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GamingHen

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  1. I built a Mun rocket that has a first stage, a transfer stage and a lander. Whenever I used the transfer stage, it also drained fuel from the lander's fuel tanks. The stages were separated by a separator and the Fuel Crossfeed was disabled.
  2. Hi. So I just downloaded this mod and did a few launches. I did a launch of my Soyuz build and I think it worked but then I did a launch of my Saturn and SLS builds and neither of them had sound. If I understand correctly this mod isn't compatible with Waterfall as is and I need to change some things to get it to work properly. Will anyone be able to help me with this please?
  3. Yes it is with the capsule as the root part. I checked with 3 of my crafts that I'm having this problem with.
  4. I'm having a problem where whenever I use the Modular Launch Pads parts in a build, the DeltaV indicators on the staging tiles get messed up. So you know on the staging tiles there are little blue indicators that show you how much DeltaV you have left in that stage? Well whenever I use the Launch Pads parts, they always read 0 m.s on all the staging tiles. Even on ones that just have parachutes. But it isn't on all the builds. I still can't figure out which parts cause this. It used to only happen on my Saturn 1B builds but now it looks like it's happening to my Space Shuttle build aswell. Is this a known issue or am I doing something wrong?
  5. I was hoping someone would be able to help me. I have some kind of problem but maybe it's easy to fix. I don't know if it's a specific part but currently I have an SLS rocket on the Saturn Launch Pad with all the Saturn infrastructure. For some reason it doesn't show any info in the Staging Panel. It just shows "0 m.s" on each stage panel and when I expand the panel it's just blank. I would really appreciate it if someone could help me.
  6. The legs are part of the Kerbal Reusabilty Expansion mod so my guess is that you probably did something wrong while installing Tundra Exploration itself
  7. I have a question about the engines. When I switch engine modes on the Falcon 9 booster and I'm pretty sure on Super Heavy aswell, the DeltaV on the staging panel doesn't show anymore. I was wondering if this will be fixed in the future or not. I mean it's not like a game breaking problem and I can get on fine without it but it would be more convenient if I was able to see how much DeltaV I have left when landing.
  8. I don't know if it's just my game but the Dragon Heatshields don't act like the stock heatshields. They're basically just good for the ablator because they don't have a "lifting surface". This causes the Dragon Capsule to turn on its side on re-entry. Just wanted to know if it's just my file that's bugged or if it's everyone that's having this problem because I have a fix for this.
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