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Ultim32

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Everything posted by Ultim32

  1. Ok thanks, I tried deleting anything after the parachute module in the ventral fin cfg, and that allowed me to load the game yesterday.
  2. What should i delete in the config? Mine stops loading when it starts up and it gets stuck on the ventral fin
  3. Nice... would an optional ksa iva be possible for this?
  4. rogerwang did recently add a c-5 galaxy aircraft mod to his github page... but the aircraft has no iva, and it becomes uncontrollable when you switch to the PCR iva and back.
  5. I'm still trying to find a way to side-decouple superheavy boosters like the falcon heavy. Surface attach won't cooperate tho
  6. Here is my log(sofiebrink already informed me on discord that I have 241 thousand exceptions in my log. Not sure why tho ) KSP.zip
  7. Hi, does anyone know if any other mods or steps are needed for scatterer to work on a 2.5x scaled kerbol system? I keep getting 4 errors shown in this image: I'm not sure what's causing this, and it only shows up whenever scatterer is installed. Also, here is the content of the .cfg that the game was complaining about. Could anyone tell me if something is wrong with this code? @Kopernicus:FOR[SigDim2] { @Body:HAS[@SigmaDimensions:HAS[#Resize[1],#landscape[1]]] { %editCache = False } @Body:HAS[~cacheFile[*],~editCache[False]] { cacheFile = #Kopernicus/Cache/$name$.bin } @Body:HAS[~editCache[False]] { @cacheFile = #SigmaDimensions/Cache/§$SigmaDimensions/Resize$x]Resize/§$SigmaDimensions/landscape$x]landscape/$cacheFile$ @cacheFile ^= :§:[: } @Body,* { !editCache = DEL } }
  8. I don't know why, but every time I try loading ksp with scatterer installed, I get three errors, as shown in the image: (Ignore the "4 errors", this was taken yesterday. It now says "3 errors", because I fixed one of them.) Could someone tell me if anything is wrong with the newCacheFiles.cfg mentioned in the screenshot? Here is the text from the .cfg:
  9. Seriously, how many times do we have to tell you the same thing? From earlier in the thread:
  10. Nah, I just took 8 Falcon 9 Cores, stuck them on a Superheavy, and put an external tank and buran on top of the superheavy. (I'm actually not sure what the mars direct shuttle is)
  11. My kerbals celebrate by launching a rocket covered in Starshot-32s at midnight on Christmas Day, and release the fireworks as the rocket gets higher. Edit: Don't include me in the giveaway, because I already have KSP2.
  12. I have already thrown this onto a cursed creation.
  13. How many parts are in that station? I kitbashed a cursed station which combined Mir, Supermodule, and most of the modules from the 2011 ISS, which had around 530 parts.
  14. Is development still on hold for this? Also, I kitbashed a Buran using SOCK parts and some CA parts.
  15. I was just wondering, does your interface work on a 2.5 scaled kerbin?
  16. I have waited for someone to update this mod(the MFDs didn't work in the old one). Thanks JonnyOThan!
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