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Everything posted by JustDark

  1. Why wont parallax 2 work on steam installs? It works fine in all my other installs but my steam one. It just comes up with an error, the sun in the main menu appears and infinite loading whenever I open a world Edit: example of the menu that pops up
  2. I keep getting this issue whenever I try to install the mod. Trying to load a new world or settings just makes the game infinitely load. I followed the installation instructions but I keep getting this. I have gotten it to work once on another install of KSP, but whenever I try to do it on my steam install it just goes back to this. I'm at a loss at this point on what I could be doing wrong, if anything, maybe the mod just doesn't like my steam but we'll see.
  3. Some images I'm seeing have a longer version of the EOSS docking adapter, could the mod get a switch for that? EDIT: Also maybe a toggle to remove the side struts and/or tanks?
  4. How do you download the dev version? I can't find it on the github so is it publicly available?
  5. I found this potentially useful image From page 154 of this document, the whole thing is in Russian though so that might make some things difficult. The document has all sorts of images and information which could be handy http://spaceresearch.ssau.ru/doc/materials/Карфидов - Том 2. Космонавтика США.pdf Also, little suggestion, could there be a switch to disable the umbilical on the CSM decoupler? It'd be useful for attaching payloads or for the lander concept above
  6. Idk how efficient the landers are, but if a stupid (looking) ship works then it isn't a stupid ship
  7. Updated kitbash of my International Skylab idea (or Skylab 2, idk a name yet, suggestions welcome?) EDIT: Forgot to include the view of the interior airlock
  8. The secret ingredient is cheats (: In reality it would be similar to a wetlab: the S-II stage would be filled with propellant and get the station into an orbit, then any excess fuel is dumped and the doors can now be opened
  9. Decided to kitbash an idea I've been thinking about for a few days, for now I'm calling it International Skylab. I might learn modding so I can make an accurate S-II with deployable doors, as an addon mod for BDB maybe.
  10. Will Bluedog get TU configs for the rest of the SM? It’s something I’ve been killing for
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