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GusToTheMoon

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Everything posted by GusToTheMoon

  1. i've been in piolet's server for nearly a year now, and it isnt nearly as bad as you're making it out to be. literally the worst things that have happened have been bad actors coming in to try and ruin the show and them getting dealt with pretty much immediately by mod teams matt's server is a hellhole though, i can agree on that
  2. had to rebuild my save file because the game just kept packing in, hopefully will get some more missions out soon sorry for the delay lol
  3. Launch #5 - Lander Test Launch (LTL) (Sorry for the massive break between posts, I made this like last week but forgot to actually post the stuff lmao) With now a greater focus on Minmus colonisation, we've started looking at lander designs. For now, instead of using bigger, more heavy-duty landers, we've decided to use a small, lightweight lander, the KSEL-1, capable of carrying 2 kerbals to the surface of Minmus. However, before shooting our little green heroes off to a distant land, we need to test the lander in Kerbin orbit to make sure there's no obvious errors Vehicle Fisichella ELV Payload KSEL-1 Lander Liftoff! Booster cutoff KSEL is now in orbit! It'll be put through a multi-day testing campaign, and if all goes well, the next lander along with CV-002 and it's crew will be on their way to Minmus!
  4. Launch #4 - Minmus Orbital Relay & Mapping Satellite (MORMS) (Two posts in a row???) Instead of solely focusing on LKO, the program has finally decided to start with the "Kolonies" aspect, and turned their attention to Minmus, Kerbin's furthest yet easiest to colonise satellite. However, before sending kerbals straight down to the surface, we need to map out the surface and pick out some suitable landing sites. Hence, MORMS was born. It carries a variety of surface mapping instruments, but will also act as a relay satellite for future landing missions. Set to be placed in a polar Minmus orbit, it'll be the furthest that we've ever sent a satellite before! Vehicle Fisichella ELV Payload MORMS Satellite Liftoff of Fisichella with MORMS! Booster cutoff, and the upper stage waits to circularise the orbit. And now, the Kerbin departure burn, to bring the satellite to Minmus! Approaching Minmus Orbit insertion burn. MORMS is now in Minmus orbit! Another flawless mission for the program, proving we can send our kerbonauts beyond Kerbin!
  5. Launch #3 - Fisichella First Launch & KCEV (First Station Crew) Time for another mission to KLOP, but this time with a brand new vehicle, Fisichella! Continuing my scheme of naming things after F1 drivers, Fisichella is the program's only expendable launch vehicle (for now), designed to carry small payloads and the new KCEV capsule to LKO. I'll try to not write as much in this post (mainly because I just want to get this out and can't be bothered to do a full background), but here's a rundown of the mission. Vehicle Kerbal Crew Exploration Vehicle (KCEV) - CV-001 "Schumi" Crew Almond Kerman - Pilot Sleepy Kerman - Scientist Alien Kerman - Engineer Liftoff! Booster cutoff! CV-001 is flying free! Rendezvous burn to prepare for docking. Schumi and it's crew on their final run before docking. Good docking! A successful start to the kolonisation program's first crew mission!
  6. yeah, just had my final one today so it's full on balls to the walls for this now also to answer your question, if you're meaning the payload fairing-y bit, it's from Near Future Launch Vehicles
  7. Thanks! My idea was vaguely based off of starship, but also wanted to try to go for a Vulcan/JARVIS style reusability with the upper stage. (also, I'm hopefully gonna get more of this done soon, just got mock exams that I need to get out of the way first before i can knuckle down on this, unless I find time soon)
  8. Launch No. 2 - Station Service and Propulsion Module (SSPM) and Primary Hab (PH) To support the station during its construction, we're sending up the SSPM to make sure it has the adequate control and support systems to fly independently with crew, and also prove technology for going beyond Kerbin orbit. Also on this flight is the Primary Hab, providing more living space for the crew on board. The launch goes off without a hitch, placing the payload into a parking orbit to prepare for rendezvous, now all focus goes onto the booster. After the last failed landing attempt, the booster's landing software was tweaked, and instead uses it's natural lift and gridfins to glide down to a lower speed before landing. Successful first landing! The second stage was also successfully recovered, but more important to the mission is the actual rendezvous itself. Good docking! SSPM maneuvers to the other side of the station to its final docked position. All in all, a good mission for the program!
  9. Kerman Colonies Lore(-ish) Since the KSP2 early access release date was announced, I realised how little of KSP I've actually explored. I thought "what would be an actually fun way to finally explore the whole solar system before KSP2 releases?" hence Kerman Colonies. My goal is pretty simple; see how much of the Kerbal solar system (including Outer Planets) I can colonise before I get KSP2, my plans are ambitious but I doubt that I'll get half of them done in the time anyways lol. But anyways, might as well crack on with it before March comes around! Launch No. 1 - Kerbin Logistics Outpost (KLOP) Core Module Kerbin Logistics Outpost will pretty much be a home base for most of my craft and missions, comprising of living space, and refuelling facilities. However, to launch it, my funny little kerbals needed a bit more launch capability than they already had. Hence, I present: Prost, Kerbalkind's largest and most capable rocket to date, and also fully reusable! "Liftoff of Prost, carrying the core of the KC's newest station to orbit!" The booster performs fine through ascent, hauling the upper stage skyward to finish the rest of the journey. MECO, and the upper stage separates while the booster prepares to come back down to Kerbin. The vessel completes a good orbit, meanwhile all focus is on the booster and it's first ever landing attempt. "Entry burn start-up." However, not everything goes so well with the landing. Telemetry is lost on touchdown, and the booster is destroyed. Not long after, the Prost upper stage deploys the station core, and prepares for re-entry. De-orbit done, it prepares for a hopefully smooth landing. And thankfully, this landing goes off without a hitch. The mission is deemed a success, with the loss of the booster being the biggest let-down of the mission, but luckily it wasn't mission-critical. Back at the KSC, they already start preparing for another launch, this time a separate service and station-keeping module to support the station during station construction
  10. The year is 1965. After a successful streak of dominance throughout the Space Race, the Soviet Union kept upping the ante. And when, in 1963, the US challenged them with a race to the Moon, they happily obliged. At the time, the only crew vehicle they had, Vostok, was barely capable of keeping one man in orbit for a few days. However, a trip to the Moon and back would require a larger, more capable vehicle, able to carry two men safely to Earth’s closest neighbour and back and sustain them throughout the trip. Hence, Sergei Korolev and his design bureau, OKB-1, set out to design one of the most advanced crew vehicles there ever was. What they got was Soyuz. Capable of carrying 3 men to Earth orbit and 2 men to lunar orbit, it was created from the beginning to be a workhorse craft, capable of fulfilling every need. However, the spacecraft was a radical redesign from the small, tight-fitting capsules that had came before. It sported 3 sections, an orbital module that gave extra room and facilities for the crew, the descent module to bring them safely down to the surface again, and an instrument module to supply power and resources to the rest of Soyuz. To test fly the Soyuz on it’s first flight, the bravest and brightest cosmonauts were selected. However, only one would get to perform the mission, and that cosmonaut was Vladimir Komarov. Vladimir Mikhaylovich Komarov was a Soviet test pilot, aerospace engineer, and cosmonaut. At the age of fifteen in 1942, Komarov entered the "1st Moscow Special Air Force School" to pursue his dream of becoming an aviator. After many years of hard work, he was selected to be a cosmonaut, and in October 1964, he commanded Voskhod 1, the first spaceflight to carry more than one crew member. Now, only a mere few months later, he was ready to pilot his second mission to orbit. As the bus drew closer and closer to the pad, he could smell the distinct smell of kerosene. This kerosene was being pumped right into the rocket that would carry him heavenward, the R-7 Soyuz. Derived from the old R-7 ballistic missiles, this had set many world’s firsts, with Sputnik, Yuri Gagarin, and himself flying on this rocket before. Ground crews helped Komarov clamber down through the spacecraft, into the descent module, and as he strapped in, time ticked closer to launch. Finally, after years of designing and planning, the USSR were ready to fly a man into space in a new vehicle for the third time. As the gantry arms lowered down to prepare for launch, Komarov constantly monitored the various instruments in front of him, making sure nothing was malfunctioning. And luckily, nothing was. With all the arms retracted, the rocket slowly brought itself to life. The RD-107 and 108s rumbled to life, making the rocket creak and groan under the force. And finally, the Soyuz freed itself from its shackles, and started towards the stars. Just before the boosters separated, the escape tower jettisoned, flying off away from the rocket, no longer needed. Then, just seconds later, the boosters flew off, in a formation known to many as the “Korolev Cross” The fairing peeled away, fully exposing the Soyuz 7K-OK to the vacuum of space. Seconds before the core stage cut off, the upper stage fired up it’s engines, ready to carry on the rest of the trip to orbit. And finally, after minutes of burning, the rocket went silent, finally reaching its destination. A loud thud came from behind Komarov, as he and his spacecraft floated away from the rocket that had carried them into orbit. The mission was a success, but now came the hard part. After waiting in orbit for a while, Komarov flicked a myriad of switches, and fired the instrument module motor to raise his orbit. Then, after finally completing his orbit raising maneuvers, Komarov lay in wait for the next part he had to play. Meanwhile, in Baikonur… (forgot to mention in the post, but big thanks to @raptor-m for getting me into this. he’s running his own american version of this on the alt history forum, so go check that out!)
  11. is there a config anywhere that lets me swap the fuel used by the engines (similar to how tank contents are swapped) or am i gonna have to learn how to do that myself?
  12. will probably be released by the time i even manage to get my KSP open lol, should've just waited to start it
  13. genuinely buzzing, finally laythe can look good in my playthrough!!!
  14. there's no parts with windows in the stock game (or any mod that i can find) that are shaped like that and can be clipped in like that
  15. i think pathfinder parts will eventually be part of benjee’s SOCK mod, but probably not for a while (afaik he’s still working on buran parts for the mod, so it’ll probably be on the backburner) but i would definitely say you should start on it
  16. for some reason the pads have just vanished from my game? i didn't touch the mod or anything, and i've done like 5 reinstalls of the mod, but the pads still aren't there. any help?
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