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Everything posted by Lemgo

  1. Oh hey, didn't expect an answer here in this thread. I should have written a report on github - the one you are refering to isn't mine, and also a slightly different problem. But since I had a really hard time even finding anyone else with this problem, and pinning it on kopernicus in the first place took quite a bit of searching as well, I thought that it was intended that way... Anyway, my encounter with the bug was when I got several SENTINEL contracts and couldn't fulfill them as the probes were not discovering any asteroids. And also the contracts were disappearing some time after accepting them without any notice. Except for one comet-search-contract, that was the only one that stayed for some reason... I read a post from you somewhere that SENTINEL contracts should have been disabled by default with kopernicus? Can you maybe change that to a toggle setting or something? (I like my many different contracts )
  2. I know the thread is old, and yes, Kopernicus is the problem of this "bug". But in case anyone finds it and wants to fix their problem with Kopernicus disabling asteroid spawning by default, go to: Steam\steamapps\common\Kerbal Space Program\GameData\Kopernicus\Config\Kopernicus_Config.cfg and change UseKopernicusAsteroidSystem = true to UseKopernicusAsteroidSystem = stock After the change i got 2 asteroids within 30 seconds of restarting my game, but keep in mind, the setting is only supposed to be used with stock-like solar systems (like OPM)
  3. This is such an awesome project, deserves much more attention! It's also exactly what I'm looking for in my current playthrough! Especially since the last OSE Workshop aparently doesn't work on 1.12. I was looking at the Konfabricator, but I don't want all the extra complexity the USI suit brings with it... If there is any unpolished version available for testing it would be great, I don't mind the occasional bug or slightly broken UI
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