Jump to content

felixonapedestal

Members
  • Posts

    8
  • Joined

  • Last visited

Reputation

2 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Extras stored in Restock file, ModuleManager v4.2.2 running, problems still present. This from the log below: (Filename: <4b449f2841f84227adfaad3149c8fdba> Line: 0) FileNotFoundException: Could not load file or assembly 'BackgroundResources, Version=1.12.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at SoftMasking.SoftMask.UpdateMaskParameters () [0x00066] in <4b449f2841f84227adfaad3149c8fdba>:0 at SoftMasking.SoftMask.OnWillRenderCanvases () [0x0001d] in <4b449f2841f84227adfaad3149c8fdba>:0 at (wrapper delegate-invoke) <Module>.invoke_void() at UnityEngine.Canvas.SendWillRenderCanvases () [0x0000a] in <6abb5768313b43b49a30fcef70f5d7de>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Occurs quite a few times. Enough to generate a 156mb log file https://drive.google.com/file/d/1JjYuDxkXurQN8Obye7r1VmCN--9txfVy/view?usp=sharing
  2. My apolgies! Not upgrading, clean install. That is the GameData folder - just in tree form. I shall look into the Extras and update ModuleManager and report back. Cheers!
  3. Fresh install of KSP1 + DLC + Modlist (below) seems to have developed a weird bug where I lose menus that should appear on right-click, and buttons on the right hand of the screen start to stack. I have previously ran this version + combination of mods for ~800 hours without this problem so I'm curious as to what's happened this time. Image here: I don't have the knowledge to make sense of the logs but there are quite a few exceptions being spat out, for example: (Filename: <4b449f2841f84227adfaad3149c8fdba> Line: 0) NullReferenceException: Object reference not set to an instance of an object at SoftMasking.SoftMask.UpdateMaskParameters () [0x00066] in <4b449f2841f84227adfaad3149c8fdba>:0 at SoftMasking.SoftMask.OnWillRenderCanvases () [0x0001d] in <4b449f2841f84227adfaad3149c8fdba>:0 at (wrapper delegate-invoke) <Module>.invoke_void() at UnityEngine.Canvas.SendWillRenderCanvases () [0x0000a] in <6abb5768313b43b49a30fcef70f5d7de>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Log here: https://drive.google.com/file/d/1GNsQdGyOfAib2buXVo4YfqxCldTIP9lF/view?usp=sharing Can someone with a bigger brain please explain what I can do to fix this? This is the 2nd or 3rd completely clean state save and it's getting a bit frustrating. Installed Mods: Modlist - .txt version: https://drive.google.com/file/d/1Bwx0HhNSjG-ay9F_O8LPWABWrmCn7Ocd/view?usp=sharing Thanks in advance!
  4. Hello, Long time listener first time caller. Made a big shiny ship in three parts, very pleased with it, sent it off to Duna. After getting an initial encounter and heading off into interplanetary space, I'm now getting huge changes in periapsis (peridun?) as if accelerating retrograde relative to Duna. There is a big rotating ring thing on the ship, so I disabled the motors on that to see if it was anything to do with the changes. Doesn't make any difference. Any thoughts? I've linked some images below to give a bit more detail. Manoeuvre at 1y 269 days 5:01:08 Manoeuvre at 1y 269 days 5:01:15 Orbit with Engineer readout Me lovely ship https://photos.app.goo.gl/YRNJ3FxjrU7XiLyU7 Version: KSPv 1.12, Making History 1.12.0 Breaking Ground 1.7 Mods: Kerbal Engineer, Kerbal Alarm Clock Thanks for any help!
×
×
  • Create New...