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Everything posted by Birdman31
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Just wondering, is this still being developed?
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there seems to be a problem with the crawler-way straight static, instead of have the concrete texture that all the other crawler way parts have it has a dirt texture. is there a way I can fix it myself?
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[1.3.1] Carrier Vessel Expansion (CVX) [ver 0.13.1]
Birdman31 replied to Eskandare's topic in KSP1 Mod Releases
I'm quite exited for the Essex -
toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Birdman31 replied to Gameslinx's topic in KSP1 Mod Releases
ITS FINALLY HERE!- 2,827 replies
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[KSP 1.8+] Kerbal Konstructs (Continued)
Birdman31 replied to NathanKell's topic in KSP1 Mod Releases
Ah thanks buddy. -
[KSP 1.8+] Kerbal Konstructs (Continued)
Birdman31 replied to NathanKell's topic in KSP1 Mod Releases
I also seem to have that problem -
SOL: State of the Project and Release?!#??
Birdman31 replied to G'th's topic in KSP1 Mod Development
Now this is epic -
Well the switch safety cover lets me explode stuff (say i want something to explode 30 seconds after launch) and KSP recall is a dependency for tweak scale.
- 4,257 replies
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- helicopter
- aircraft
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do any of you guys have the problem of elevon 2b not moving and having no yaw, pitch, or roll selectors? https://imgur.com/a/WQcrM93
- 4,257 replies
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- helicopter
- aircraft
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I dont know why they are doing this but thanks for the help.
- 453 replies
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- space shuttle
- sts
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How do you guys get the beautiful plume on the SSME's?
- 453 replies
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- space shuttle
- sts
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