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weirdfish

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  1. - autostrut - parts manager is janky - burn time indicator before burn starts - fairings were a lot better - new quicksave / revert/ recovery system is really really unintuitive and buggy (I like the fact that you can still revert a mission even after loading a quicksave, but sometimes I get the option to revert even when i have nothing flying, and I'm still not really getting the whole recovery thing. in KSP1 it automatically sends you back to the space center after you recover a vessel which made a lot more sense) - crew manager is really really weird. The old astronaut complex was great, I like that you don't have to click nearly as many times to transfer crew between 2 parts of a spacecraft, however sometimes when I try to find a specific Kerbal they are just completely missing. The main kerbals that you get by default should always be at the top of the list and easy to find. I think that a no man's sky style "foundations" update might be a good idea. It can be combined with the science update to get the game up to a ksp1 level of playability before any new features are added. I recognize that new additions to the game would come with their own set of challenges, bugs, etc, but it would be nice if the enjoyment of players given the state of the game would be prioritized throughout early access (that also means optimization and bug fixes above everything.)
  2. It would be really cool if they extend to the bottom of the water if you choose boat launch.
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