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OHN

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Everything posted by OHN

  1. Yes. This is entirely accurate. Allow me to clarify what I am saying; - Is Parallax intended to be run with JNSQ? No, not in the slightest. - Do either author intend for you to use both mods? No. - Do they run the way the authors intended? No. - Can you do it anyways? Yes. - Would it work significantly better with a community patch? Absolutely. JNSQ is in no way designed to run with Parallax. Any compatibility is simply down to the fact that JNSQ uses default planet names for may bodies. Any new planets added by JNSQ will not be changed by running Parallax. Modified stock planets will have tessellation and ground scatter, however they will not function as intended. For a proper experience your best bet is to wait until a community patch is created.
  2. It can run without one, however there are a few issues. New planets added by JNSQ will have no scatter. All surface scatter is used uniformly across working planets due to how Parallax uses biome names in its blacklists. This is most noticeable on Kerbin where there is no under-sea plant life and icebergs are in all seas. I have also seen a few texture issues and floating objects, mainly on steep on slopes.
  3. Unless Cobalt wants to spice it up somehow, it should just be a new config file. The five man IVA already exists, and the model and textures are the same as the normal one.
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