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Puggonaut

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Everything posted by Puggonaut

  1. Aha , ok so I mananged to launch the NX Shuttlepod from Kerbin and dock it inside the shuttle bay on the ship after asking " Hal Kermin " to open the bay doors . The RCS on the Shuttlepod is a bit severe , had to tone down the thrust on it , as pressing the transition to move upwards or downwards dips or raises the nose of the craft , balance seems to be a bit off . apart from that it got there to it's destination . Could also explain why the impluse engines only offer " Take Off or Landing " I was wondering why there isn't a option to switch to I dunno foward or something neutral ?
  2. I'd also reccomend resizing it via it's cfg to either 0.6 or 0.65 as it's way to big for a NX Class , well unless you wish to park two of them in it One Question Docking Ports ? are they required to be installed via another part of actually built in the mod itself , the reason I ask is I tried to dock the Shuttlepod to the ship and had slight difficulty finding someone to park it lmao .
  3. Mostly this Plus Oh and also finally . Sorry there is is so many but my upload speed sucks , so there only short clips .
  4. Decided to resize the spacedock from 1 to 0.6 , best part the lights in dock actually work and now they shine onto the ship itself which they didn't in the larger version .
  5. Spacedock is from Skunkworks a older mod published on here , I have a external hard drive with around 2tb of stuff going back to KSP 1.04 so did a search in that ( took a while ) to find it as I remembered something from the past vaugley . That Warp SLider idea sounds really like a great idea , I usually just adjust the throttle thrust via the right click menu . Lastly yeah you was right , the original domes without lights look great , once I got my head around the option to go from bronze to blue grey and blue grey with the TU cfg's looks fantastic .
  6. One more , thought yeah well those Kerbals are brave , so why not lets try and Warp ( gently i may add ) from just above the KSC Airstrip to Orbit ......... sort of works , you have to be careful not to leave the known Kerbal Star system as things go from fast to holy **** very quickly
  7. @TheShadow1138 Well that worked fine thanks those TU Cfg's you suggested did the job . Ambience : yup added some background noise of the Engineering section to the video , not the actual mod itself just to well see what it's like . Idea maybe ?
  8. Blimey that was a quick response . i'll add these configs and get back to you with the results I have one other question , just a observation though , the NX Class Bridge ? would the dome on top not look better if it was the same as the botttom in that it had a light . Just a obs and not meant to disrepect your amazing build in anyway whatsoever .
  9. Ok so I decided to try out Textures Unlimited , all was fine except one slight issue , which is a shame as for me at least it look well....erm shiny Short video kind of explains it better than I can . In the meantime Columbia decides to share the Warpfield with Enterprise , now the rumour that because Jeb is piloting the NX-01 and Val is piloting the NX-02 just to keep a close eye on him is unfounded , honestly it is
  10. https://vimeo.com/584009447 If I didn't make me usual pigs ear when trying to link things , hopefully this has worked .....
  11. Excuse me whilst I teach my Kerbals how to appreciate the chance to join the Fleet . Thanks so much for doing this , without a doubt one thing i've always wanted in KSP is a proper Enterprise ship to assemble . Time for me to work out how to build a orbital spacedock above Kerbin now .
  12. Getting really excited about this . First thing i'm gonna do on release is build a spacedock in orbit .
  13. I'm sure it's my fault as all the textures are erm pink when I lauch the game , so can you please tell me which version of Kopernicus I will need to run this on KSP 1.12 ? as I figure this might be the issue . I also noticed there is a huge difference in the Parallax 1.30 the install size is way smaller , Do I just install that and then the Textures pack .
  14. There is another mod out there that has a FTL Engine , I simply want to add the effects of the Warp Engine to that .
  15. Cheeky Question ? The Warp Effect , is there a way to add that too another engine ? Yer I know another silly idea in my head
  16. Beyond excited by this . Oh yeah Option 1 please please please Oh an if your feeling up for it . Option 4 NX-01 Refit
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