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themane

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  1. Ah, fair enough.. Though even with it being inconsistent and buggy on the older version, I (and most likely others) quite enjoyed the 3d terrain interaction and the 3d visuals (especially on Minimus) Is it possible for a feature like such to come in the future? If not, would an option to enable the collisions at your own risk be possible? Thank you for all the answers.
  2. I had the game on High, however I tried a new game with Ultra, still the same either issue or game feature. The ground seems to act like in stock KSP, and on kerbin, the small surface texture rocks on the shore would collide trough my craft and I dont know if its supposed to do that or not (considering collisions are enabled) The wheel collides trough the terrain rock, suspension doesn't react to it either.
  3. Great job on the mod, looks fantastic! I was wondering, is the surface terrain supposed to be 100% flat? 2 ''major'' versions back the terrain was rugged and uneven, crafts interacted with it, but now even with collisions enabled, you can only interact with surface scatters like the boulders and rocks (which look great), but not the terrain itself (its smooth and rover wheels/kerbals dont interact with any bumps). Is this an issue on my end or a not yet implemented feature (if its going to come at all)? Maybe I missed something in the changelogs..
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