. IF YOU ARE OUTDOORS, IN A MOBILE HOME, OR IN A VEHICLE, MOVE TO THE CLOSEST SUBSTANTIAL SHELTER AND PROTECT YOURSELF FROM FLYING DEBRIS. && LAT...LON 4137 7547 4138 7539 4127 7534 4127 7535 4125 7534 4124 7536 4124 7537 4123 7548 TIME...MOT...LOC 2332Z 350DEG 16KT 4134 7543 TORNADO...RADAR INDICATED MAX HAIL SIZE...<.75 IN $$ AJG
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