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Stuffed_Muffin

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  1. Oh, well, um, I guess never mind, just making a fool of myself. When I saw the YouTube video showing different behavior in the demo I thought something was up. It was posted in 2016 so I'm guessing something changed in the updates over the years that impacted that. Now I know, so all good, sorry about that. That moment when you spend all day fixing other peoples problems and it ends up leaving your brain drained for your own, lol. Eyes are probably crossing a bit after all the digging I've done picking out mods lately, plus a dash of sleep deprivation. Thanks for your time! As a bonus, during this it seems I managed to accidentally fix what was causing that FlowGraph log flood, at least I haven't been able to replicate the problem since, fingers crossed. Now maybe the real madness can begin
  2. I... might be ok actually. I ended up wiping out the .cfg files in my root KSP folder trying to fix an issue I was having with Hanger Grid and I haven't been able to replicate the FlowGraph flood since. I cant think of anything else I did. If it rears it head again giving me lag I'll let you know. Thanks for keeping this one alive.
  3. Thanks for checking. I need more sleep, I completely overlooked trying it isolated. I work in IT doing tech support, I should know better... oh god, I'm turning into the.... the user. Time for a flogging with the bundle of network cables. So I got it isolated and was able to repeat the same behavior with a clean install with nothing but Hanger Grid. But it takes an interesting turn, after hitting the button I didn't actually try placing anything initially, nothing happened on an already built vehicle so I just turned it off after trying what I said. When I was testing with the clean install I ended up just grabbing something from the part list and boom, there they were. I went back to the original mod mess I made and tried that there and lo and behold they showed up. Though it does seem to repeat, once I turn it off it wont show up again until I pick something up again. Just to make sure I did a quick video of it. Also here is the log from that play just in case. Definitely a little bit of a different experience than the video on YouTube. At this point I can deal with that, I don't want to be a pain, figured you might want to know at least. I'm just glad to know that my Jenga Block mess of mods might be ok. One last issue to figure out with ScrapYard and I'm good to start a proper game. It's funny, you start with throwing a few in the cart and next thing you know it's a cartoonish pile hitting the ceiling. Much appreciated
  4. Hi @zer0Kerbal. I seem to be running into an issue with the FlowGraph log spam causing significant lag when placing objects in the VAB. If it was only the spam I could just ignore it, but the lag starts kicking in and glitching me out when trying to place things. I thought it was specific to the ship I was working on and started a new one. That seemed to work for a bit but eventually it started happening again. After some digging I found the thread talking about: "The error sounds to me as if there's some circular path in the vessel's part tree, traversing the probe core multiple times. Does it happen only to a specific craft?" that was referenced above. When they mentioned the rovers without fuel working I tried the crazy idea of removing TAC Fuel balancer in case it was interacting in a weird way with no luck. I'm not sure what would be causing the loop if that was what was happening. Just in case I checked the fuel flow overlay and everything looked normal, no odd links. I assume the ScrapYard inventory is contained in my main save file as I did find a section that looked like it was it, however I couldn't find any of the ID's the log referenced when I searched for it there (example output below). I thought I did something to corrupt the inventory and figured removing it manually might fix it. [FlowGraph]: Graph already contains item! Part solarPanels5 with id 4285078806 If you happen to have any ideas on why it's causing the performance drop when placing items it would be greatly appreciated. I could live with the spam, just the janky unresponsive behavior when placing objects is driving me nuts. I have tried the current version and the pre-release (with DLL's) with the same result as well I do have a bit of a mod list installed so hopefully it's not caused by something critical in the build I want to do, I've attached a link to logs, mod list, screenshot of the fuel overlay just in case that helps and the save game in question. https://drive.google.com/file/d/1bo-bUsh4LZbcj4vkA5tvJihJHk7q1EyO/view?usp=sharing And a slight segue, is there any easy way to view your full inventory I overlooked? And by chance does it have any bonus applied if you can recover a failed part? Seemed it would make sense that the engineers would have more luck figuring things out if they had their hands on the failed part opposed to it's fiery destruction.
  5. @linuxgurugamer Looks like the account was inevitable, I seem to have run into a problem that I am hitting a dead end on with this mod. I have a feeling something from another mod is interfering but nothing is standing out. When I enable the grid view I just get a white box on the ground directly below the rocket in the center. I've attached a copy of the logs where I was using the button before I quit, list of mods and screenshots of the white box. It's a bit of a mod list to warn ya, but so far has seemed stable minus a fuel flow spam from ScrapYard causing some lag when placing items in VAB. https://drive.google.com/file/d/1VNPppnTUruDcu0Ij3redcsZCz6OVNXp3/view?usp=sharing I've tried doing a reset in the Hanger Grid settings with no luck. Any ideas would be much appreciated. I'm coming back from a bit of an extended hiatus from KSP and trying to get caught up on what's happened in the last few years in the mod scene so hopefully I didn't overlook something obvious.
  6. @linuxgurugamer Had to finally make an account today and stop lurking to say thanks. I nearly forgot about this one and it sure does come in handy. Much appreciation for the hard work reviving all these handy mods lately and keeping them going.
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