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planeticegaming

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Posts posted by planeticegaming

  1. On 7/29/2023 at 12:29 PM, c0deMonkey said:

    I would love to try out the Engineering Tech Tree but when I install it (even with no other mods but its dependencies) it looks all tangled like this and is nigh impossible to navigate. Other screenshots I've seen don't look like this so I assume this is not right.

    I've only seen one other post that looks related: https://www.reddit.com/r/KerbalSpaceProgram/comments/6brso7/tech_tree_mod_help/

    but according to the thread it was a result of installing multiple tech trees.  I have no other mods installed except ETTs dependencies

    7460dc3743f8730e70dad3b474663de7.png

    From what it looks like i think it is due to CTT being installed maybe?

  2. 6 hours ago, Cupcake... said:

    Had a bit of fun in the Jool system. :)

     

    Cupcake...

    how do you control all the ships at the same time, i thought they might be one at first with a giant offset to make it appear like they are flying on their own but they change altitude and spin on their own axis too.

    how do you do it?

    also yet another great vid cupcake!

  3. 50 minutes ago, Rutabaga22 said:

    I think pathfinder-like parts would be great for B2, but I think that's out of the scope for the mod considering the end of 2022 due date. Btw, is the end of 2022 a hard date or will you be willing t go over it to put the finishing touches on something you are close to finishing?

    even extendable parts on the rover that expand when your rover stops for the night or at a suitable site, like the original wagon part in B1, but more and not just storage or an passenger module, like greenhouses, a multipurpose room or even a module with tons of rooms for kerbals to sleep in.

    also considering the magic rotating seats and other parts the iva should be able to change, instead of just the part changing and the IVA staying the same.

    or an extendable docking port, like feline rover's one! (idk if B2 has one?)

  4. Did a couple mun missions today in my career save fil

    Merlin 2 landingX3UE8dR.png

     

    merlin 3 landingSqTVKiV.png

    When Hark got back to orbit it seemed that Vankel had disappeared, nowhere to be seen, craft intact tho.

    DAMN YOU KRACKEN!!!!

     

    Merlin 3 re-entry4R1CA8O.png

    (kinda hot ngl)

     

  5. made an updated version of my Low tier SSTO

    rV8TOYz.png

    didn't work as well as the previous model tho, and barely made it out of orbit,

    i might need to minimize surface area of the wings and replace command pod for a lighter one, maybe upgrade swivel to a mainsail or reliant

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