four12
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Bottle Rocketeer
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System Information: Model Name: iMac Model Identifier: iMac14,2 Processor Name: Intel Core i7 Processor Speed: 3.5 GHz Number of Processors: 1 Total Number of Cores: 4 L2 Cache (per Core): 256 KB L3 Cache: 8 MB Memory: 8 GB Boot ROM Version: IM142.0118.B07 SMC Version (system): 2.15f7 Start of ksp.log: Kerbal Space Program - 0.25.0.642 (OSXPlayer) OS: Mac OS X 10.10.0 CPU: Intel® Core i7-4771 CPU @ 3.50GHz (8) RAM: 8192 GPU: NVIDIA GeForce GTX 780M OpenGL Engine (2048MB) SM: 30 (OpenGL 2.1 [2.1 NVIDIA-10.0.43 310.41.05f01]) RT Formats: ARGB32, Depth, ARGBHalf, RGB565, ARGB4444, Default, DefaultHDR, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8
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I've been getting the same(?) random hangs on 0.25 with Yosemite. Playing stock/vanilla, the last entires in my ksp.log before I get the beachball of death and have to Force Quit are: [ ... normal gameplay ...] [WRN 14:34:32.742] [HighLogic]: =========================== Scene Change : From FLIGHT to EDITOR ===================== [EXC 14:34:32.872] OutOfMemoryException: Out of memory LibNoise.Unity.Generator.VoronoiCached.ConstructCubeArray () LibNoise.Unity.Generator.VoronoiCached..ctor (Double frequency, Double displacement, Int32 seed, Boolean distance) PQSMod_VoronoiCraters.OnSetup () PQS.Mod_OnSetup () PQS.SetupMods () PQS.StartSphere (Boolean force) PQS+.MoveNext () [ERR 14:34:32.899] No Texture memory available to upload [ERR 14:34:32.899] No Texture memory available to upload [ERR 14:34:32.900] No Texture memory available to upload [ERR 14:34:32.900] No Texture memory available to upload [ERR 14:34:32.900] No Texture memory available to upload [ERR 14:34:32.901] No Texture memory available to upload [ERR 14:34:32.901] No Texture memory available to upload [ERR 14:34:32.901] No Texture memory available to upload [ERR 14:34:32.913] No Texture memory available to upload [ERR 14:34:32.913] No Texture memory available to upload [ERR 14:34:32.924] No Texture memory available to upload [ERR 14:34:32.927] No Texture memory available to upload [ERR 14:34:32.928] No Texture memory available to upload [ERR 14:34:32.928] No Texture memory available to upload
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.21: Rockets drifting north at launch
four12 posted a topic in KSP1 Gameplay Questions and Tutorials
Heya - Since .21, all of my launches end up drifting to the north by 10 degrees. The navball shows I am climbing straight up but the velocity vector indicator shows I am climbing to the north (and is evidenced by looking at Kerbin slowly drifting by). I have replicated this with a fresh install of .21 (Mac OS X). I don't have a joystick or anything else that would be giving strange control inputs. -
Hi everybody! One Really Great Thing would be to have the ability to sort and organize parts. Right now 'Propulsion' has like 8 pages of things in it. If we were able to have '3M Tanks', '1.5M Couplers', 'Nose Cones', etc. it would make spacecraft construction much easier...
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Trying to download NovaPunch from Zippyshare, and whenever I click on the download button, it just pops open another Zippyshare window...??