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https://twitter.com/Eyezak_M
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About me
Formerly The Doodling Astronaut on YT
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Location
Utah!
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I respectfully disagree on it being obvious. Ksp 2 was broken at launch, and still is in many aspects. I think most people are upset with how many of them purchased it on day one in belief there would be no sales coming up for a while. Regarding the discord message. If they were more clear about that to everyone and not just discord users, I think some of the controversy now could have been avoided. I was on the KSP server at the time that was sent and it was hard to find anything about it considering there were thousands of new messages and posts coming in. $50 was asking a lot for KSP fans, that's why a sale this early (I'm aware other developers do this, but most EA games I see are way more polished before they do something like this,) rubbed a lot of loyal day-1 supports the wrong way.
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Madrocketman started following Scarecrow71
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I understand that KSP 2 had a rough launch. It's been plagued with bugs and issues. But regardless, you had quite a loyal fanbase purchase the early-access game on day one for $50. Most people saw that price and thought some of us were crazy for purchasing it at that price. I was the only person in my close friend group of KSP fans who bought it on day one. Coming back to this, it stings sharply. I work at a job where people come to us after being scammed for incredible prices. Most of the time, they loved the thing that they wanted to purchase but were misled in good faith. Before I go further, I'm not saying the $50 Early Access was a scam, but seeing people hurt and betrayed at this feels relatable. What hurts more than anything else is that you guys claim "The EA price will continue to be the same, and then rise once 1.0 is released - as we've confirmed before." But yet there is still this sale occurring now. More than anything else, that's what infuriates me. You can't just say that the price is going to stay the same and do a sale. I don't care if other companies do it. It's misleading to say "continue to be the same." I'm not going to restate much of what @Scarecrow71 said, I think it summarizes my frustrations great. But I will add that I had so much hope for this game. I deleted my old account in favor of this one, but you could have seen all the replies, theories, and website articles that I would devote to this. I would make breakdowns and post them on the Forums eager to see what I got correct. There were times when Nate would say "You got some of them right," and it would make my day. I just wish I had that enthusiasm and trust now.
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Madrocketman started following illectro
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Kerbal Space Program 2 - Pre-Release Notes
Madrocketman replied to Intercept Games's topic in KSP2 Dev Updates
This isn't working for me. I use a laptop, but I can't go up or down. Anyone else figure out how this is supposed to work for a laptop? -
Madrocketman started following Knight of St John
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It's been nearly a year since I've played Kerbal Space Program. I got busy with College, Job, Friends (dating included,) all that good stuff. Though, one of my favorite easter eggs in KSP recently got a plot development So I decided to open my Upsilon KSP save. (for those who don't know, I lead the effort to create community bases at each of the arches.) So I loaded up each arch The first two look just as they always did. But the third, oh my someone must have crashed into that one real good As the community director of the Frontera Project, this arch was to be preserved to have no hanging bases on it. But we see that our efforts to preserve this arch were in vain. The true tragedy is the loss of the observatory (due to the bright lights), which contributed much science to the Frontera Project. RIP 2021-2023 So I wanted to investigate, a probe was to be launched (not gonna lie, for the first launch I have done in over a year, this launch went successfully well lol) Since we couldn't grip onto the strange material, we just skated towards the edge to get photographs of the lights and the base What a fun launch, I kinda miss KSP. I hope you all have been doing great, it's sure has been a while. I don't know if I will do The Doodling Astronaut again, that YT channel was a thing of the past. But never say never See ya around kerbonauts -MRM
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Kerbal Space Program 2 Release into Early Access Feb 24th
Madrocketman replied to Intercept Games's topic in 2022
Someone beat me to the punch. As i'm buying new gear soon. It would be nice if we can get an idea -
Madrocketman started following Nate Simpson
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Madrocketman started following Vanamonde
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Hello friends, This is Madrocketman (formerly known on these forums as The Doodling Astronaut) For purposes I cannot release publicly yet (it's a project,) I have been researching types of interplanetary engines. I've been researching on what would be the most practical and most likely for a near future civilization a few centuries from now would use. I've been thinking it would be some type of Fusion or Fission reactor engine. But I have also been interested if large Methane engines are possibly the most practical. But I turn to the forums to ask and possibly determine what the most practical interplanetary-civilization type of engine would be. So any suggestions on what type of engines would fit this position the best? Happy launches, -MRM
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Madrocketman started following boolybooly
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Madrocketman started following Just Jim
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totm jul 2022 Threads of the month: July 2022
Madrocketman replied to adsii1970's topic in Threads of the Month
Ah, i'm not the only one with a horrid June. Cheers to July! And congrats to all the winners for TOTM! -
Unpopular opinion: EVA assembly is overrated. Unless you want to break the game...
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Madrocketman started following Guest
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I do a lot of graphic design and like to make posters, would that count?
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Just discovered this, this is a great idea!
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Madrocketman started following Dman979
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The Third Great Number War: The Long Haul!
Madrocketman replied to AtomicTech's topic in Forum Games!
-20- 24,693 replies
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The Third Great Number War: The Long Haul!
Madrocketman replied to AtomicTech's topic in Forum Games!
-11- 24,693 replies
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The Third Great Number War: The Long Haul!
Madrocketman replied to AtomicTech's topic in Forum Games!
13- 24,693 replies
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The Third Great Number War: The Long Haul!
Madrocketman replied to AtomicTech's topic in Forum Games!
-4- 24,693 replies