s_cott
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
s_cott replied to Gameslinx's topic in KSP1 Mod Releases
Makes sense, thanks for the response! Awesome work with this, really impressive!- 2,840 replies
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
s_cott replied to Gameslinx's topic in KSP1 Mod Releases
I'm running into an odd issue, wondering if anyone might be able to tell what's happening here. With Kopernicus, Parallax and the Parallax textures installed it looks like I'm missing all of the ambient lighting in the KSP, and I'm just getting the directional light from the sun. With only Kopernicus installed the KSP is lit as expected. It also looks like the terrain scatters and some of the terrain are not receiving lighting in the same way. Let me know if this is expected, I just wanted to make sure this wasn't connected in some way. I have a few other visual mods installed (EVE, Scatterer, Planetshine and TUFX), but I tried a fully fresh install with only Kopernicus and Parallax, and I'm having the same issue. I confirmed that I have the latest drivers for my GPU as well, I'm on an RTX 2080 Super. Here's my log: https://drive.google.com/file/d/1J9t81wKV2vGjsVffCraqe8OI-KJLsbIQ/view?usp=sharing Any thoughts appreciated, let me know if there's something I should try.- 2,840 replies
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