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Aegrim

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Everything posted by Aegrim

  1. KSP is showing up at #10 #7 game this year according to http://www.multiplayerreviews.com/game-central# Click on top 10 this year, and you\'ll see us at the bottom there. This site is player chosen, so make sure to make an account and list your favorite games to be counted.
  2. OMG I\'VE JUST REALISED. If you can make that moving piece, with stuff attached to it, does this mean you\'ll be able to make a rocket section that carries satelites inside and uses an arm to move them to the external to be deployed?
  3. Hey nova, you should add these to your habitat pack. http://en.wikipedia.org/wiki/Bigelow_Aerospace Packed up expandable habitat modules made from a kevlar weave.
  4. Any chance we can get that moving part, i wanna make the Kerbal version of hubble, 'Hobble'
  5. No I\'m still working on that, i made a smaller version and managed it with that. But this beast has trouble. I can at least get it into orbit, and then i just need to wait for docking so i can strap more engines to it and fire it away. I however didn\'t try sling shotting it around the moon, but i think it had trouble even getting that far out.
  6. Here\'s my kerbin ghetto Icarus 1/2 copy. I can\'t get it to break earths gravity and head on towards the sun.
  7. Why does everything wobble? even short rockets, the couplers just enjoy acting like hinges.
  8. Download link is broken No moon landing for me
  9. Needs a development/research tree. Should start with stations like sky lab, then unlock new parts or abilities on older parts (Like a modular design tech that lets you begin connecting things) and you end up with flying trashcans similar to Mir, then ISS, and onwards to future tech, things that are just concepts atm. Could have them increase your funding, due to companies/agencies wanting to use your station for research. Or even your research speed into certain things.
  10. Yeah i don't want to cheat, i just want them to be more reasonable.
  11. Those 4 at the bottom were enough to crush the decoupler above the not yet active bottom center rocket. When they run out the rest of the rocket just drifts off away from the bottom section.
  12. Pretty much copied the rocket from your image, and that thing falls apart too
  13. These are all well and good, they look amazing and enhance the game that way. But you've taken your name too literally, the rockets do just wobble and fall apart at the decouplers.
  14. On big rockets they like to snap, they also like to allow sections to wobble about a lot. This isn't very helpful on large rockets, and is my current obstacle for Project Leapfrog.
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