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  1. Well I spend more time doing bug reports and discussing bugs than playing, so... :-) I trust the devs. But they should have announced a closed Alpha testing with a few 1000 players before they released the EA.
  2. All (!) other game than KSP saves constructs players create globally or in another folder, or something like that. To be able to transfer constructs between saves and to avoid erasing constructs by mistake. The system KSP uses means that it is IMPOSSIBLE to copý your own ships between saves. And if you erase a save the ships you have created is erased too. I just did that in KSP2. I had a save that was bugged (with rocket scrap that could not be erased all over the save) and when i erased it I erased my ships. Save them globally, or in a "ships" folder ingame, instead, not connected to the saved game.
  3. After testing a ridiculous build from the workshop I ended up with lots of debris around the planet. But I cant destroy them. When I give the order destroy, they still remain. I get a list in the tracking center and they remain there after trying to destroy them. For some reason I cant post url to image here at the moment. So i just write about it,.
  4. I have serious problems with the couplings now. The couplings work in the sense that they decouple from the next stage, but then the vehicle is still connected. I did it with my own construct where three siderockets (first stage) continued to be coupled to main rocket after decoupling and the couplings had flewn away. But i got the same with the stock Kerbal-K2. But between second and third stage. As can be seen in this post: https://pasteboard.co/MDHx3sAVL4DX.png (I could not paste this picture in here) ------------------------ UPDATE Via discord i heard that the issue can be solved by saving and exiting and loading the save. And yes it worked. The stages are coupled now. But it definitely is a bug if a save and reload is needed to "solve" the issue.
  5. I had that bug in connection to a save game and save vehicle bug. This one:
  6. I made a report about a similar bug yesterday. It corrupted my saves too. Ships are not saved and they are deleted by the game - KSP2 Bug Reports - Kerbal Space Program Forums
  7. So far it seems like the reinstallation got rid of the problem.
  8. I tried to build a new rocket to go to the Mun northpole this morning. I got big problems. With the ship, it was a lousy build, but mainly with the save ships and save game commands. The saved ships that I had made were first not available ingame. (Which meant that the saves got corrupted and at one point i could not even save the game) That was the first thing that happened. When i looked in workspaces folder they were still there. The last save had the message that the rockets were unavailable. I could not save the Luna1 ship i was working on in the assembly hall. After restarting the game the ships came back and i managed to make a lift off. After going back to the vehicle assebly hall I loooked at the saved ships and they were all there. I decided to erase one of the ships and now I got back to the problem i had earlier. All ships disappered ingame and all saves had the wording that the ships were unavailable. I could not save the ship that I was working on either. I could make new saves but with the message that the vehicle was unavailable. I looked in the workspaces folder and all Luna and Mun ships had disappered. Only my crappy first ship was still there. And i could not save the ship that was in the Vehicle assembly hall. This is how it looked like. Now I am reinstalling the game from scratch. I will write here again later today if the problem remains. For my specs: https://pasteboard.co/8LMZ0j6nm6vE.png I have GTX 3070
  9. I am about to make my own bug report. But I experienced the same this morning. temporarily. It disappeared and then reappeared. But my main problem is that ships are not saveable. And because the ships disappear the saves are messed up and sometimes I cant save at all. The game somehow itself erases my ships from the workspaces folder.. And that interacts with the save game command too.
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