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Entr8899

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Everything posted by Entr8899

  1. Oh my god, that's terrible. I had to deal with a carpet beetle infestation once but I can't even imagine how horrible bed bugs must be.
  2. @benjee10Is there any chance at all you could add cancelled modules in the future? Habitation, centrifuge, and the other one? Pretty please?
  3. Aren't you planning on refreshing the helios parts soon? Is there any chance you could look into adding this, from the same website as above? It looks to just be a pair of Helios probes without the upper solar shield and extra instruments. https://spaceflighthistory.blogspot.com/2015/08/preparing-for-halley-1974-plan-for-slow.html
  4. Dude, at this point wouldn't it just be easier to rebuild the lost craft files, with the shiny new AJ10 engines? Half the fun of KSP for me personally is in actually building the craft itself.
  5. He has most certainly quit. If you look at his forum activity you will see, over the past almost two years, he has only been briefly active in October of last year and earlier this year. And I don't know what you are talking about in regards to SpaceX, that mod wasn't developed by him.
  6. Yes you can, benjee10_shared_assets contains things like the APAS docking ports. But why would you want to delete such pretty looking parts from your game?
  7. But it can't move forward for a lot of people. Is there any chance you could arrange for someone to do the work of porting assets over to KSP1 for you? I would be happy to do it myself if I knew anything about KSP modding.
  8. Will you be abandoning all work in KSP1 when you move over to KSP2? I sincerely hope you do not, and if you've already decided to, I very much hope you reconsider. Bugs and lack of content aside, KSP2 requires prohibitively expensive hardware that I, and I'm sure many other people, can't afford, all for a game experience only marginally better than that which is already offered in KSP1.
  9. Please? It would be such a minor addition and it would allow for much more legoability with the part. At the moment you can only really attach a docking port at either end of it.
  10. @Zorg@CobaltWolfIs there a possibility of adding a part switch to remove the black endcaps of the European module?
  11. Most people play with the navball in the centre of the screen. Just because you can't see what the issue is doesn't mean it isn't an issue for others.
  12. Ah, so it's just wishful thinking and choosing to ignore all criticism?
  13. Are you sure you're playing the same game as everyone else?
  14. Now that it's already been established that KSP 2 is a critically panned disaster, is it safe to assume the move over to modding exclusively on KSP 2 won't happen any time soon?
  15. But it's just that, a promise, and Squad and T2 don't exactly have perfect reputations. Already forgotten about the redshell drama? Is it really that bad of me to not want to pay more money for the exact same game so I can enjoy the exact same mods, only they're being actively updated? I don't earn a lot so I can't be wasting money on stuff like this. Funny how KSP started dying precisely when KSP2 was announced. Please can you at least try to understand my frustrations here?
  16. Why abandon KSP modding? People will still play KSP1 and the game itself will still exist. It just serves as a way to screw over people who don't want to waste money on what will inevitably end up being an inferior game, as most T2-published games are.
  17. That would be an English accent. There is no such thing as a British accent, as Britain includes Scotland and Wales, whose diaspora both have their own unique accents.
  18. How did you make the ISS modules white, and what is that gigantic wetlab-looking thing covered in docking ports?
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