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macbates

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  1. Thanks for the info! Taking lots of care per OHara's suggestion, followed by symmetry per modus' tip worked great. In the future I'll have to remember to take extra care placing the SRB and check after attaching it to make sure it's attached correctly. Once that's done I'm good to go. Well, good to go for the next challenge, that is... Thanks again!
  2. I’m a new KSP user, and am having a problem using the radial decoupler. After placing the decoupler on the rocket body (anywhere from 1 to 6 of them), attaching the SRBs to the decoupler seems to be a matter of hit or miss. With 6 decouplers on the rocket body, placing the SRBs on the decouplers seems to attach the SRB directly to the rocket body instead of the decouplers. Sometimes it works, but a lot of the times the attachment isn’t correct, resulting in a “click” when I decouple in flight, but the SRBs remain attached (with an attendant disaster!). Using the move tool to reposition the SRB doesn’t seem to help, since correct positioning of the SRB on the decoupler requires both lateral and rotational movement, and seeing what’s happening is nearly impossible, especially when you get to 6 SRBs. This seems to be a known problem since I’ve seen references to it dating back to 2015, but I’m hoping that there is a relatively simple solution since all I want to do is add 6 radial decouples and attach a corresponding 6 SRBs. If it matters, I’m running the latest Steam version on a Mac. Thanks in advance for and advice.
  3. Thanks for the quick response. In 1.11, the tracking station shows as level 1, but the markers are visible when in orbit. V1.12 shows level 1 also, but the markers are not visible. Part of the problem might be due to the way I'm running KSP, which I do by launching the program directly from the app, which is buried in (OSX) Library folder. Running directly I get v1.11, and If I run via Steam I get v1.12. Very strange, and it implies some sort of a problem with the application launch structure (or me being too smart for my own good!). I just discovered this, so I think my next step is to uninstall KSP via the Steam interface, then delete the KSP folders in the user Librarty (if they still exist), and finally reinstall it via Steam and see what happens.
  4. I just started playing KSP a few days ago, and love it (took a couple of days but now I can orbit reliably). I’m running via Steam on OSX and was running version 1.11.2.3077, and all was well. Today I got an upgrade notice to move to 1.12, and now I’m seeing two problems: 1: I get the staging set up the way I want in the VAB, but when I go to the launch pad, the engine and decoupler are reversed. I can manually move them back to the correct order, but it’s consistent that the settings in the VAB are reversed when I move to the launch pad. 2: After launch and I switch to the map view, there is no Apoapsis marker. Worked fine in 1.11, but the marker isn’t present in 1.12, making it difficult to orbit. Is anyone else seeing this, or is it a new setting that I need to check? I restored 1.11 since 1.12 isn’t playable in its present form, but I would like to be able to run 1.12 if there’s a way to fix the two issues I’m having.
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