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Hartrule

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  1. Thanks for the info, the burn duration is exaggerated wanted to see if it would eventually exit the orbit. Will try the burns after each orbit. Next time I'm on, thanks again.
  2. KSP Version 0.1.1.0.21572 Operating System Windows 10 Got a vessel that uses xenon engines in an normal orbit around kerbin and when adding a maneuver node then adding some prograde to it looks like the the trajectory can't calculate it an turns into strange collision course. Don't know whether its the vessel as its using 4 xenon engines and a lot of xenon or it thinks it has over 27k deltaV, that it can't path a normal route out? Took a pic: Wanted to flag it up, can still carry though, just manually plotting a course and doing it by eye should work, in theory
  3. Hi, don't know if you have seen a temp fix for this, where you can edit your save to change the state of the craft your having the "landed" state. That is if you brave enough, always make a backup before of your save if you do try. This is the page : Would search for the vessel name and then look for "Situation" then change to "Orbiting" This bug hit me on the one good attempt when trying to get my ship into space. Props to The_Mopy for the info, saved hours of trying to get another successful launch Hope this helps
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