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Coo

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  1. I really hope that Kerbals can walk inside the colony building, as well as space ships.
  2. Well, I give up. Now my time here is 1:30AM. I'm going to bed.
  3. I used to think it was because building a nose cone needed electricity
  4. As we know, In the original game, it is very difficult to land accurately, especially for VAB. If you want to land on the launch pad accurately, you often need some codding mod(like KRPC/KOS, MJ is not accurate enough on a planet with atmosphere). But in KSP2, like the trailer shows, we well often land on a launch pad in a colony. Do you think will KSP2 provide any tool for landing, or what do you think about landing?
  5. I bet episode4 must be about multiplayer games. And the model is similar to mine craft.
  6. Thank you very much, and I will abide by the reprint rules.
  7. Can I translate and reprint this article to BiliBili (a Chinese video website)?
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