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Garuda

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Posts posted by Garuda

  1. 1 hour ago, G'th said:


    Yeah it was kind of amusing when I found GGE, as it seemed like that user had some of the same ideas I did for those bodies. Mine are still going to be suitably different, but it definitely wasn't lost on me the work that went into those. 

    And yeah USIVA has been abandonware for a while unfortunately, for the same reason Ad Astra and SOL got put on hold for three years. But unfortunately I pretty much lost all of the knowledge I had on doing IVA's so getting it back up to spec would be a pain and a half. But from what I know, the problem probably stems from the hacky kitbash of MAS and RPM props in that release, which was necessary at the time, but I would think by now it should just be able to go all MAS, unless no one ever converted the props over. 


    But, my issue is also that of the Shuttle mods available, they either don't work or I don't like them for various reasons. SOCK is okay and works, but having to kitbash to make a Block II is something I very much dislike, which is why I was always a Cormorant stan, which is unfortunately in an unadoptable limbo as long as Firespitter is still broken. If Cormorant was adoptable I'd probably have snatched it up if someone else already hadn't, but the lack of a satisfactory Shuttle tends to keep my motivation to try and pick back up the IVA pretty low. 


    I've always had the thought of doing a pack myself, though. Most Shuttle mods just focus on the US Orbiter or just the one Buran variant, and its understandable why, but for me through my research for my alternate history, I've been exposed to a ton of different Shuttle configurations that would all make for awesome parts, and what Shuttle mods touch only barely scratches the surface. It tends to seem like the people who start up Shuttle mods never seem to maintain enough interest to go farther, and in some cases even finish what they started, which is disappointing. 


    But, my experience with modelling is virtually nonexistent and everytime I've tried I just face a brick wall with trying to learn Blender. Yet to find a tutorial to follow that ever made that program click for me, so that idea just remains a fantasy. 

    There are a lot of shuttle elements that deserve some representation, hopefully somebody comes along and releases a new block II parts pack or something along those lines

  2. On 4/8/2022 at 9:37 PM, Garuda said:

    Could you provide some updated craft files? I have no clue where half of these parts are supposed to go.

    Never mind, figured it out
    Is the MEM supposed to move sideways out of the fairing brace or is it just supposed to thrust away from the docking port? it seems like the bracing should be jettisoned, because there's not enough clearance for the MEM to back up. 
    Also, do you plan on updating the textures? The three separate colors of the pod, aeroshell and base clash with each other

  3. On 3/11/2022 at 1:47 AM, Morphisor said:

    There's a few focused extensions beyond that already, mainly in the dev branch. I still have to get around to finishing what I've got in the works, but don't expect there to be much more to come. It's a lot of work and I've too many other things on my mind.

    Seems like it's still broken. The files are all there but the other missions just aren't showing up. Everything seems to be up to date as well

    unknown.png

  4. 11 hours ago, CessnaSkyhawk said:

    It is pretty heavily nerfed, but it shouldn't be that bad. Try adding in this patch:

     

    Added that in to the mechjeb section and nothing's changed. 

    5 minutes ago, Garuda said:

    Added that in to the mechjeb section and nothing's changed. 

    Autostrut/advanced tweakables fail to show up too, despite having them enabled 

  5. 4 hours ago, Morphisor said:

    Definitely recommend using the stock version for KSRSS, it should give the correct targets for all missions, though the altitudes may not be 100% the same (relatively).

    All the Apollo missions are present in the pocket edition too, so likely there's something wrong if you're missing out.

    That said, if for any mission set you want to do the whole thing instead of the pocket version, you can replace the entire subfolder of said set with the one from the stock version and you should be good to go.

    Yep, for some reason pocket edition was missing the apollo missions.  tried stock and that fixed it. Are you planning on extending this pack past 1967 or just leaving it at that? 

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