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Watermel00n

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Everything posted by Watermel00n

  1. New update for LSR Scatterer! - NRE Spam bugs obliterated (i hope) - New look for Revan (i just changed the configs a bit...)
  2. That's better than what I can do on my first try. Please release it maybe?
  3. New plugin idea for me to make instead of working on my part mod...
  4. QuackPack adds some planets close to the sun. Grannus Expansion Pack adds a new star system.
  5. Hey everyone, I'd like to share an idea I've had for over a year. It's simple: KSP but you have to build the civilisation before you leave kerbin. I know it's extremely complex and stuff, but i would like y'all to share your thoughts on this mod idea. Could we make this happen? If you guys are really into making this happen I can start a discord server for it...
  6. You may want to say which mods are not updated. As a side note, I've seen some of your reminders to update mods, which might come off as rude to some people. Remember that mods are a gift, given for free, and mod authors have no obligation to update any mods. It may seem easy until you try doing it yourself. It seems that many of the mods you asked for updates are limited by the CKAN installation system. Try manual installation as it does not require version checks. Lastly, many mod creators already know they need to update a mod, but they are absent, or life gets in the way. Commanding them to update a mod will not do anything. Believe me, I've tried. Don't worry, even if you're new to the forums, you'll find a way to fit in. Perhaps in a few months, this hole you dug for yourself will just be another memory.
  7. The trajectory would enter the atmosphere while burning downwards to stay within the atmosphere. Of course a lot of downwards force would be needed but who cares
  8. I'm just going to procrastinate on this until i really have time...
  9. I'll just dump my stuff here to keep me motivated. (discord link) Watermel00n Planet Pack An upcoming system replacement mod starting from an asteroid homeworld. Homeworld System Roadmap Large Structural Components Expanded Structural parts and connectors for usage on space stations and orbital vehicles. Originally by @udk_lethal_d0se . Also included, Hexagonal Trusses and Fuel Tanks by @SpeedyB! DOWNLOAD: https://github.com/Watermel00n/Large-Structural-Components-Expanded/releases/tag/0.10.0 Requires: B9PartSwitch ModuleManager Content Roadmap LTDeepSeaMining Simple, lightweight, parts & plugin for deep sea mining gameplay in KSP! Content Gameplay Roadmap
  10. This might be a bit of an issue since me and @RevanX_LSR don't have any Linux systems to playtest...
  11. Should I make it available for all bodies? Perhaps to simply stay lower than 50 km?
  12. Here's how I got in... 1. Find a planet mod you like. 2. Download the mod and look into its configs. (Remember to always read the kopernicus wiki!) 3. Start by doing MM patches to move planets around etc. I recommend piecing apart Snarkiverse for this one. 4. When you feel like it, make your own gas planet with a custom texture. 5. Now make rocky planets (tutorials recommended!)
  13. Ok this is just a dumb idea I'll surprised if anyone can actually do this. Objective: Circumnavigate any body with atmosphere or on ground before the song Around the World by daft punk ends. No landing is needed and you can use any number of stages additional rules: Phys-warp only up to 4x speed Short jumps are ok no going underground and stuff every engine is ok to use (including propellers and other motorized transportation) Kraken drives and KAL glitches are a-ok Try to stay in a straight line ok bye
  14. Finally fixed all the NullReferenceException, config errors and other goof-ups in the LSR Scatterer configs...
  15. Brand new LSR scatterer update just dropped! Fixed the cloud problem and also made some extra tweaks to revan and other planets.
  16. Scatterer configs makes @RevanX_LSR's LSR look 10x better
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