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vbnz

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Everything posted by vbnz

  1. Thank you very much, everything works. In the textbook, you need to write to hold down the left mouse button)))
  2. Many thanks. Works great. In the textbook, you need to write hold down the left mouse button.
  3. Hello. Please excuse me, I'm new to this forum. It took me a lot of work to deal with the problem of your mod, but I was able to understand what the error was. Only one of your mods is installed on a fresh game 1.12.3 in the log it [ERR 03:17:36.697] ADDON BINDER: Cannot resolve assembly: KSPDev_Utils.2.6, Culture=neutral, PublicKeyToken=null this post helped Fix "ADDON BINDER: Cannot resolve assembly" errors in log by mwerle · Pull Request #357 · S-C-A-N/SCANsat · GitHub @linuxgurugamer said an alternative way to fix this issue is to ensure that the dependant mod has a higher filename (eg, rename it to "+SCANsat.Unity.dll") to ensure it gets loaded first; not sure if that might cause other issues. Seemed a bit of a hack which is why I investigated the "proper" solution. if you change the name to +KSPDev_Utils.2.6.dll everything works fine
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