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LezRowl

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Posts posted by LezRowl

  1. 8 minutes ago, Little 908 said:

    I thought you said multiplayer was the least prioritized thing, yet you have it working already? or at least the bare bones

    Everything in the game has to work well with each other. So multiplayer has to be built in from the start, otherwise it will be much harder to integrate other features of the game with multiplayer. Multiplayer would be considered a core feature of the game, so that also makes sense that it is being worked on from day one.

  2. Hello

    I'm having a strange problem with the parallax textures/models loading. This bug appeared half-way through my gameplay and now all of the trees are loading with gray textures and sometimes won't even have a model at all. Relaunching a craft seems to always create a different way that the textures are breaking. 

    In the picture below the trees load with no textures or leaves. The trees in the distance are just a plain png. There are also red sticks poking out of the ground in a different biome that were supposed to be fir trees.

    rCmqiO6.png

     

     

    I'd like to know if there is a known fix for this, because it looks awful. 

     

  3. Mun Mission Preparation 

    Rendezvoused two vessels in LKO, they'll be sent to the Mun for a landing, re-rendezvous and return mission.

    I hope doing things like these get easier in the future, because it was tough doing this simple rendezvous (orbit information should be clearer)

    QvFCO8m.png

     

     

  4. I am getting this issue too, however not as described.

    What I am experiencing is that the speed of the camera decreases the further up/north you go, relative to whatever you are focused on.  

    It also seems that when focused on the kerbal, the camera only goes up to a certain angle and no further. This renders you unable to freely look at the top of Kerbin.

    • When focused on Kerbin (see attachment)

     

    • When focused on a Kerbal on the South Pole (see attachment)

     

    • Game Information
      • Steam Early Access (0.1.0.0.20892)
      • Visual settings on HIGH
    • System Information
      • Windows 10 Home (10.019044)
      • Intel i5-7400 CPU
      • ASUS Phoenix RTX 3050 (8GB VRAM)
      • 16GB (RAM)
    • Description of the bug.
      • Shadows from Kerbol appear/disappear depending on the camera angle. This occurs on the poles of a planet, in this case the North Pole of Kerbin.
    • Steps to replicate.
    1. Go to the poles of a planet (e.g Kerbin North Pole)
    2. Turn the camera around, the lighting should flicker on and off.
    • Attachments

     

  5. The launcher has not been proven to do anything to affect the game negatively. Why would they remove it just because "you don't like it"? There really is no arguing against someone making a plain complaint. I think the launcher is nice and should stay, it's an easy place to provide feedback to the developers without having to go to some other platform where it might not be read. 

  6. On 6/4/2022 at 6:24 AM, Astra Infinitum said:

    I obviously recognize the rover core/body but it looks metallic and like aluminum foil... did you use TURD on it?

    It should come with the ReStock mod as a variant/skin, I think. I didn't use TURD so it couldn't be that.

  7. Am I doing things wrong? I am having an issue with the orbital platform from this mod. 

    I open the GUI and try to craft something, after selecting a craft it either loads it above the vessel in a frozen position, or nothing happens at all and the GUI freezes.

    Can someone help? All there is in the logs is the NullReferenceException error.

     

    Edit()

    Apparently you're unable to build stock vessels. Tried building a non-stock vessel and it worked fine.

  8. 21 hours ago, Bej Kerman said:

    Why does it need to be a mod? Is a kerbal not spending a 5 year trip to Jool staring blankly supposed to be the pinnacle of mod-suited content?

    Because not everybody has the same preference for how a life support system functions, neither does everyone have the same preference for there to be life support at all. If the feature were to be limited to mods then there could be different mods with different systems depending on the preferences of players.  Not sure what you're trying to say at the end of your post. 

  9. 6 minutes ago, Akagi said:

    What mods are you using?

    I assume that you are asking about the visual mods, as for part mods there isn't a ton other than SCANsat.

    A list of all visual mods: AVP, EVE, TUFX with custom config, Sunflares of Maar, Distant Object Enhanced, PlanetShine, Parallax, and Scatterer. 

    I hope I listed all of them.

     

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