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fleventeen

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    Stuck in orbit

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  1. I am all for proper documentation, but with any luck, KSP 2 will have wheels that behave like actual wheels. I am still trying to figure out how to make my planes not porpoise down the runway on landing...
  2. You could try CTRL + CLICK, or do a 2 finger click (on trackpad). There may be some other gestures on trackpad, but honestly I don't use Apple devices. https://www.tomsguide.com/how-to/how-to-right-click-on-mac
  3. Hello, and welcome to the forum. Unfortunately, you don't get science from recovering Kerbals. The experiments will be logged in the archive, but with no value as you mentioned. In order to receive the science, you need to either transmit it back to Kerbin, or recover the vessel with the science stored on it. A couple of tips to avoid your situation (rolling off cliffs and such): When you get on an reentry trajectory that you feel good about, you can quicksave by hitting F5 (well before you actually arrive). This gives you the ability to load back to that point by hitting F9 if you encounter a problem. When you load back, you will be far enough away to make adjustments to your trajectory, so you miss whatever obstacle you hit. Another thing is that if you are using a command pod, they can act as wings, so by tilting and rolling the pod, you can fly it down through the atmosphere to some extent. Often times, this gives you enough control to avoid obstacles, and hit a more precise landing spot.
  4. Where are these tree configs located? I messed around a bit, but to no effect. It appears to be the same situation as before, however, I didn't have to remove the city lights textures to avoid clipping. Not entirely sure why.
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