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A_Mango_Kabbab

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Everything posted by A_Mango_Kabbab

  1. can I know if changing the max speed of parts is possible in the config files or debug settings, and which line to change, I'm trying to make fast rovers for fun but am limited to 17m/s due to part scaling
  2. can I also ask how feasible adding a config to toggle parts colliding when attached to the parts, its really annoying for building aircraft as wings or engines rotating makes it snap back a few degrees repeatedly
  3. These parts are completely breaking my aircraft hanger, at first it was just mirror not working The vertical and x movement were switched around? The movement is very complex to explain, its offset about 10m vertically but moves up and down depending on position and moves forward and backwards depending on the root parts position but again with a random offset depending on root part position, the rotation is also radially around a vertical point rather than horizontal like the actual part then the other piece kept locking on to only one part and finally it got stuck to my mouse preventing me from clicking anything but the top right menu buttons (positions also didn't move weirdly when moving the whole craft but then relocated when moved individually again) https://imgur.com/a/lXve4XH album of a few different things this only happened without radial symmetry and in the SPH mods list included my main save with about 70 mods but i also tried one with only a few visual mods and it persisted (version is 1.12.4 with newest ver of mod) if you want any other info i can give it but this makes it near unusable for planes
  4. I'm also getting this error, the logs say its specifically the engine for me https://www.dropbox.com/s/2j4sk759tt2gf6i/KSP.log?dl=0 full log and the snippet about the engine
  5. I just came back to playing and wanted to get into it but I got the tweak scale showstopper error I reinstalled the 5 related mods I had including FAR and then after added the 'UberPaket' thinking it might do something but no, i dont really want to spend another 5 hours fixing stuff unless I have any clue what I need to do here is my mods list: https://www.dropbox.com/s/x5bs6cu1168n0z1/mods list for troubleshooting.txt?dl=0 (I might be stupid but idk how to find the log file as I'm using instances on a different drive to the user and haven't found any directories that lead somewhere useful) - I will send the log file once I find where it's hidden I should also say I'm using ckan and when i tried to see if curseforge could fix anything it only detected 2/67 mods so I gave up on it also how should I go about updating mods to keep tweakscale up to date and others without messing a bunch of things up again
  6. Are there known issues with FAR or KSPBurst? I copied a completely functional instance in CKAN and added only those two mods and now none of the AVP eve configs are showing up Idk how to add images but thats the EVE manager and surroundings -> https://imgur.com/BlUmS8w If this Isn't the right place to send this or you want and game info I can send it I just wanted a quick confirm to start Edit: From continuing in the game it seems there are a bunch of Conflicts including textures unlimited and potentially scatterer or parallax as lighting is having a seizure Where should I ask for help (general or specific mod) or is a full mod reinstall the best idea before asking ~11gb
  7. Ah ok, thanks for being quick, guess I can just remove them to rebalance a craft anyway one more think I couldn't figure out - and I dont think is anywhere on the wiki - is how to save the best of settings the AI pilot autotuned, because deactivating it just keeps the last settings tested which isn't helpful as the tune often changes by ~1 even with lower LR values. It just means I have to constantly observe the craft and look for whats best or when I save it the settings are practically random. I might be miss understanding things I read so sorry if so.
  8. Has anyone else found issues with the ammo crates stopping the fuel delivery overlay showing? I'm in 1.12.4 and adding an ammo crate to any craft then saving and reloading prevents the toggle overlay button from doing anything until its removed and reloaded, I'm not sure if its mod conflicts or version but I couldn't find much about it (also took a while to find the problem) I can send my mod list if it helps and if updating is the solution I'm going to have to suffer until scattered is updated for visuals
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