Jump to content

DeathRoams

Members
  • Posts

    7
  • Joined

  • Last visited

Everything posted by DeathRoams

  1. Okay so i have played this game since day one. And I've been waiting for this update so there is a progression in the game. But do i think that this update really should have been released, HELL NO!!!! Yes this update added science and parts for science, reentry, and fixes. But the quality of the implementation is terrible. I know the holidays are coming up and they wanted to get something out before Christmas but quality should be top priority, should have given us the bug fixes update now, and pushed science off another quarter at least. Cons: Popup screens in flight to big and dont lock into positions, have to reset every flight. Renetry looks god awful(circles and triangles around every part), It is 2023 almost 2024 do better. No moisture barrier effects before heating effects(COME ON WAS IN KSP 1) Clouds look awful still, even though screenshots from dev post-show much better quality(Have settings at max, updated drivers) UI still has pixelation on stuff(Like give us the option to remove that or someone make a mod for 4k non-dithering UI... Devs please message me on this one) Still no bigger engines for XL tanks or L Soild Boosters Science points are locked in the top right even in flight(Should on show in R&D or give us option to show in-flight) VAB UI not Scalable but in-flight is. Cannot remove experiments after they have been taken(Possible bug) Can't use mouse wheel scroll on Tech Tree Pros: Fixes Tech Tree Looks good Science parts I'm trying to not be a jerk when it come to giving feedback and suggestions, cause i want this game to be amazing and understand the hard work that has gone into what we already have. But with that being said i hold you devs to a higher standard than what I have seen and what many others have too. Please please please, work on it after Chirstmas and New Years.
  2. Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: i5-9900K OC | GPU: RTX 3080 10GB | RAM: 64 GB Trying to enter mission control from the starting screen of new exploration mode. When it goes to load it gets stuck on loading screen of kerbal female and then you have to alt-f4 in order to get out. Included Attachments: .ipsImage { width: 900px !important; }
  3. Can we please address joint rigidness. Making it stronger for planes. Cause planes keep breaking apart and exploding upon spawn cause nothing is sticking together, but if I connect same parts in vertical mode that work perfectly fine. This has real been hindering my and others experience with SSTO craft, I understand its EA but please this has been problem since day one and no love has been given to this area, and not to mention if this doesn't get fixed or worked on before heating gets put in everyone going to be in trouble.
  4. Version: 0.1.1.0.21572 Mods: None Settings: Everything MAX When building and changing wing dimensions sometimes i forget to X out of the window, and click on launch. After doing this you can no longer launch anything and have to restart game in order to fix. Even if you close out wing config window you still are unable too.
  5. Wanting to make a geo stationary Sat network. But i am trying to find a good payload method. I believe i have found one but seems like there is some hitbox and structural connection problems. One there is obvious space in between parts but just hangs there. *Note i did have 3 xs decouplers on the bottom of engine not shroud*. Also you can tell that the structure pieces are not connected even though i used the the same setup on all of them(used Crtl and used nodes for parts no rotate or sliding), yet they don't stay connected. In the VAB it shows that is can connect, but as soon as you get into the world they are not. And if it is too heavy then why is the other side working as intended if it is symmetrical.
  6. First off big fan and been really hype for this game every since it was announced. I understand that this is early access and things are subject to change and improve. One the major things that needs to be changed is the pixeled artwork and text on UI. Like yes some of the things i can understand the pixeled nature(time or stuff like that). But other things like menus and popups, icons. Like this is way too much. This is not an 8-bit game. It 2023 with people having high enough resolution screens to have full and sharp icons and text. It makes you focus so much harder on the ui than needed(can see people getting strained from trying to read and understand things). Some solutions either have this as a option in the game settings or redo the text and icons. Please!!!! I really dont want to have to find an UI mod in order to understand what im looking at.
  7. Really!:( Can yall not get your marketing team and their timing for release on track i mean. Yea okay delaying to make a better product but why keep having short term delay dates(moves back couple months). Like if this game is as complex as yall say and I'm sure it is then. Why not say a much later date than what yall actually want to get it out. Instead of liquiding off people(im one of them) with delay after delay. Make a date that is further out and surprise us with an earlier release with the correct quality everyone's happy. I we can even pre-order it yet like and the game was announced how long ago and how many times have we got close to release dates.
×
×
  • Create New...