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Nirgal

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Posts posted by Nirgal

  1. 38 minutes ago, Ahres said:

    Knowing that the Hype Train thread will soon be coming to a close, I thought it best to say a few words on this KSP2 Eve.

    I can't believe we're here, fellow Kerbonauts. While it's not how any of us envisioned it, it's still very exciting. Like @The Aziz, it may be awhile before I show up around the forums just so I can discover the Kerbolar system all by myself again just like I did all those years ago in KSP1. In the meantime,  @Pthigrivi, you're the man. And that's quite a compliment coming from a Civil Engineer. Your insights and opinions have always been level-headed while still saying it like it is. Kudos. @Vl3d, I don't know how many eye-rolls you initiated from the rest of us around the forums but it was entertaining nonetheless. Nothing wrong with sharing your wishes and desires. @Minmus Taster, I expect a new avatar picture real soon. You've got a fancy new Minmus to savor. @Bej Kerman, we clashed frequently for a while there, but I suspect we're actually quite similar. Perhaps a multiplayer session someday down the road is in order to see if I'm right. @Nirgal, I bet I can guess where you're headed first when you get to play. I hope it's everything you hoped for, if not now, then in the coming updates. And of course, gratitude and apologies to all the Mods that guarded over the Train for its years-long trek. What a ride, am I right? There are some other Hype Train passengers I could ping before we disembark, but I'll call it good for now because our first stop is rapidly approaching:

    KSP2 0.1!

    Who's cutting onions in here? I almost don't want this train to stop. Last minute release delay anyone?

    I'll fly a starship across the universe divine, and when I reach the other side, I'll find a place to build a KSC with you guys if I can

  2. I think the results of this poll will be skewed towards higher-end PCs, compared to what we see from Steam surveys - If I remember correctly only like 30% of Steam users would meet the minimum requirements.

    If we look to the next 5 years though, these requirements won't be as demanding, and I expect optimisation throughout the EA period. It's just a shame so many players are excluded at this stage.

  3. 28 minutes ago, Vl3d said:

    Oh and by the way, rewatch this video. It has important KSP2 information that a lot of people forgot.

     

    Some things I hadn't known, or forgotten about:

    • Ice falling off fuel tanks during launch
    • Countdown to launch (skippable)
    • Axial tilt of celestial bodies (nice)
    • Kerbals are not afraid to break the law (nukes in space breaking partial test ban treaty of 1963)
    • Spring 2020 release date (sorry it's funny to include irrelevant bullet points to me)
  4. 1 hour ago, Datau03 said:

    I have some hypetrain turbofuel here:

    KSP2 is coming out this month! (In my timezone at least)

    Waiting for KSP2 has almost become some kind of religion for me, I don't know how I'll cope with the challenges of life without having this to look forward to

  5. 8 hours ago, GoldForest said:

    So, what do ya'll think we're going to get tomorrow or Monday in the form of a sneak peak? That's assuming they follow the pattern I've noticed of posting something every 2 to 3 days. 

    Airplane flying around KSC - 1/20

    Duna Transport - 1/23

    Rocket on launchpad - 1/25

    Reusable Rocket - 1/27

    ??? - 1/29 or 1/30

    I  want to see some floaty things at this point, there's a dock in some of the videos we've seen of the KSC. It would be great to have boat parts confirmed.

  6. 1 hour ago, The Aziz said:

    Because there's no change in color. Normally at sunset, the white light gets filtered by the thicker atmo, and you get yellowish-orange sunsets on Earth, blue on Mars etc. There's no sign of such thing happening here, it's all white light until it's below the horizon and it's dark. There isn't even any light reflected from the atmosphere that would give a minute or two of twilight. 

    That's why it feels like during an eclipse, it just gets hidden behind the planet and that's it.

    For 3+ years I've been appreciating real life sunsets and looking forward to getting to a nice vantage point on Kerbin or Laythe and watching an orange coloured sky with pink clouds during sunset... It's not asking much for a triple A game to include sunset/sunrise lighting in my opinion.

    The more I see the more my expectations are being tempered (diplomatic language).

  7. Just now, Wheehaw Kerman said:

    I really, but really hope not.  The game doesn’t need any more story than Kerbals building and flying the dream you dream for them.

    To be fair the original KSP devs had a strong intention to add more details regarding the precursor species into the game but never got round to it for whatever reason. Their homeworld was transported somehow to the FAR outer edge of the Kerbol system and their cities froze, but before they went extinct they left monoliths to seed intelligent life... And we got Kerbals.

    I guessed it was a celestial map but now I'm joining the bandwagon of it depicting Kerbol's system, and that the final reveal will be the location of the precursor homeworld.

  8. 41 minutes ago, MARL_Mk1 said:

    They quietly just pushed 1.12.5 to KSP1, giving context to that ship crashing onto the Mun's Arch at the end of the Episode...

    https://store.steampowered.com/news/app/220200/view/3650762049190579639?l=english

    ChangeLog:
    =================================== v1.12.5 ============================================================
    +++ Improvements
    * Added something...on Mun.

    Capture courtesy of @Truthful_ast on Twitter

    Anyone got ideas for what  it is or what it means?

     

     

    Those lights, to me, look like a lot like depictions of solar systems.. Also my interpretation of the famous pixel image decoded from the sound at the end of these episodes has always pointed towards 12 (if I remember correctly) star systems being in KSP2.

     

  9. 16 minutes ago, Just a random person said:

    The 90⁰ rotated Duna was in an animated trailer (and we know Duna has ice caps anyways), but we have seen Puf's ice caps in actual renders although a tidally locked planet should not have polar caps at all. I don't think the devs would have put ice caps on the planet, regardless of the rotation, if it was known they would be removed later. 

    Also iirc it was confirmed that the eyeball shape is a large impact scar, so there isn't really any strong evidence for it being tidally locked

    That's interesting, but to be honest I'd prefer a tidally locked planet to a large impact scar.. either way I'm excited for more unique places to explore

  10. I more or less stopped playing KSP1 three years ago when we learned KSP2 was in development. Once I knew the sequel was on the way it felt somewhat pointless to play KSP1. I have briefly flown some planes around KSC for fun every 6-12 months but that's it really.

    Reading content about KSP2 has taken over my 'fix' for space / Kerbal stuff. Bear in mind this mindset developed with the anticipation that we'd be getting the game... earlier than now.

    I also have this problem with Kenshi, Elder Scrolls, Fallout, GTA etc. I know the sequels are coming so lose motivation to play something which will relatively soon be obsolete.

    I've been thinking about KSP2 every day since announcement. It will be the closest thing I'll get to visiting another planet or star system.

     

  11. I don't want to be that guy but 5 seconds into the video we see the Kerbal's head bobbing through the cockpit glass :/

    The contrails look amazing,  the KSC looks vast and interesting, I can't wait to try this manoeuvre with progressively larger and larger planes until.. 

  12. 8 minutes ago, magnemoe said:

    Good point, you expect an tidal locked planet to have an cold side away from the sun, you get polar ice caps if planet rotates. 

    They also released promotional material which showed Duna with ice caps on the equator, and said they did it for cinematic purposes. I'd say an eye-ball planet is strong enough evidence that Puff is tidally locked, and that any 'discrepancies' will be fixed

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