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Everything posted by Kerbal123_Furry
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just dont earn money from them
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IT ALL MAKES SENSE NOW [Lore breakthrough]
Kerbal123_Furry replied to Kerman Von Kerman's topic in KSP2 Discussion
emmmmm.... Dont forget to check the duna SSTV site!!!!- 41 replies
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- speculation
- kraken
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Part 7-- Krew transfer Luckily, after a periapsis match my craft got near to the rescuer!
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already noticed. but my computer is kind of,,, BAD
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Part 6-- Rescuer transfer The first approach try failed. I quickly matched the relative speed with eve, deaccelerated a bit and created a rendzvous! The craft was placed at a high orbit around eve to make the transfer easier.
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Good stock clouds!!!!!
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???? take a screenshot or capture a video of ur icecap.
- 61 replies
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- 0.17
- totm jan 2023
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Moho return record:炙计划:全球首发!在0.17版往返Moho【KSP考古】_单机游戏热门视频 (bilibili.com)
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- 0.17
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Part 5-- Rescuer launch A poor Kerbal was kicked off.
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Part 4--Ascending From Eve At this plateau i can easily escape the lower atmosphere. Chutes dethatched! Boosters rain onto the ground. The lander will rise in a not-so-steep route, gravity turn start at 35000m. Final stretch on the edge of atmosphere! Stable Orbit achieved! 2 layers of boosters all discarded. Due to the strange drag effect and a terrible 390 isp at eve lower atmosphere in old days the craft have no need to be too huge, making an eve return craft have a proper size. A rescuer will soon be send...
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Part 3--Landing With the help of MechJeb, I successfully predicted the landing spot after aerobraking on an escaping trajectory. The landing spot is a plateau, which is 11000m high and ~35000m wide, it's the highest point on Eve in 0.17. With the help of parachutes and aerospikes, I made a landing on Eve. Sadly due to the craft's structure the pilot cant leave the pod.
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Part 2--Transfer Lander The center stage's fuel went out quickly. From now on this craft will be powered by a single NERV. Due to the NERV's poor TWR(0.03 at kerbin), the ejection burn was separated into 3 kicks. As you can see, this lander stacked 2 layers of boosters. After hours of acceleration, spent plenty of fuel, a direct orbit to eve finally appeared!
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Part 1--Launch Lander Launching this craft is truly difficult because of the lagging issue, even with the help of mechjeb.
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The Vessels Lander \ The lander have 743 parts, ~1300 tons. This size had reached the limit of stock 0.17 craft. Still, heavily crossfeeded. This spacecraft lowers the FPS to ~0.85FPS. As you can see, there are plenty of struts between the boosters. Rescuer
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Last month when I was surfing in the forum for topics about 0.17, I found a topic about Eve return. I was shocked by this idea, which was treated as impossible before. I did tons of testing but none of these designs succeed entering Eve orbit. But, just before I give up, a video of Scott Manley appeared. He made it. I copied his craft and made some tiny tweaks, reduced this craft's part count. So, let's return his miracle!
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WARNING!!! NEW MISSION IDEA WAS PROOVED POSSIBLE! New mission subject: An Eve return in 0.17 with stock parts! (mechjeb needed)
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Remember the missing planet in the scrapped story?
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found it. it is symmetry, Kerbin and eeloo might be on the other side. it's a kind of monument, i guess The crash site is the arch's position! Craters around can prove this!
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According to my datamining, the lamps mean: Kerbol(big yellow lamp), Eve(purple one), Duna(yellow smaller one) and one buried into the rocks(big green lamp with 5 small lamps) which means Jool. They skipped moho kerbin dres and eeloo. 1 skip 1 count. And give me the link of it!
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坎巴拉太空计划-Mun彩蛋(疑似1.12.5新增)_坎巴拉太空计划 (bilibili.com) By folling the coordinates (12.5N, 39.15E) shown in the comments, I found this. It seems like a broken mun arch. Same marks appeared on it. Is it a portal???? Anyway it must be related to KSP2. I will do some datamining to show further information!
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Hunting the 10,000 Pm SSTV signal
Kerbal123_Furry replied to Nazalassa's topic in KSP1 Mission Reports
I decoded it. RICKROLLED! -
My bizarre hypos about the Kerbal's future history
Kerbal123_Furry replied to Kerbal123_Furry's topic in KSP1 Discussion
LMAO parts from old crafts