Andy_Moz
-
Posts
6 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Posts posted by Andy_Moz
-
-
On 10/5/2021 at 4:01 AM, RikaRoleplay said:
Each launch vehicle has a name, and each package to be launched (pods, satellites, Munlanders, etc) has a name for the spacecraft schematic.
I play on PS5. I can only give my ticket a single name I believe. Is there any way to separately name the launch vehicle and payload? Or are you just recording the separate names somewhere else?
-
On 11/8/2021 at 12:49 AM, PlutoISaPlanet said:
Sandbox. It is just easier. I actualy landed on Bop a day ago. I recommend playing in sandbox or science. I CANNOT STAND career mode!
I tried sandbox, it was a little too overwhelming while in trying to learn the game. Kept making the rockets too big.
Well done landing on Bop. I'm still to land on any celestial body other than Kerbin yet! Had to start my science mode again as it corrupted. Just got a rocket to stable orbit, tonight's mission, flyby the Mun or Minmus.
-
On 12/30/2020 at 8:25 PM, PlutoISaPlanet said:
This thread looks dead, just wanted to say I docked today for the first time around the mun constructing my lunar gateway mission!
Are you playing in Career mode or Science mode? I keep flicking between the two and then not getting very far on either.
-
Thanks for the replies everyone. I think I'll just leave it. Didn't realise it auto deleted anyway.
Cheers!!
-
Hi all, first post here and first time player. Playing on the PS5 in career mode. Is it possible to recover rocket engines that crash back to Kerbin? Obviously I'll need to attach a parachute to each part to slow it down. I'm thinking along the lines of SpaceX and reusability/ getting funds back. Is this feasible or a waste of time?
Thanks.
A modern career tutorial video series
in KSP1 Tutorials
Posted
I'll be watching these tonight, this is exactly what I've been looking for to help me in the start of Kerbal career!