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Arrowstar

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Posts posted by Arrowstar

  1. 6 minutes ago, Makrom said:

    Here, this is the application of the maneuver of that file into principia, I tweake a bit the time, I forward 215 days for the time of the maneuver,  also I tweak the timing of the maneuver as much as I could, as you can see the predicted trajectory is not even closer to the orbit of venus, , on the venus frame reference, the ship is very far, is not like the proposed trajectory of ksptot,

    https://imgur.com/G9XoNVa

    Can you send me a picture of what the trajectory looks like when you use the burns in KSP as provided by LVD?  And can you send another picture with a close up of the Kerbin departure burn?

    Here's why.  I suspect that your departure burn isn't being modeled correctly and you're not in the right place.  That is, the true anomaly of the burn is probably not where you think it is in KSP.  There's basically no way for LVD to be as off as you're showing it is without there being a modeling error somewhere.  If you track that down, you should have the answer to the issue.

  2. 2 hours ago, Makrom said:

    okay, I´m using the multi flyby maneuver tool and LVD,  I can do the trajectory and translate it to principia with some tweaking, but still got far from the planet, can´t find a way for to predict the desired altitude

    Could you provide me with the LVD MAT case file you are working with?  It can be hard for me to understand what you're struggling with without being able to see it.  Thanks!

  3. 18 hours ago, Dunbaratu said:

    It's wonderful that someone is doing this.  As the person maintaining kOS for KSP1, I felt bad that my computer is not up to being able to do KSP2 so I'm not part of the KSP2 hype so kOS for KSP2 isn't really a thing I can be working on.

    (Also, I am in a job search where until I land a job it would be irresponsible for me to be shelling out the cash and free time it would take to be doing a kOS for KSP2 right now.)

    There's things I'd want to do differently if I did do a kOS for KSP2 and it looks like some of those things are in the mind of the person doing this.  For one thing I didn't start the kerboscript language so when I enhanced it with lots more stuff like scoping, function calls, and delegates, it was always piecemeal one new feature at a time and therefore I sided with "keep it looking similar" rather than "do it like normal languages would do it" a lot of the time.  That led to, well, the weirdness that is kerboscript.

    OP, do Kerboscript scripts generally work with your mod?

  4. 35 minutes ago, Makrom said:

    Not sure if it´s related, I select the sun and mercury as third body gravity properties in the window for to edit the initial state, didn´t found any option for to "turn on" third body gravity forces on the menus.

    I saw the principia.ini file when I install the app, but it says bodies_STOCKPrincipia.ini, and I´m using RSS so I thought it was not a file that I could use, as principia can be used with the stock system also.

     

     

    Alright, here's what you need to do to start, I think:

    1. Restart KSPTOT entirely.
    2. Make the bodies.ini file for your configuration.  Open up KSP, go to a spacecraft or any rocket on the pad.  Then in the main KSPTOT GUI window (with the porkchop plot), File -> Create Bodies File from KSP.
    3. Update the file you just created to use numerical propagation for the celestial bodies, as I think this is what Principia is doing under the hood. 
      1. Add the following to each body's entry: propType = numerical_integration
      2. Just as a warning, this can be pretty slow, so if you can get away without the numerical propagation of the celestial bodies, I would skip this step.
    4. Load this file.  File -> Load Bodies From File.
    5. Re-open LVD.
    6. Turn on Third Body Gravity.  Scenario -> Edit Initial State.  Push the Edit 3rd Body Gravity Properties button.  Select the bodies you want to use.
    7. Turn on the 3rd body gravity model. Open up your first event.  Select the Force Model Propagator.  Hit the Propagator Options button.  Select 3rd Body Gravity and save/close the dialog.
    8. Repeat this last step for each event in your mission.

    Let me know if this helps!

  5. 5 minutes ago, Makrom said:

    K, Got some questions

    I design a flyby from earth to venus and then back to earth, using a ship of 35/10 tons.

    https://imgur.com/oNOLBd5https://imgur.com/oNOLBd5

    In LVD, the initial spacecraft state show one UT time (I think is the beginning of the window launch..) and the maneuver upload to ksp dialog shows another UT time (I think the moment when the maneuver should be executed)

    Translating the numbers the initial state is at 162 days and 19 hrs, and the maneuver date is at 217 days 9 hours.

    https://imgur.com/yIG46Slhttps://imgur.com/yIG46Sl

    but in principia I don´t get the desired trajectory.

    Now, if I subtract 1 hour to the maneuver date (217 days 8 hrs) i got this

    https://imgur.com/nXups4E

    which is kinda closer to what LVD projects, at least in the trajectory.

    So, there are something related with timing that I´ m not seeing? maybe I´m not reading the right numbers?

    I´m using UT, as in the game (RSS+RO+Principia) the time starts at year 0, day 0

    thanks!

    Thanks for the info.  In LVD, do you have third body gravity forces turned on?  And are you using the Principia bodies.ini file that I include with KSPTOT?

  6. 10 hours ago, Makrom said:

    Okay, I´m wondering how do I set the periapsis for the destination body, I can use the SMA parameter but I´m not getting the desired results, also, it seems that the tool, at least with the option I´m using (RMS) it considers circular orbits, but I can´t make it work reasonably with orbits with a high eccentricity, by example, for a trip to the moon, a periapsis of 600 km and an apoapsis of 2000 km can give you a boost of about 500 ms DV free..not sure how to use that with this tool , but anyway I´m just starting to use it...and also I can see that the tool doesn´t translate the data to principia, so I have to enter the numbers manually

    1. It sounds like what you're doing is a bit more complicated that RMS was designed for.  You'll probably need to use the more general purpose LVD.  All RMS does is give you a transfer orbit and DV vectors to hit your desired target exactly.  You can't specify a target orbit because it was really designed to be used for rendezvous with spacecraft.
    2. RMS definitely doesn't work with Prinicipia.  If you want to go N-body, you'll need to use LVD.  It's the only tool in KSPTOT that can handle that, but I'll tell you up front that the learning curve for n-body gravity is a bit steep.  Feel free to ask questions!
  7. 5 minutes ago, Makrom said:

    Hello there, new to the tool, so maybe I´m missing some things, to the point, I´m just trying  KSPTot for the first time, so I think on to do something easy, like a trip to the moon for to check the tool and his possibilities, I´m using RSS so I did an .ini file when I start the application and load a scene on KSP.

    Transfer central body is The sun, Departure Body is Earth, and here in the arrival body I couldn´t find the Moon...so I´m stuck,

    did I miss something?

     

    thanks

    Yes, the central body for a transfer from Earth to the Moon wouldn't be the Sun.  The main porkchop plotter tool isn't actually what you want to use here.  For a simple rendevous analysis, use the Rendezvous Maneuver Sequencer tool (Tools -> Maneuver Planning).  For a more detailed analysis, you can use Launch Vehicle Designer, which despite the name handles generalized spacecraft and rocket mission design and analysis.  Start with RMS first and you can graduate to the more difficult LVD later. :)

    Let me know if you have any other questions!

  8. On 2/23/2023 at 5:11 PM, jfinizolas said:


    i'm having a bit of trouble, for some reason the predicted path and the ksp trajectory just wont match, what would the problem be? the parameters all seem to be right

     

    1aAMWdv.png6PqUVV9.png

    This is almost certainly a case of the sphere of influence radius assumption in MFMS (it being infinitesimal).  It could also be that the burn isn't in the right spot in KSP, and since your eccentricity is very small, mean anomaly/true anomaly can get squirrelly.  Try the maneuver in LVD, which is using a physics engine similar to KSP, to see if you can figure out what actually happened.

    On 3/4/2023 at 5:17 AM, sonic300 said:

    Hello!

    First thanks for this porwerfull log but a i have a lot of issues with.....When i optimize in mission architect the log get stuck most of the time and i have to shutdown the process.

     

    an idea ?

    Unfortunately, without the contents of your ksptot.log file, I can't really say.  I would urge you to use Launch Vehicle Designer over MA, though.  LVD is more stable and I've done a much better job with it.  Despite the name, LVD does the same thing MA does, just much better.

  9. 5 minutes ago, Dakota said:

    One, we truly appreciate your passion for modding and we want to reiterate our commitment to having modding support as a core pillar of KSP2. Over the past 3 years, modding has been a continuous point of discussion in engineering and leadership meetings - and the team has very much enjoyed watching you all slowly dive deep into the game as it is today.

    The foundation that you all found is exactly that: a foundation. But it's a foundation mostly for our team right now, and eventually for you all. We're planning on supporting an internal modloader as soon as we can, since we need to know what mods are loaded on each client in a multiplayer session in order to version and checksum them to avoid MP problems - oh I don't think we've mentioned yet that modding support in multiplayer is a priority for us...well hey now is a good time as ever!

    We have plans for our internal modloader to support multiple kinds of mods, so the work you're doing right now should - hopefully - be transferable without too much extra work.

    One of our engineers did want to point some of you in the right direction:

    ---

    We're happy to provide more clarification to the above if asked specific questions, however obviously we can't pull back the curtain fully since we still have some secret plans in the works.  I ( @Dakota) will be your go-to liaison for these questions, so feel free to tag me wherever you'd like.

    ---

    I've mentioned this before on Discord and here on the Forums, but yes - bugfixing and performance optimizations are our priority. If you read back over our Performance Update, you can see where modding lies in our priority list. It's so important, but fixing the game for the "vanilla" user right now is our goal. 

    ---

    If you have any other concerns/questions/comments/suggestions, the forums is the best place to do it.  Appreciate you all and the work you all put in, looking forward to the amazing things you will build with our game.

    Dakota + the Engineering Team

    Hey Dakota, thanks for the info!  Could you comment on my thought about providing documentation  and a theory manual for those of us who work on projects that involve modeling KSP dynamics outside of KSP?

  10. My biggest concern is documentation actually. My software only needs minimal access to KSP 2's data, but what I really need is a theory manual that describes the force and torque models on your vehicle.  That includes drag models, atmosphere models, lift models, engine thrust models, etc.

    It's my biggest hope that the devs will provide this information to us modders so we don't have to reverse engineer it ourselves. 

  11. 12 hours ago, Everdro1d said:
    • KSP Version
      • 0.1.0.0.20892
    • Operating System and version 
      • Windows 10
    • CPU and GPU models, any other system information which could be relevant
      • AMD Ryzen 3600, NVIDIA 2080TI
    • Description of the bug.  
      • Expected Behavior
        • Wings function normally.
      • Observed Behavior
        • After loading a craft from another save wings seemed to have a missing texture overlapped on the uncolored chrome texture and became completely rectangular.
        • Wing editor menu no longer responds to any sliders and the numbers boxes are no longer intractable.
        • Persists across; saves (including new saves), restarts (game and PC), verifying files.
    • Steps to Replicate
      • Save 1 (the save where the craft was first made), craft was on runway and wings were normal. reverted to VAB to fix craft and got stuck in a loading screen. One ALT + F4 later and trying to load into the save, game freezes on "Applying legacy module data to vessel parts". ALT + F4 again and reload still freezes, create new save, move craft/workspace file to new save, load craft, wings get wonky :confused:. 30 mins of trying to fix the problem before posting this.
    • Fixes / Workarounds (if known..)
      • ;.; Unknown
    • A list of ALL mods.  If the list is long, please consider using a spoiler window.
      • IVA
      • Lazy orbit
      • maneuver node controller
      • micro engineer
      • rendevous cheat
      • stage info
      • sticky orbit markers
      • less wobbly
      • BepInEx + Spacewarp for BepInEx
    • Screenshots
    • https://imgur.com/a/7VMNXoT

     

    I've done some testing and it apears to be an issue with the LessWobbly mod.  Add it in, wings go pink.  Take it away, wings go back to normal.  Put it back in, pink again.

    Well, maybe it wasn't that particular mod, but it definitely appears to be mod related in some way, because removing all mods eliminates the issue.  Here's my log with the error occurring.

    [LOG 13:24:05.160] [System] ******* Log Initiated *******
    OS: Windows 11  (10.0.22621) 64bit
    CPU: 13th Gen Intel(R) Core(TM) i7-13700K (24)
    RAM: 65323
    GPU: AMD Radeon RX 5700 XT (8150MB)
    SM: 50 (Direct3D 11.0 [level 11.1])
    RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, ARGB4444, ARGB1555, Default, ARGB2101010, DefaultHDR, ARGB64, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8, ARGBInt, RGInt, RInt, BGRA32, RGB111110Float, RG32, RGBAUShort, RG16, BGRA10101010_XR, BGR101010_XR, R16
    
    
    Log started: Wed, Mar 01, 2023 13:24:05
    
    
    [LOG 13:24:05.701] Version Info: 0.1.0.0.20893
    [LOG 13:24:05.702] Command Line Args:C:\Users\Adam\Desktop\KSP2_win64\KSP2_x64.exe
    [LOG 13:24:06.475] [UI] Primary EventSystem Selected: 'GameManager'(instance id: 205062)
    [LOG 13:24:06.477] [UI] Localization sources updating
    [LOG 13:24:06.562] [UI] Localization sources updating
    [LOG 13:24:06.566] [System] Set Loading Optimizations completed in 0.0005s.
    [LOG 13:24:06.566] Space Warp Path C:\Users\Adam\Desktop\KSP2_win64\SpaceWarp
    [LOG 13:24:06.566] Mods Path C:\Users\Adam\Desktop\KSP2_win64\SpaceWarp\Mods
    [LOG 13:24:06.567] [13:24:06.567] [Space Warp] [Info] Warping Spacetime
    [EXC 13:24:06.640] ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
    	System.Reflection.Assembly.GetTypes () (at <695d1cc93cca45069c528c15c9fdd749>:0)
    	KSP.Messages.MessageDiscovery.Initialize () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Awake () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.GameObject:AddComponent()
    	KSP.Game.GameInstance:DMD<KSP.Game.GameInstance::Awake>(GameInstance)
    	UnityEngine.Object:Instantiate(GameObject, Transform)
    	KSP.Game.GameManager:CreateGameInstance(Action, Action`1)
    	KSP.Game.Flow.GenericFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [LOG 13:24:06.689] [System] Creating Game Instance completed in 0.1178s.
    [ERR 13:24:06.858] AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlButton.prefab'.
    
    [ERR 13:24:06.859] AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlNumericField.prefab'.
    
    [ERR 13:24:06.859] AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlLabel.prefab'.
    
    [ERR 13:24:06.859] AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlDropList.prefab'.
    
    [ERR 13:24:06.859] AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlCheckbox.prefab'.
    
    [ERR 13:24:06.859] AssetProvider unable to find asset of type 'UnityEngine.GameObject' and key of 'ConsoleDebug/ControlHorizontalSlider.prefab'.
    
    [WRN 13:24:06.895] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
    [LOG 13:24:06.898] WwiseUnity: Wwise(R) SDK Version 2021.1.10 Build 7883.
    [LOG 13:24:06.899] WwiseUnity: Setting Plugin DLL path to: C:/Users/Adam/Desktop/KSP2_win64/KSP2_x64_Data\Plugins\x86_64
    [LOG 13:24:06.903] WwiseUnity: Sound engine initialized successfully.
    [LOG 13:24:06.936] Modlog : Unable to locate the mods directory!
    [LOG 13:24:07.054] [Graphics] Screen Resolution set to (0, 1)
    [LOG 13:24:07.058] [System] Initializing Game Instance completed in 0.1996s.
    [LOG 13:24:07.160] [Audio] [AkLanguageBankReloader] Current WWise Language is : English
    [LOG 13:24:07.177] [Audio] [AudioSettings] KSPEventAudioManager about to set audio settings!
    [LOG 13:24:07.177] [Audio] [AudioSettings] KSPEventAudioManager SetMasterVolume 100
    [LOG 13:24:07.177] [Audio] [AudioSettings] KSPEventAudioManager SetMusicVolume 100
    [LOG 13:24:07.178] [Audio] [AudioSettings] KSPEventAudioManager SetSFXVolume 100
    [LOG 13:24:07.178] [Audio] [AudioSettings] KSPEventAudioManager SetVoiceVolume 100
    [LOG 13:24:07.178] [Audio] [AudioSettings] KSPEventAudioManager SetKerbalCommVolume 100
    [LOG 13:24:07.178] [Audio] [AudioSettings] KSPEventAudioManager SetAmbienceVolume 100
    [LOG 13:24:07.178] [Audio] [AudioSettings] KSPEventAudioManager SetUIVolume 100
    [LOG 13:24:07.178] [Debug] [AudioSettings] KSPEventAudioManager audio settings set!
    [LOG 13:24:07.669] [Authentication]: anonymous login success
    [WRN 13:24:07.737] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.737] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.737] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.738] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.738] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.738] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.738] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.738] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.738] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.738] <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 200/50 to 500/50. Use DOTween.SetTweensCapacity to set it manually at startup
    [WRN 13:24:07.738] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.740] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.740] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.740] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.740] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.740] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [WRN 13:24:07.740] Border (1) :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [LOG 13:24:07.911] [Graphics] Current Quality Set to Fantastic
    [WRN 13:24:07.914] RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
    [LOG 13:24:07.923] [System] Creating Graphics Manager completed in 0.1684s.
    [WRN 13:24:07.923] Adding Blur Command Buffer to camera failed. No active Camera.
    [WRN 13:24:07.927] Adding Blur Command Buffer to camera failed. No active Camera.
    [LOG 13:24:08.104] [System] Creating Main Menu completed in 0.1775s.
    [ERR 13:24:08.880] [Events] Error attempting to use MessageDiscovery utility: not initialized!
    
    [ERR 13:24:08.880] [System] Cannot create subscription for null message type
    
    [ERR 13:24:08.880] [Events] Error attempting to use MessageDiscovery utility: not initialized!
    
    [ERR 13:24:08.880] [System] Cannot create subscription for null message type
    
    [LOG 13:24:08.883] [UI] Localization sources updating
    [LOG 13:24:09.329] [UI] Localization sources updating
    [LOG 13:24:09.359] [System] Load UI Background Scenes completed in 1.2554s.
    [LOG 13:24:09.391] [System] Parsing Loading Screens completed in 0.0202s.
    [LOG 13:24:09.392] [System] Set Loading Optimizations completed in 0.0001s.
    [LOG 13:24:09.395] [13:24:09.395] [Space Warp] [Info] Reading mods
    [LOG 13:24:09.395] [13:24:09.395] [Space Warp] [Warn] No mods were found! No panic though.
    [LOG 13:24:09.396] [13:24:09.395] [Space Warp] [Info] Resolving Load Order
    [LOG 13:24:09.396] [System] Resolving Space Warp Mod Load Order completed in 0.0019s.
    [LOG 13:24:09.399] [System] Initializing Space Warp Provided Addressables completed in 0.0002s.
    [LOG 13:24:09.401] [13:24:09.401] [Space Warp] [Info] Found space warp asset file C:\Users\Adam\Desktop\KSP2_win64\SpaceWarp\assets\bundles\swconsoleui.bundle
    [LOG 13:24:09.526] [13:24:09.526] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/assetbundles/toggle_normal.png"
    [LOG 13:24:09.527] [13:24:09.526] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/bgdark.png"
    [LOG 13:24:09.527] [13:24:09.527] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/bglight.png"
    [LOG 13:24:09.527] [13:24:09.527] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/borderradiusdark.png"
    [LOG 13:24:09.527] [13:24:09.527] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/borderradiuslight.png"
    [LOG 13:24:09.528] [13:24:09.527] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/genactive.png"
    [LOG 13:24:09.528] [13:24:09.528] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/gennormal.png"
    [LOG 13:24:09.538] [13:24:09.538] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/gnuunifont9fullhintinstrucsur.ttf"
    [LOG 13:24:09.539] [13:24:09.539] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/spacewarpconsole.guiskin"
    [LOG 13:24:09.539] [13:24:09.539] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/toggle_active.png"
    [LOG 13:24:09.539] [13:24:09.539] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/toggle_hover.png"
    [LOG 13:24:09.539] [13:24:09.539] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/toggle_normal.png"
    [LOG 13:24:09.539] [13:24:09.539] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/toggle_on_active.png"
    [LOG 13:24:09.539] [13:24:09.539] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/toggle_on_hover.png"
    [LOG 13:24:09.539] [13:24:09.539] [space_warp/swconsoleui] [Info] registering path "space_warp/swconsoleui/swconsoleui/toggle_on_normal.png"
    [LOG 13:24:09.539] [13:24:09.539] [Space Warp] [Info] Loaded AssetBundle space_warp/swconsoleui
    [LOG 13:24:09.539] [System] Initializing Space Warp Provided Assets completed in 0.1389s.
    [LOG 13:24:09.542] [13:24:09.542] [Space Warp] [Info] Attempting to load localizations from C:\Users\Adam\Desktop\KSP2_win64\SpaceWarp\localizations
    [LOG 13:24:09.543] [13:24:09.542] [Space Warp] [Info] C:\Users\Adam\Desktop\KSP2_win64\SpaceWarp\localizations does not exist, not loading localizations.
    [LOG 13:24:09.543] [System] Initializing Space Warp Localizations completed in 0.0008s.
    [LOG 13:24:09.547] [System] Space Warp Mod Post-Initialization completed in 0.0017s.
    [LOG 13:24:09.554] [General] [State] Swapping game state! prev: [WarmUpLoading] --> new: [MainMenu]
    [LOG 13:24:09.633] Toggle: CampaignEntryToggle(Clone) changed to: True - CurActive: CampaignEntryToggle(Clone)
    [WRN 13:24:09.651] Releasing render texture that is set to be RenderTexture.active!
    [LOG 13:24:15.362] [System] Deserializing Save File Contents completed in 0.1688s.
    [LOG 13:24:15.365] [System] Starting... completed in 0.0001s.
    [LOG 13:24:15.370] [System] Loading session manager data completed in 0.0002s.
    [LOG 13:24:15.372] [System] Set Loading Optimizations completed in 0.0000s.
    [LOG 13:24:15.375] [System] Setup local player completed in 0.0003s.
    [LOG 13:24:15.391] [System] Load Session Guid completed in 0.0002s.
    [LOG 13:24:15.553] [System] Loading KSP2 mission base completed in 0.1453s.
    [LOG 13:24:15.567] [System] Load Campaign Players completed in 0.0140s.
    [LOG 13:24:15.583] [System] Load Agencies completed in 0.0127s.
    [LOG 13:24:15.588] [System] Load Fixup Player And Agency completed in 0.0003s.
    [LOG 13:24:15.604] [System] Setup OAB Part Seed Counter completed in 0.0001s.
    [LOG 13:24:15.624] [System] Unload Main Menu completed in 0.0034s.
    [LOG 13:24:15.692] [System] Validating Version Number completed in 0.0002s.
    [LOG 13:24:15.700] [System] Initializing Session Data completed in 0.0064s.
    [WRN 13:24:15.924] The referenced script on this Behaviour (Game Object '') is missing!
    [LOG 13:24:16.100] [System] Load required assets completed in 0.3547s.
    [LOG 13:24:16.117] [System] Parsing resource assets completed in 0.0097s.
    [LOG 13:24:16.122] [General] Resource Definition Database is now frozen; No new resource definitions may be added
    [LOG 13:24:16.122] [System] Freezing resource definition database completed in 0.0042s.
    [LOG 13:24:16.163] [System] Parsing procedural part assets completed in 0.0368s.
    [LOG 13:24:16.164] [General] Procedural Part Definition Database is now frozen; No new procedural part definitions may be added
    [LOG 13:24:16.164] [System] Freezing procedural part definition database completed in 0.0003s.
    [LOG 13:24:16.177] [System] Loading Kerbal Prefab Data completed in 0.0003s.
    [LOG 13:24:16.199] [System] Loading Kerbal Roster Data completed in 0.0056s.
    [LOG 13:24:16.212] [System] Loading Colony Data completed in 0.0001s.
    [LOG 13:24:16.227] [System] Setup Properties completed in 0.0003s.
    [LOG 13:24:16.253] [System] Creating Simulation completed in 0.0098s.
    [LOG 13:24:16.291] [System] Loading Celestial Body Data completed in 0.0314s.
    [WRN 13:24:16.538] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.539] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.566] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.566] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.598] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.599] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.634] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.634] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.649] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.649] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.719] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.719] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.722] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.722] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [LOG 13:24:16.742] [System] Loading Celestial Body Data completed in 0.4818s.
    [LOG 13:24:16.747] [System] Parsing interstellar universe completed in 0.0058s.
    [WRN 13:24:16.817] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:16.817] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:17.647] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:17.648] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:17.650] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:17.650] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:17.652] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:17.653] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:17.655] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:17.655] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [LOG 13:24:17.657] [System] Parsing parts text assets completed in 0.9083s.
    [LOG 13:24:17.701] [System] Creating Celestial Bodies completed in 0.0438s.
    [LOG 13:24:17.714] [Debug] [Telemetry]
    [LOG 13:24:17.715] [System] Pumping Sim Once completed in 0.0128s.
    [LOG 13:24:17.719] [Simulation] [UniverseTime] Time Scale Changed to physics:1.000, multiplier:1.000, universe:1.000
    [LOG 13:24:17.720] [System] Creating Universe completed in 0.0026s.
    [LOG 13:24:17.754] [System] Flight Observer completed in 0.0007s.
    [LOG 13:24:17.757] [PhysicsSpaceProvider]: Changing Reference Frame to Kerbin celestialFrame
    [LOG 13:24:17.781] [System] Camera Manager completed in 0.0196s.
    [WRN 13:24:17.804] Pair Map Already Contains Key: METAL BiomePhysicsMapping Table will use first instance: metal (UnityEngine.PhysicMaterial)
    [LOG 13:24:17.804] [System] Graphics Manager completed in 0.0238s.
    [LOG 13:24:17.805] Creating oceanmask texture
    [LOG 13:24:17.806] Creating ocean underland texture
    [LOG 13:24:17.824] [System] Time Warp completed in 0.0006s.
    [LOG 13:24:17.843] [System] Flight Input Manager completed in 0.0160s.
    [LOG 13:24:17.862] [System] EVA Input Manager completed in 0.0175s.
    [LOG 13:24:17.878] [System] Spatial Registry Systems completed in 0.0158s.
    [LOG 13:24:17.932] [System] Parts Manager completed in 0.0533s.
    [LOG 13:24:17.933] [System] PartsManager-SortIndexData load completed in 0.0003s.
    [LOG 13:24:18.197] [System] Action Group Manager completed in 0.2508s.
    [LOG 13:24:18.249] [System] Trip Planner completed in 0.0479s.
    [LOG 13:24:18.318] [System] Flight Report completed in 0.0688s.
    [LOG 13:24:18.334] [System] Flag Site completed in 0.0133s.
    [WRN 13:24:18.485] <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/50 to 1250/50. Use DOTween.SetTweensCapacity to set it manually at startup
    [LOG 13:24:18.497] [System] Resource Manager completed in 0.1638s.
    [LOG 13:24:18.545] [System] Kerbal Manager completed in 0.0440s.
    [LOG 13:24:18.556] [System] Aero GUI completed in 0.0103s.
    [LOG 13:24:18.557] [System] Creating ViewController completed in 0.8223s.
    [LOG 13:24:18.575] [System] Pumping Sim Once completed in 0.0014s.
    [LOG 13:24:18.595] [Debug] Loading Scaled Space Kerbol...
    [LOG 13:24:18.683] [Lighting] Adding FLIGHT lighting data: Kerbol
    [LOG 13:24:18.684] [Debug] Kerbol - Scaled-Space Load Finished. 0.0833s
    [LOG 13:24:18.686] [Debug] Loading Scaled Space Kerbin...
    [LOG 13:24:18.686] [Debug] Loading Local Space Kerbin...
    [LOG 13:24:18.924] [Lighting] Adding FLIGHT lighting data: Kerbin
    [WRN 13:24:18.924] [Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
    [LOG 13:24:18.926] [Debug] Kerbin - Scaled-Space Load Finished. 0.2333s
    [EXC 13:24:20.330] ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
    	System.Reflection.Assembly.GetTypes () (at <695d1cc93cca45069c528c15c9fdd749>:0)
    	AwesomeTechnologies.Shaders.ShaderSelector+<>c.<GetShaderControler>b__0_0 (System.Reflection.Assembly x) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	System.Linq.Enumerable+SelectManySingleSelectorIterator`2[TSource,TResult].MoveNext () (at <351e49e2a5bf4fd6beabb458ce2255f3>:0)
    	System.Linq.Enumerable+WhereSelectEnumerableIterator`2[TSource,TResult].MoveNext () (at <351e49e2a5bf4fd6beabb458ce2255f3>:0)
    	AwesomeTechnologies.Shaders.ShaderSelector.GetShaderControler (System.String shaderName) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	AwesomeTechnologies.VegetationSystem.VegetationItemModelInfo..ctor (AwesomeTechnologies.VegetationSystem.VegetationItemInfoPro vegetationItemInfo, AwesomeTechnologies.VegetationSystem.EnvironmentSettings environmentSettings, System.Collections.Generic.List`1[T] windSamplerList, System.Int32 cameraCount, AwesomeTechnologies.VegetationSystem.VegetationRenderSettings vegetationRenderSettings) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	AwesomeTechnologies.VegetationSystem.VegetationPackageProModelInfo..ctor (AwesomeTechnologies.VegetationSystem.VegetationPackagePro vegetationPackagePro, AwesomeTechnologies.VegetationSystem.EnvironmentSettings environmentSettings, System.Collections.Generic.List`1[T] windSamplerList, System.Int32 cameraCount, AwesomeTechnologies.VegetationSystem.VegetationRenderSettings vegetationRenderSettings) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupVegetationItemModels () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupVegetationSystem () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.ResourceManagement.AsyncOperations.<>c__DisplayClass57_0:<add_CompletedTypeless>b__0(AsyncOperationHandle`1)
    	DelegateList`1:Invoke(AsyncOperationHandle`1)
    	UnityEngine.AsyncOperation:InvokeCompletionEvent()
    [LOG 13:24:20.429] [Debug] Kerbin - Local-Space Load Finished. 0.9743s
    [WRN 13:24:24.195] key set on UIValueBinder "ksc_campus_astronautcomplex" but could not locate bind root
    [WRN 13:24:24.195] key set on UIValueBinder "ksc_campus_astronautcomplex" but could not locate bind root
    [WRN 13:24:24.195] key set on UIValueBinder "ksc_campus_astronautcomplex" but could not locate bind root
    [WRN 13:24:24.197] key set on UIValueBinder "ksc_campus_trackingcenter" but could not locate bind root
    [WRN 13:24:24.198] key set on UIValueBinder "ksc_campus_trackingcenter" but could not locate bind root
    [WRN 13:24:24.198] key set on UIValueBinder "ksc_campus_trackingcenter" but could not locate bind root
    [WRN 13:24:24.198] key set on UIValueBinder "ksc_campus_trainingcenter" but could not locate bind root
    [WRN 13:24:24.199] key set on UIValueBinder "ksc_campus_trainingcenter" but could not locate bind root
    [WRN 13:24:24.199] key set on UIValueBinder "ksc_campus_trainingcenter" but could not locate bind root
    [WRN 13:24:24.199] key set on UIValueBinder "ksc_campus_vab" but could not locate bind root
    [WRN 13:24:24.199] key set on UIValueBinder "ksc_campus_vab" but could not locate bind root
    [WRN 13:24:24.199] key set on UIValueBinder "ksc_campus_vab" but could not locate bind root
    [WRN 13:24:24.200] key set on UIValueBinder "ksc_campus_airtraffic" but could not locate bind root
    [WRN 13:24:24.200] key set on UIValueBinder "ksc_campus_airtraffic" but could not locate bind root
    [WRN 13:24:24.200] key set on UIValueBinder "ksc_campus_airtraffic" but could not locate bind root
    [WRN 13:24:24.200] key set on UIValueBinder "ksc_campus_researchcenter" but could not locate bind root
    [WRN 13:24:24.200] key set on UIValueBinder "ksc_campus_researchcenter" but could not locate bind root
    [WRN 13:24:24.200] key set on UIValueBinder "ksc_campus_researchcenter" but could not locate bind root
    [WRN 13:24:24.206] key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root
    [WRN 13:24:24.206] key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root
    [WRN 13:24:24.206] key set on UIValueBinder "ksc_campus_roads_runway_A" but could not locate bind root
    [WRN 13:24:24.206] key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root
    [WRN 13:24:24.206] key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root
    [WRN 13:24:24.207] key set on UIValueBinder "ksc_campus_roads_runway_B" but could not locate bind root
    [WRN 13:24:24.209] key set on UIValueBinder "LC_Flametrench" but could not locate bind root
    [WRN 13:24:24.209] key set on UIValueBinder "LC_Flametrench" but could not locate bind root
    [WRN 13:24:24.209] key set on UIValueBinder "LC_Flametrench" but could not locate bind root
    [WRN 13:24:24.211] key set on UIValueBinder "LC_Flametrench" but could not locate bind root
    [WRN 13:24:24.211] key set on UIValueBinder "LC_Flametrench" but could not locate bind root
    [WRN 13:24:24.211] key set on UIValueBinder "LC_Flametrench" but could not locate bind root
    [WRN 13:24:24.213] key set on UIValueBinder "LC_Flametrench" but could not locate bind root
    [WRN 13:24:24.213] key set on UIValueBinder "LC_Flametrench" but could not locate bind root
    [WRN 13:24:24.213] key set on UIValueBinder "LC_Flametrench" but could not locate bind root
    [WRN 13:24:24.214] key set on UIValueBinder "LC_Flametrench" but could not locate bind root
    [WRN 13:24:24.214] key set on UIValueBinder "LC_Flametrench" but could not locate bind root
    [WRN 13:24:24.215] key set on UIValueBinder "LC_Flametrench" but could not locate bind root
    [WRN 13:24:24.215] key set on UIValueBinder "ksc_campus_dock" but could not locate bind root
    [WRN 13:24:24.215] key set on UIValueBinder "ksc_campus_dock" but could not locate bind root
    [WRN 13:24:24.215] key set on UIValueBinder "ksc_campus_dock" but could not locate bind root
    [WRN 13:24:24.323] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_slab01"
    [WRN 13:24:24.323] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard"
    [WRN 13:24:24.324] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (1)"
    [WRN 13:24:24.324] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (2)"
    [WRN 13:24:24.324] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (3)"
    [WRN 13:24:24.324] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (4)"
    [WRN 13:24:24.324] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (5)"
    [WRN 13:24:24.324] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (6)"
    [WRN 13:24:24.324] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (7)"
    [WRN 13:24:24.325] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (8)"
    [WRN 13:24:24.325] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (9)"
    [WRN 13:24:24.325] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (10)"
    [WRN 13:24:24.325] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (11)"
    [WRN 13:24:24.325] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (12)"
    [WRN 13:24:24.325] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (13)"
    [WRN 13:24:24.325] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (14)"
    [WRN 13:24:24.325] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (15)"
    [WRN 13:24:24.326] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (16)"
    [WRN 13:24:24.326] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01"
    [WRN 13:24:24.326] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (1)"
    [WRN 13:24:24.326] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (2)"
    [WRN 13:24:24.326] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (3)"
    [WRN 13:24:24.326] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (4)"
    [WRN 13:24:24.326] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (5)"
    [WRN 13:24:24.327] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (6)"
    [WRN 13:24:24.327] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (7)"
    [WRN 13:24:24.327] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_building01"
    [WRN 13:24:24.327] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_roof01"
    [WRN 13:24:24.327] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_roof02"
    [WRN 13:24:24.327] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_exhaustmast01"
    [WRN 13:24:24.327] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_pipe01"
    [WRN 13:24:24.327] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_pipe01 (1)"
    [WRN 13:24:24.327] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_pipe01 (2)"
    [WRN 13:24:24.327] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01"
    [WRN 13:24:24.327] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01 (1)"
    [WRN 13:24:24.328] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01 (2)"
    [WRN 13:24:24.328] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01 (3)"
    [WRN 13:24:24.328] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (17)"
    [WRN 13:24:24.328] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (18)"
    [WRN 13:24:24.328] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (19)"
    [WRN 13:24:24.328] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (20)"
    [WRN 13:24:24.328] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (21)"
    [WRN 13:24:24.329] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (22)"
    [WRN 13:24:24.329] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_slab01"
    [WRN 13:24:24.329] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01"
    [WRN 13:24:24.329] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (1)"
    [WRN 13:24:24.329] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (2)"
    [WRN 13:24:24.329] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (3)"
    [WRN 13:24:24.329] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (4)"
    [WRN 13:24:24.330] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (5)"
    [WRN 13:24:24.330] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (6)"
    [WRN 13:24:24.330] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (7)"
    [WRN 13:24:24.330] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01"
    [WRN 13:24:24.330] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (1)"
    [WRN 13:24:24.330] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (2)"
    [WRN 13:24:24.330] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (3)"
    [WRN 13:24:24.332] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01"
    [WRN 13:24:24.332] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (1)"
    [WRN 13:24:24.332] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (2)"
    [WRN 13:24:24.332] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (3)"
    [WRN 13:24:24.332] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (4)"
    [WRN 13:24:24.332] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (5)"
    [WRN 13:24:24.333] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (6)"
    [WRN 13:24:24.333] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (7)"
    [WRN 13:24:24.333] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (8)"
    [WRN 13:24:24.333] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 01/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (9)"
    [WRN 13:24:24.333] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_slab01"
    [WRN 13:24:24.333] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard"
    [WRN 13:24:24.333] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (1)"
    [WRN 13:24:24.334] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (2)"
    [WRN 13:24:24.334] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (3)"
    [WRN 13:24:24.334] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (4)"
    [WRN 13:24:24.334] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (5)"
    [WRN 13:24:24.334] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (6)"
    [WRN 13:24:24.334] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (7)"
    [WRN 13:24:24.334] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (8)"
    [WRN 13:24:24.334] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (9)"
    [WRN 13:24:24.335] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (10)"
    [WRN 13:24:24.335] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (11)"
    [WRN 13:24:24.335] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (12)"
    [WRN 13:24:24.335] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (13)"
    [WRN 13:24:24.335] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (14)"
    [WRN 13:24:24.335] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (15)"
    [WRN 13:24:24.335] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (16)"
    [WRN 13:24:24.335] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01"
    [WRN 13:24:24.336] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (1)"
    [WRN 13:24:24.336] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (2)"
    [WRN 13:24:24.336] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (3)"
    [WRN 13:24:24.336] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (4)"
    [WRN 13:24:24.336] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (5)"
    [WRN 13:24:24.336] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (6)"
    [WRN 13:24:24.339] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (7)"
    [WRN 13:24:24.339] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_building01"
    [WRN 13:24:24.339] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_roof01"
    [WRN 13:24:24.339] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_roof02"
    [WRN 13:24:24.339] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_exhaustmast01"
    [WRN 13:24:24.340] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_pipe01"
    [WRN 13:24:24.340] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_pipe01 (1)"
    [WRN 13:24:24.340] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_pipe01 (2)"
    [WRN 13:24:24.340] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01"
    [WRN 13:24:24.340] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01 (1)"
    [WRN 13:24:24.340] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01 (2)"
    [WRN 13:24:24.340] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01 (3)"
    [WRN 13:24:24.341] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (17)"
    [WRN 13:24:24.341] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (18)"
    [WRN 13:24:24.341] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (19)"
    [WRN 13:24:24.341] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (20)"
    [WRN 13:24:24.341] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (21)"
    [WRN 13:24:24.341] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (22)"
    [WRN 13:24:24.341] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_slab01"
    [WRN 13:24:24.341] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01"
    [WRN 13:24:24.341] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (1)"
    [WRN 13:24:24.341] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (2)"
    [WRN 13:24:24.341] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (3)"
    [WRN 13:24:24.341] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (4)"
    [WRN 13:24:24.342] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (5)"
    [WRN 13:24:24.342] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (6)"
    [WRN 13:24:24.342] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (7)"
    [WRN 13:24:24.342] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01"
    [WRN 13:24:24.342] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (1)"
    [WRN 13:24:24.342] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (2)"
    [WRN 13:24:24.342] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (3)"
    [WRN 13:24:24.342] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01"
    [WRN 13:24:24.343] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (1)"
    [WRN 13:24:24.343] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (2)"
    [WRN 13:24:24.343] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (3)"
    [WRN 13:24:24.345] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (4)"
    [WRN 13:24:24.345] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (5)"
    [WRN 13:24:24.345] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (6)"
    [WRN 13:24:24.345] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (7)"
    [WRN 13:24:24.345] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (8)"
    [WRN 13:24:24.345] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 02/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (9)"
    [WRN 13:24:24.345] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_slab01"
    [WRN 13:24:24.345] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard"
    [WRN 13:24:24.346] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (1)"
    [WRN 13:24:24.346] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (2)"
    [WRN 13:24:24.346] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (3)"
    [WRN 13:24:24.346] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (4)"
    [WRN 13:24:24.346] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (5)"
    [WRN 13:24:24.346] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (6)"
    [WRN 13:24:24.346] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (7)"
    [WRN 13:24:24.346] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (8)"
    [WRN 13:24:24.347] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (9)"
    [WRN 13:24:24.347] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (10)"
    [WRN 13:24:24.347] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (11)"
    [WRN 13:24:24.347] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (12)"
    [WRN 13:24:24.347] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (13)"
    [WRN 13:24:24.347] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (14)"
    [WRN 13:24:24.347] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (15)"
    [WRN 13:24:24.348] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (16)"
    [WRN 13:24:24.348] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01"
    [WRN 13:24:24.348] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (1)"
    [WRN 13:24:24.348] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (2)"
    [WRN 13:24:24.348] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (3)"
    [WRN 13:24:24.348] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (4)"
    [WRN 13:24:24.348] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (5)"
    [WRN 13:24:24.348] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (6)"
    [WRN 13:24:24.350] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (7)"
    [WRN 13:24:24.356] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_building01"
    [WRN 13:24:24.356] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_roof01"
    [WRN 13:24:24.356] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_roof02"
    [WRN 13:24:24.357] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_exhaustmast01"
    [WRN 13:24:24.358] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_pipe01"
    [WRN 13:24:24.358] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_pipe01 (1)"
    [WRN 13:24:24.358] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_pipe01 (2)"
    [WRN 13:24:24.358] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01"
    [WRN 13:24:24.359] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01 (1)"
    [WRN 13:24:24.359] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01 (2)"
    [WRN 13:24:24.359] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01 (3)"
    [WRN 13:24:24.359] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (17)"
    [WRN 13:24:24.359] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (18)"
    [WRN 13:24:24.359] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (19)"
    [WRN 13:24:24.360] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (20)"
    [WRN 13:24:24.360] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (21)"
    [WRN 13:24:24.360] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (22)"
    [WRN 13:24:24.360] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_slab01"
    [WRN 13:24:24.360] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01"
    [WRN 13:24:24.360] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (1)"
    [WRN 13:24:24.360] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (2)"
    [WRN 13:24:24.360] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (3)"
    [WRN 13:24:24.361] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (4)"
    [WRN 13:24:24.361] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (5)"
    [WRN 13:24:24.361] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (6)"
    [WRN 13:24:24.361] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (7)"
    [WRN 13:24:24.361] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01"
    [WRN 13:24:24.361] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (1)"
    [WRN 13:24:24.361] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (2)"
    [WRN 13:24:24.361] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (3)"
    [WRN 13:24:24.362] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01"
    [WRN 13:24:24.362] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (1)"
    [WRN 13:24:24.362] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (2)"
    [WRN 13:24:24.362] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (3)"
    [WRN 13:24:24.362] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (4)"
    [WRN 13:24:24.362] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (5)"
    [WRN 13:24:24.362] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (6)"
    [WRN 13:24:24.362] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (7)"
    [WRN 13:24:24.364] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (8)"
    [WRN 13:24:24.364] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 03/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (9)"
    [WRN 13:24:24.364] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_slab01"
    [WRN 13:24:24.365] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard"
    [WRN 13:24:24.365] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (1)"
    [WRN 13:24:24.365] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (2)"
    [WRN 13:24:24.365] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (3)"
    [WRN 13:24:24.365] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (4)"
    [WRN 13:24:24.365] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (5)"
    [WRN 13:24:24.366] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (6)"
    [WRN 13:24:24.366] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (7)"
    [WRN 13:24:24.366] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (8)"
    [WRN 13:24:24.366] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (9)"
    [WRN 13:24:24.366] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (10)"
    [WRN 13:24:24.366] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (11)"
    [WRN 13:24:24.367] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (12)"
    [WRN 13:24:24.367] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (13)"
    [WRN 13:24:24.367] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (14)"
    [WRN 13:24:24.367] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (15)"
    [WRN 13:24:24.367] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (16)"
    [WRN 13:24:24.367] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01"
    [WRN 13:24:24.367] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (1)"
    [WRN 13:24:24.367] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (2)"
    [WRN 13:24:24.367] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (3)"
    [WRN 13:24:24.367] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (4)"
    [WRN 13:24:24.367] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (5)"
    [WRN 13:24:24.368] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (6)"
    [WRN 13:24:24.368] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_curb01 (7)"
    [WRN 13:24:24.368] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_building01"
    [WRN 13:24:24.368] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_roof01"
    [WRN 13:24:24.368] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_roof02"
    [WRN 13:24:24.368] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_exhaustmast01"
    [WRN 13:24:24.368] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_pipe01"
    [WRN 13:24:24.369] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_pipe01 (1)"
    [WRN 13:24:24.369] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_pipe01 (2)"
    [WRN 13:24:24.370] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01"
    [WRN 13:24:24.371] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01 (1)"
    [WRN 13:24:24.371] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01 (2)"
    [WRN 13:24:24.371] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_support01 (3)"
    [WRN 13:24:24.371] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (17)"
    [WRN 13:24:24.371] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (18)"
    [WRN 13:24:24.371] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (19)"
    [WRN 13:24:24.372] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (20)"
    [WRN 13:24:24.372] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (21)"
    [WRN 13:24:24.372] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_hypergolicfacility (1)/model/collision/col_box_bollard (22)"
    [WRN 13:24:24.372] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_slab01"
    [WRN 13:24:24.372] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01"
    [WRN 13:24:24.372] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (1)"
    [WRN 13:24:24.372] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (2)"
    [WRN 13:24:24.372] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (3)"
    [WRN 13:24:24.373] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (4)"
    [WRN 13:24:24.373] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (5)"
    [WRN 13:24:24.373] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (6)"
    [WRN 13:24:24.373] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_bollard01 (7)"
    [WRN 13:24:24.373] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01"
    [WRN 13:24:24.373] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (1)"
    [WRN 13:24:24.373] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (2)"
    [WRN 13:24:24.374] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_curb01 (3)"
    [WRN 13:24:24.374] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01"
    [WRN 13:24:24.374] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (1)"
    [WRN 13:24:24.374] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (2)"
    [WRN 13:24:24.374] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (3)"
    [WRN 13:24:24.374] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (4)"
    [WRN 13:24:24.374] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (5)"
    [WRN 13:24:24.375] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (6)"
    [WRN 13:24:24.375] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (7)"
    [WRN 13:24:24.375] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (8)"
    [WRN 13:24:24.375] BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "#PhysicsSpace/#Celestial/205b3ad4-010e-400b-b51d-15e8a1e6d4f1_Proxy/KSC - Updated(Clone)/Space Center/LaunchPad 04/ksc_launch/ksc_launch_tank_liquidoxygen/model/collision/col_box_legbase01 (9)"
    [WRN 13:24:24.399] [Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
    [WRN 13:24:24.400] [Debug] FindSimObjectByNameKey() called with null or empty name key!  Returning null!
    [LOG 13:24:24.403] [System] Spawning initial local-space body... completed in 5.8108s.
    [LOG 13:24:24.821] [System] Loading Map Core completed in 0.3523s.
    [WRN 13:24:24.863] AccordionToggle :: This DOTweenAnimation's target/GameObject is unset: the tween will not be created.
    [LOG 13:24:24.867] [System] Loading Map Systems completed in 0.3987s.
    [LOG 13:24:24.922] [System] Loading UI Assets completed in 0.0338s.
    [LOG 13:24:24.939] [System] Loading Flight Hud completed in 0.0154s.
    [LOG 13:24:24.955] [System] Loading KSC Menu completed in 0.0158s.
    [LOG 13:24:24.972] [System] Loading UI Toolkit completed in 0.0161s.
    [LOG 13:24:25.017] [System] Loading UI Manager completed in 0.1289s.
    [LOG 13:24:25.184] [System] Loading KSP2 missions completed in 0.1382s.
    [WRN 13:24:25.193] [UI] Failed to add instrument to UIFlightHud's internal tracking - any management of the instrument through the UIFlightHud API will fail
    [LOG 13:24:25.244] [System] Setting Universe State completed in 0.0001s.
    [LOG 13:24:25.273] [Flight] [Vessel][CommandEntry] speedMode changed from Orbit to Surface
    [LOG 13:24:25.344] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>e8491dba-1c22-47ff-9a77-d948289df0b6>bottom attached to Node >e1419416-81b6-460f-85b5-1b356f920fbd
    [LOG 13:24:25.345] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>e8491dba-1c22-47ff-9a77-d948289df0b6>top attached to Node >092a8b28-a7ec-438e-8ebd-da146cb7d657
    [LOG 13:24:25.345] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>e1419416-81b6-460f-85b5-1b356f920fbd>top attached to Node 046fe74d-07cd-46ef-827b-399611f97d29>e8491dba-1c22-47ff-9a77-d948289df0b6
    [LOG 13:24:25.346] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>e1419416-81b6-460f-85b5-1b356f920fbd>bottom attached to Node >bf726cb3-0b00-4e9c-8fc8-a00aba549010
    [LOG 13:24:25.346] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>bf726cb3-0b00-4e9c-8fc8-a00aba549010>bottom attached to Node >f230dfb4-4be1-4887-a157-7b1006d6fd05
    [LOG 13:24:25.346] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>bf726cb3-0b00-4e9c-8fc8-a00aba549010>top attached to Node 046fe74d-07cd-46ef-827b-399611f97d29>e1419416-81b6-460f-85b5-1b356f920fbd
    [LOG 13:24:25.346] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>f230dfb4-4be1-4887-a157-7b1006d6fd05>bottom attached to Node >3c62b3c3-2552-405b-8e9a-b9c979e3a0b5
    [LOG 13:24:25.346] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>f230dfb4-4be1-4887-a157-7b1006d6fd05>top attached to Node 046fe74d-07cd-46ef-827b-399611f97d29>bf726cb3-0b00-4e9c-8fc8-a00aba549010
    [LOG 13:24:25.347] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>b495a6ae-7a0e-424d-9245-d417ec90e054>srfAttach attached to Part 046fe74d-07cd-46ef-827b-399611f97d29 without node
    [LOG 13:24:25.347] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>e356fa02-3e3b-4b25-b569-ae5b25937517>srfAttach attached to Part 046fe74d-07cd-46ef-827b-399611f97d29 without node
    [LOG 13:24:25.347] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>3c62b3c3-2552-405b-8e9a-b9c979e3a0b5>top attached to Node 046fe74d-07cd-46ef-827b-399611f97d29>f230dfb4-4be1-4887-a157-7b1006d6fd05
    [LOG 13:24:25.347] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>3c62b3c3-2552-405b-8e9a-b9c979e3a0b5>bottom attached to Node >90826cbb-baea-4737-9d69-3d7744a39dfe
    [LOG 13:24:25.347] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>90826cbb-baea-4737-9d69-3d7744a39dfe>top attached to Node 046fe74d-07cd-46ef-827b-399611f97d29>3c62b3c3-2552-405b-8e9a-b9c979e3a0b5
    [LOG 13:24:25.347] [Simulation] Attachment Node 046fe74d-07cd-46ef-827b-399611f97d29>092a8b28-a7ec-438e-8ebd-da146cb7d657>bottom attached to Node 046fe74d-07cd-46ef-827b-399611f97d29>e8491dba-1c22-47ff-9a77-d948289df0b6
    [LOG 13:24:25.349] [Simulation] [Staging][CommandEntry]<f97d29>:  Injecting new StagingState...
    [LOG 13:24:25.357] [Flight] [Vessel][CommandEntry]<f97d29>:  speedMode changed from Surface to Orbit
    [LOG 13:24:25.358] [Flight] [Vessel][CommandEntry]<f97d29>:  altimeterMode changed from SeaLevel to GroundLevel
    [LOG 13:24:25.371] [Flight] [Vessel][CommandEntry] speedMode changed from Orbit to Surface
    [LOG 13:24:25.373] [Simulation] [Staging][CommandEntry]<c93186>:  Injecting new StagingState...
    [EXC 13:24:25.375] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIExitedMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.376] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIEnteredMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [LOG 13:24:25.376] [Flight] [Vessel][CommandEntry]<c93186>:  altimeterMode changed from SeaLevel to GroundLevel
    [LOG 13:24:25.376] [Flight] [Vessel][CommandEntry]<c93186>:  altimeterMode changed from GroundLevel to SeaLevel
    [LOG 13:24:25.377] [Flight] [Vessel][CommandEntry] speedMode changed from Orbit to Surface
    [LOG 13:24:25.378] [Simulation] [Staging][CommandEntry]<07a0e8>:  Injecting new StagingState...
    [EXC 13:24:25.378] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIExitedMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.380] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIEnteredMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [LOG 13:24:25.380] [Flight] [Vessel][CommandEntry]<07a0e8>:  altimeterMode changed from SeaLevel to GroundLevel
    [LOG 13:24:25.380] [Flight] [Vessel][CommandEntry]<07a0e8>:  altimeterMode changed from GroundLevel to SeaLevel
    [LOG 13:24:25.381] [Flight] [Vessel][CommandEntry] speedMode changed from Orbit to Surface
    [LOG 13:24:25.386] [Simulation] Attachment Node 41c605bf-0e8a-4c78-ad6c-85cc706e14d2>c68d5fda-2b49-47e9-a659-327ab36be12a>bottom attached to Node >d23cfd21-1327-4cd6-b24f-34b0da2b6b9b
    [LOG 13:24:25.386] [Simulation] Attachment Node 41c605bf-0e8a-4c78-ad6c-85cc706e14d2>d23cfd21-1327-4cd6-b24f-34b0da2b6b9b>top attached to Node 41c605bf-0e8a-4c78-ad6c-85cc706e14d2>c68d5fda-2b49-47e9-a659-327ab36be12a
    [LOG 13:24:25.387] [Simulation] Attachment Node 41c605bf-0e8a-4c78-ad6c-85cc706e14d2>d23cfd21-1327-4cd6-b24f-34b0da2b6b9b>bottom attached to Node >5bb1d580-b481-408e-bbe3-9c149dbefa22
    [LOG 13:24:25.387] [Simulation] Attachment Node 41c605bf-0e8a-4c78-ad6c-85cc706e14d2>5bb1d580-b481-408e-bbe3-9c149dbefa22>top attached to Node 41c605bf-0e8a-4c78-ad6c-85cc706e14d2>d23cfd21-1327-4cd6-b24f-34b0da2b6b9b
    [LOG 13:24:25.387] [Simulation] Attachment Node 41c605bf-0e8a-4c78-ad6c-85cc706e14d2>5bb1d580-b481-408e-bbe3-9c149dbefa22>bottom attached to Node >8ff5548f-a5d5-4980-8fe2-30d59f4f5874
    [LOG 13:24:25.387] [Simulation] Attachment Node 41c605bf-0e8a-4c78-ad6c-85cc706e14d2>8ff5548f-a5d5-4980-8fe2-30d59f4f5874>top attached to Node 41c605bf-0e8a-4c78-ad6c-85cc706e14d2>5bb1d580-b481-408e-bbe3-9c149dbefa22
    [LOG 13:24:25.387] [Simulation] [Staging][CommandEntry]<6e14d2>:  Injecting new StagingState...
    [EXC 13:24:25.388] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIExitedMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.388] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIEnteredMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [LOG 13:24:25.389] [Flight] [Vessel][CommandEntry]<6e14d2>:  speedMode changed from Surface to Orbit
    [LOG 13:24:25.389] [Flight] [Vessel][CommandEntry] speedMode changed from Orbit to Surface
    [LOG 13:24:25.406] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>c90dde81-cdd8-4218-bb28-df8dd6ec03e6>top attached to Node >5c25968c-9f49-4394-b515-47d187e6e597
    [LOG 13:24:25.406] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>c90dde81-cdd8-4218-bb28-df8dd6ec03e6>bottom attached to Node >143f7430-321f-4b83-877d-bf8d0314c26a
    [LOG 13:24:25.409] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>5c25968c-9f49-4394-b515-47d187e6e597>bottom attached to Node a7b07a05-3aef-466b-9010-593d67f61d8d>c90dde81-cdd8-4218-bb28-df8dd6ec03e6
    [LOG 13:24:25.409] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>5c25968c-9f49-4394-b515-47d187e6e597>top attached to Node >25386894-b901-4cd6-a66d-09c95e3deece
    [LOG 13:24:25.409] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>25386894-b901-4cd6-a66d-09c95e3deece>bottom attached to Node a7b07a05-3aef-466b-9010-593d67f61d8d>5c25968c-9f49-4394-b515-47d187e6e597
    [LOG 13:24:25.409] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>143f7430-321f-4b83-877d-bf8d0314c26a>bottom attached to Node >2876ef09-0aaf-40ff-8a63-757f16182ad3
    [LOG 13:24:25.409] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>143f7430-321f-4b83-877d-bf8d0314c26a>top attached to Node a7b07a05-3aef-466b-9010-593d67f61d8d>c90dde81-cdd8-4218-bb28-df8dd6ec03e6
    [LOG 13:24:25.409] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>2876ef09-0aaf-40ff-8a63-757f16182ad3>bottom attached to Node >a8e508f9-12d7-4ef1-8c99-64cbcb8fef6e
    [LOG 13:24:25.410] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>2876ef09-0aaf-40ff-8a63-757f16182ad3>top attached to Node a7b07a05-3aef-466b-9010-593d67f61d8d>143f7430-321f-4b83-877d-bf8d0314c26a
    [LOG 13:24:25.410] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>429acc80-46bd-45f1-a231-ba235082f332>srfAttach attached to Part a7b07a05-3aef-466b-9010-593d67f61d8d without node
    [LOG 13:24:25.410] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>a3e1d242-11d2-4739-801b-6d30e1761e84>srfAttach attached to Part a7b07a05-3aef-466b-9010-593d67f61d8d without node
    [LOG 13:24:25.410] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>a8e508f9-12d7-4ef1-8c99-64cbcb8fef6e>top attached to Node a7b07a05-3aef-466b-9010-593d67f61d8d>2876ef09-0aaf-40ff-8a63-757f16182ad3
    [LOG 13:24:25.410] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>a8e508f9-12d7-4ef1-8c99-64cbcb8fef6e>bottom attached to Node >03293d31-8e6a-4891-a3a3-82048b51f764
    [LOG 13:24:25.411] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>dfa46235-491a-4568-af70-96674db2b3f1>srfAttach attached to Part a7b07a05-3aef-466b-9010-593d67f61d8d without node
    [LOG 13:24:25.411] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>fa3b3b7a-a3ef-4a9a-b197-0208a4ea1e33>srfAttach attached to Part a7b07a05-3aef-466b-9010-593d67f61d8d without node
    [LOG 13:24:25.411] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>459a995f-824b-4057-a7b0-f585653f25f5>srfAttach attached to Part a7b07a05-3aef-466b-9010-593d67f61d8d without node
    [LOG 13:24:25.411] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>b4a318de-9806-491a-a606-3634e8747960>srfAttach attached to Part a7b07a05-3aef-466b-9010-593d67f61d8d without node
    [LOG 13:24:25.411] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>c81ded6b-2284-4cc2-84aa-006a2829a8a2>srfAttach attached to Part a7b07a05-3aef-466b-9010-593d67f61d8d without node
    [LOG 13:24:25.412] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>7fd21aaa-8a0b-4c55-a3ab-d6f4e334a67b>srfAttach attached to Part a7b07a05-3aef-466b-9010-593d67f61d8d without node
    [LOG 13:24:25.412] [Simulation] Attachment Node a7b07a05-3aef-466b-9010-593d67f61d8d>03293d31-8e6a-4891-a3a3-82048b51f764>top attached to Node a7b07a05-3aef-466b-9010-593d67f61d8d>a8e508f9-12d7-4ef1-8c99-64cbcb8fef6e
    [LOG 13:24:25.412] [Simulation] [Staging][CommandEntry]<f61d8d>:  Injecting new StagingState...
    [EXC 13:24:25.413] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIExitedMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.413] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIEnteredMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [LOG 13:24:25.414] [Flight] [Vessel][CommandEntry]<f61d8d>:  speedMode changed from Surface to Orbit
    [LOG 13:24:25.414] [Flight] [Vessel][CommandEntry]<f61d8d>:  altimeterMode changed from SeaLevel to GroundLevel
    [LOG 13:24:25.415] [Flight] [Vessel][CommandEntry] speedMode changed from Orbit to Surface
    [LOG 13:24:25.416] [Simulation] [Staging][CommandEntry]<1b3b32>:  Injecting new StagingState...
    [EXC 13:24:25.416] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIExitedMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.417] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIExitedMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.417] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIEnteredMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.418] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIEnteredMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [LOG 13:24:25.418] [Flight] [Vessel][CommandEntry]<1b3b32>:  altimeterMode changed from SeaLevel to GroundLevel
    [LOG 13:24:25.419] [Flight] [Vessel][CommandEntry]<1b3b32>:  altimeterMode changed from GroundLevel to SeaLevel
    [LOG 13:24:25.419] [Flight] [Vessel][CommandEntry] speedMode changed from Orbit to Surface
    [LOG 13:24:25.420] [Simulation] [Staging][CommandEntry]<8fc68b>:  Injecting new StagingState...
    [EXC 13:24:25.421] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIExitedMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.421] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIExitedMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.422] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIEnteredMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.423] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIEnteredMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [LOG 13:24:25.423] [Flight] [Vessel][CommandEntry]<8fc68b>:  altimeterMode changed from SeaLevel to GroundLevel
    [LOG 13:24:25.423] [Flight] [Vessel][CommandEntry]<8fc68b>:  altimeterMode changed from GroundLevel to SeaLevel
    [LOG 13:24:25.424] [Flight] [Vessel][CommandEntry] speedMode changed from Orbit to Surface
    [LOG 13:24:25.425] [Simulation] [Staging][CommandEntry]<ac5fe6>:  Injecting new StagingState...
    [EXC 13:24:25.425] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIExitedMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.426] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIExitedMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.427] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIEnteredMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [EXC 13:24:25.427] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.ManeuverPlanComponent.UpdateNodeDetails (KSP.Sim.Maneuver.ManeuverNodeData node) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.ManeuverPlanComponent.SOIChanged (KSP.Messages.MessageCenterMessage msg) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Messages.MessageCenter.Publish (System.Type type, KSP.Messages.MessageCenterMessage message) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.Debug:LogException(Exception)
    	KSP.Messages.MessageCenter:Publish(Type, MessageCenterMessage)
    	KSP.Messages.MessageCenter:Publish(SOIEnteredMessage)
    	KSP.Sim.impl.VesselComponent:set_mainBody(CelestialBodyComponent)
    	KSP.Sim.impl.VesselComponent:OrbiterReferenceBodyChange(OrbiterComponent, CelestialBodyComponent)
    	KSP.Sim.impl.OrbiterComponent:UpdateFromStateVectors(Position, Velocity)
    	KSP.Sim.impl.RigidbodyComponent:SetState(Object, ISimulationModelMap)
    	KSP.Sim.impl.SpaceSimulation:SyncVesselToLocation(VesselComponent, SerializedLocation)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObjectInternal(SerializedAssembly, String, Byte, Byte, UInt64, String)
    	KSP.Sim.impl.SpaceSimulation:CreateVesselSimObject(SerializedAssembly, String, Byte, Byte)
    	KSP.Game.Load.CreateVesselsFlowAction:DoAction(Action, Action`1)
    	KSP.Game.Flow.FlowAction:Do(Action`1, Action`2)
    	KSP.Game.Flow.SequentialFlow:NextFlowAction()
    	KSP.Game.Flow.SequentialFlow:Update()
    [LOG 13:24:25.428] [Flight] [Vessel][CommandEntry]<ac5fe6>:  altimeterMode changed from SeaLevel to GroundLevel
    [LOG 13:24:25.428] [Flight] [Vessel][CommandEntry]<ac5fe6>:  altimeterMode changed from GroundLevel to SeaLevel
    [LOG 13:24:25.429] [System] Creating Vessel completed in 0.1572s.
    [LOG 13:24:25.494] [General] [State] Swapping game state! prev: [MainMenu] --> new: [Loading]
    [LOG 13:24:25.498] [General] [State] Swapping game state! prev: [Loading] --> new: [KerbalSpaceCenter]
    [LOG 13:24:25.500] [Camera] Setting camera to ID Flight
    [LOG 13:24:25.510] [System] Set Active Vessel for Local Player completed in 0.0173s.
    [LOG 13:24:25.579] [PhysicsSpaceProvider]: Changing Reference Frame to Kerbin bodyFrame
    [LOG 13:24:25.590] [System] Loading Travel Log Data completed in 0.0021s.
    [LOG 13:24:25.794] [System] Pumping Sim Once completed in 0.0361s.
    [LOG 13:24:25.811] [System] Loading dashboard for the user completed in 0.0004s.
    [LOG 13:24:25.827] [Camera] Setting camera to ID Flight
    [LOG 13:24:25.827] [System] Setting Camera State completed in 0.0007s.
    [LOG 13:24:25.846] [System] Starting Sim completed in 0.0001s.
    [LOG 13:24:25.875] [Debug] Observer Reference Body difference detected. Observer: Kerbin, Loaded:NULL
    [LOG 13:24:25.875] [Debug] Loading Scaled Space Mun...
    [LOG 13:24:25.875] [Debug] Loading Scaled Space Minmus...
    [LOG 13:24:25.882] [System] Pumping Sim Once completed in 0.0014s.
    [LOG 13:24:25.903] [System] Applying flight control state completed in 0.0002s.
    [LOG 13:24:25.954] [Lighting] Adding FLIGHT lighting data: Mun
    [LOG 13:24:25.954] [Debug] Mun - Scaled-Space Load Finished. 0.0872s
    [LOG 13:24:26.020] [Lighting] Adding FLIGHT lighting data: Minmus
    [LOG 13:24:26.021] [Debug] Minmus - Scaled-Space Load Finished. 0.1530s
    [WRN 13:24:26.076] [Debug] Could not find type with the name 'LaunchClamp' in KSP Assembly
    [WRN 13:24:26.077] [Debug] Could not find type with the name 'ModuleGenerator' in KSP Assembly
    [LOG 13:24:26.093] [System] Property [isVisible] already found in context!
    [LOG 13:24:26.094] [General] Execution Priority marked Dirty
    [LOG 13:24:26.094] [System] Property [isVisible] already found in context!
    [LOG 13:24:26.095] [General] Execution Priority marked Dirty
    [LOG 13:24:26.095] [System] Property [isVisible] already found in context!
    [LOG 13:24:26.095] [General] Execution Priority marked Dirty
    [LOG 13:24:26.095] [System] Property [isVisible] already found in context!
    [LOG 13:24:26.096] [General] Execution Priority marked Dirty
    [LOG 13:24:26.096] [System] Property [isVisible] already found in context!
    [LOG 13:24:26.096] [General] Execution Priority marked Dirty
    [LOG 13:24:26.101] [Debug] Destroying all Joints
    [LOG 13:24:26.104] [Debug] Destroying all Joints
    [LOG 13:24:26.105] [Debug] Destroying all Joints
    [LOG 13:24:26.108] [Physics] Couldn't find override drag cube or drag module data to calculate bounds for buoyant part 'launchclamp_3v_ground'. Make sure Part has a drag module and/or an override cube if desired
    [LOG 13:24:26.108] [Physics] Couldn't find override drag cube or drag module data to calculate bounds for buoyant part 'launchclamp_3v_ground'. Make sure Part has a drag module and/or an override cube if desired
    [LOG 13:24:26.108] [Physics] Couldn't find override drag cube or drag module data to calculate bounds for buoyant part 'launchclamp_3v_ground'. Make sure Part has a drag module and/or an override cube if desired
    [LOG 13:24:26.108] [Physics] Couldn't find override drag cube or drag module data to calculate bounds for buoyant part 'launchclamp_3v_ground'. Make sure Part has a drag module and/or an override cube if desired
    [LOG 13:24:26.108] [Physics] Couldn't find override drag cube or drag module data to calculate bounds for buoyant part 'launchclamp_3v_ground'. Make sure Part has a drag module and/or an override cube if desired
    [LOG 13:24:26.127] [Physics] UnpackPhysX called on partOwner of '6fe08878-6ce8-4339-aa13-8bc14b07a0e8'
    [LOG 13:24:26.130] [Physics] UnpackPhysX called on partOwner of '5e0b2945-5dcf-4c0f-80eb-c14662c93186'
    [LOG 13:24:26.155] [System] Applying legacy module data to vessel parts completed in 0.2396s.
    [LOG 13:24:26.171] [System] Load Planted Flags completed in 0.0001s.
    [LOG 13:24:26.185] [System] Load Done completed in 0.0002s.
    [LOG 13:24:26.213] [System] Set Loading Optimizations completed in 0.0080s.
    [LOG 13:24:26.227] [System] Ending... completed in 0.0001s.
    [LOG 13:24:26.250] [Debug] [SaveLoadManager]: Loading succeeded [11.06s].
    [EXC 13:24:26.518] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.KerbalBehavior.OnDestroy () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [WRN 13:24:28.913] The referenced script on this Behaviour (Game Object '') is missing!
    [WRN 13:24:28.924] The referenced script (Unknown) on this Behaviour is missing!
    [WRN 13:24:29.023] The referenced script on this Behaviour (Game Object 'OAB') is missing!
    [WRN 13:24:30.132] The referenced script (KSP.OAB.OABPrefabCreator) on this Behaviour is missing!
    [WRN 13:24:30.132] The referenced script on this Behaviour (Game Object 'OAB') is missing!
    [WRN 13:24:30.133] The referenced script on this Behaviour (Game Object 'OAB') is missing!
    [WRN 13:24:30.165] [UI] IndicatorProvider the tag: OABSort , has already been registered, it will not be registered again
    [WRN 13:24:30.165] [UI] IndicatorProvider the tag: OAB-PartsPicker-SortDropdown , has already been registered, it will not be registered again
    [WRN 13:24:30.245] [Debug] Could not find type with the name 'ModuleLiftingSurface' in KSP Assembly
    [WRN 13:24:30.290] [Debug] Could not find type with the name 'ModuleAnimateHeat' in KSP Assembly
    [WRN 13:24:30.500] [Debug] Could not find type with the name 'ModuleLinkedMesh' in KSP Assembly
    [WRN 13:24:30.501] [Debug] Could not find type with the name 'ModuleStrut' in KSP Assembly
    [WRN 13:24:30.515] [Debug] Could not find type with the name 'ModuleDeployableSolarPanel' in KSP Assembly
    [LOG 13:24:30.586] [VAB] Changed current tool to KSP.OAB.ObjectAssemblyPlacementTool
    [LOG 13:24:30.612] [General] [State] Swapping game state! prev: [KerbalSpaceCenter] --> new: [VehicleAssemblyBuilder]
    [LOG 13:24:30.612] [Camera] Setting camera to ID None
    [LOG 13:24:30.688] [Debug] Destroying all Joints
    [LOG 13:24:30.688] [Debug] Destroying all Joints
    [WRN 13:24:30.806] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
    [WRN 13:24:36.760] <color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 1250/50 to 3125/50. Use DOTween.SetTweensCapacity to set it manually at startup
    [WRN 13:24:36.764] Releasing render texture that is set to be RenderTexture.active!
    [WRN 13:24:36.780] Releasing render texture that is set to be RenderTexture.active!
    [WRN 13:24:36.809] Releasing render texture that is set to be RenderTexture.active!
    [WRN 13:24:36.824] Releasing render texture that is set to be RenderTexture.active!
    [WRN 13:24:36.840] Releasing render texture that is set to be RenderTexture.active!
    [LOG 13:24:37.785] Toggle: OABSaveFileEntry(Clone) changed to: True - CurActive: OABSaveFileEntry(Clone)
    [LOG 13:24:38.871] [VAB] Loading entry named Adam Plane 1
    [LOG 13:24:39.067] [VAB] New stage created at index 0 vessel staging index 1
    [LOG 13:24:39.097] [VAB] New stage created at index 1 vessel staging index 2
    [LOG 13:24:39.103] [VAB] New stage created at index 2 vessel staging index 3
    [LOG 13:24:39.113] [VAB] New stage created at index 3 vessel staging index 4
    [EXC 13:24:39.186] UnityException: Transform child out of bounds
    	KSP.OAB.ObjectAssemblyUIEngineeringReport+<ProcessUpdate>d__19.MoveNext () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <25a85da7c6f04932b86e339dfd12957d>:0)
    [LOG 13:24:39.210] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.213] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.214] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.288] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.289] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.395] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.411] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.411] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.439] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.439] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.445] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.445] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.458] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.458] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.460] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.460] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.471] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.471] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.485] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.485] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.507] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.591] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.591] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.627] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.637] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.686] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.705] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.729] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.753] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.753] [System] Property [isVisible] already found in context!
    [LOG 13:24:39.754] [System] Property [isVisible] already found in context!
    [EXC 13:24:39.911] ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
    	System.Reflection.Assembly.GetTypes () (at <695d1cc93cca45069c528c15c9fdd749>:0)
    	KSP.Messages.PropertyDiscovery..cctor () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	Rethrow as TypeInitializationException: The type initializer for 'KSP.Messages.PropertyDiscovery' threw an exception.
    	KSP.Messages.SelectedDiscoverableProperty.GetStoredType () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem+OffsetSliderData.SetSliderValue (System.Single newValue, System.Boolean silent) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem+OffsetSliderData.ResetSliderToStart () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.SetSliderToMatchInitialPosition (KSP.Animation.OffsetSliderSystem+OffsetSliderData offsetSliderData) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.InitializeTargetData () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.Initialize () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.SetTargetDynamicMesh (UnityEngine.GameObject newDynamicMesh) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.HandleDirtyDynamicMeshInstance () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.Update () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:39.913] ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
    	System.Reflection.Assembly.GetTypes () (at <695d1cc93cca45069c528c15c9fdd749>:0)
    	KSP.Messages.PropertyDiscovery..cctor () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	Rethrow as TypeInitializationException: The type initializer for 'KSP.Messages.PropertyDiscovery' threw an exception.
    	KSP.Messages.SelectedDiscoverableProperty.GetStoredType () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem+OffsetSliderData.SetSliderValue (System.Single newValue, System.Boolean silent) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem+OffsetSliderData.ResetSliderToStart () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.SetSliderToMatchInitialPosition (KSP.Animation.OffsetSliderSystem+OffsetSliderData offsetSliderData) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.InitializeTargetData () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.Initialize () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.SetTargetDynamicMesh (UnityEngine.GameObject newDynamicMesh) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.HandleDirtyDynamicMeshInstance () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.Update () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:39.922] ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
    	System.Reflection.Assembly.GetTypes () (at <695d1cc93cca45069c528c15c9fdd749>:0)
    	KSP.Messages.PropertyDiscovery..cctor () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	Rethrow as TypeInitializationException: The type initializer for 'KSP.Messages.PropertyDiscovery' threw an exception.
    	KSP.Messages.SelectedDiscoverableProperty.GetStoredType () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem+OffsetSliderData.SetSliderValue (System.Single newValue, System.Boolean silent) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem+OffsetSliderData.ResetSliderToStart () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.SetSliderToMatchInitialPosition (KSP.Animation.OffsetSliderSystem+OffsetSliderData offsetSliderData) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.InitializeTargetData () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.Initialize () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.SetTargetDynamicMesh (UnityEngine.GameObject newDynamicMesh) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.HandleDirtyDynamicMeshInstance () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.Update () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:39.923] ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
    	System.Reflection.Assembly.GetTypes () (at <695d1cc93cca45069c528c15c9fdd749>:0)
    	KSP.Messages.PropertyDiscovery..cctor () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	Rethrow as TypeInitializationException: The type initializer for 'KSP.Messages.PropertyDiscovery' threw an exception.
    	KSP.Messages.SelectedDiscoverableProperty.GetStoredType () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem+OffsetSliderData.SetSliderValue (System.Single newValue, System.Boolean silent) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem+OffsetSliderData.ResetSliderToStart () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.SetSliderToMatchInitialPosition (KSP.Animation.OffsetSliderSystem+OffsetSliderData offsetSliderData) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.InitializeTargetData () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.Initialize () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.SetTargetDynamicMesh (UnityEngine.GameObject newDynamicMesh) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.HandleDirtyDynamicMeshInstance () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.Update () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [WRN 13:24:39.939] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:39.940] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [WRN 13:24:39.940] [Debug] (SetMaterialFresnelValueByColor) failed to find fresnel parameter named _FresnelScale in shader named KSP2/Standard Character (old)
    [ERR 13:24:45.644] [Events] Error attempting to use MessageDiscovery utility: not initialized!
    
    [WRN 13:24:46.053] (TryToLocalizeToolTipString) failed to localize --> VAB/Tooltip/t
    [WRN 13:24:46.071] (TryToLocalizeToolTipString) failed to localize --> VAB/Tooltip/t
    [WRN 13:24:46.072] (TryToLocalizeToolTipString) failed to localize --> VAB/Tooltip/t
    [EXC 13:24:47.274] ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
    	System.Reflection.Assembly.GetTypes () (at <695d1cc93cca45069c528c15c9fdd749>:0)
    	KSP.Messages.PropertyDiscovery..cctor () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	Rethrow as TypeInitializationException: The type initializer for 'KSP.Messages.PropertyDiscovery' threw an exception.
    	KSP.Messages.SelectedDiscoverableProperty.GetStoredType () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem+OffsetSliderData.SetSliderValue (System.Single newValue, System.Boolean silent) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem+OffsetSliderData.ResetSliderToStart () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.SetSliderToMatchInitialPosition (KSP.Animation.OffsetSliderSystem+OffsetSliderData offsetSliderData) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.InitializeTargetData () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Animation.OffsetSliderSystem.Initialize () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.SetTargetDynamicMesh (UnityEngine.GameObject newDynamicMesh) (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.HandleDirtyDynamicMeshInstance () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.OAB.ProcedurallyEditablePart.Update () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [WRN 13:24:56.209] No "" Action Bound on UIAction_Void_Button "KSP2DialogButton(Clone)"
    [ERR 13:24:56.845] Releasing render texture that is set as Camera.targetTexture!
    
    [ERR 13:24:56.846] Releasing render texture that is set as Camera.targetTexture!
    
    [ERR 13:24:56.846] Releasing render texture that is set as Camera.targetTexture!
    
    [ERR 13:24:56.846] Releasing render texture that is set as Camera.targetTexture!
    
    [LOG 13:24:56.856] [Lighting] Removing CelestialBody Flight: Kerbol
    [LOG 13:24:56.857] [Lighting] Removing CelestialBody Flight: Kerbin
    [LOG 13:24:56.857] [Lighting] Removing CelestialBody Flight: Mun
    [LOG 13:24:56.860] [Lighting] Removing CelestialBody Flight: Minmus
    [LOG 13:24:56.860] [Graphics] Removing All CelestialBody Map Lights
    [LOG 13:24:57.139] [ProceduralPart Mass Modifier] Part:stabilizer_2v_procedural_heavy(Clone) Volume:0 Base Mass:0.1 Density:0.13125
    [EXC 13:24:57.231] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Sim.impl.KerbalBehavior.DeinitializeLocomotionHandlers () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.Sim.impl.KerbalBehavior.OnDestroy () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.239] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.LaunchSystems.LaunchPadController.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.239] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.LaunchSystems.LaunchPadController.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.245] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.245] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.246] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.246] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.247] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.247] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.247] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.LaunchSystems.LaunchPadController.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.247] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.248] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.248] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.248] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.248] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.249] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.249] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.LaunchSystems.LaunchPadController.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.249] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.249] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.249] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.250] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.250] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.250] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.250] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.LaunchSystems.LaunchPadController.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.251] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.251] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.251] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.251] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.252] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.252] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.Timeline.CFXSCueConsumerComponent.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [EXC 13:24:57.252] NullReferenceException: Object reference not set to an instance of an object
    	KSP.Game.KerbalMonoBehaviour.get_Messages () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    	KSP.FX.LaunchSystems.LaunchPadController.OnDisable () (at <18c8ac70e67e45869b306b95b90ea034>:0)
    [WRN 13:24:57.262] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    [WRN 13:24:57.262] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    [WRN 13:24:57.262] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    [WRN 13:24:57.262] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    [WRN 13:24:57.263] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    [WRN 13:24:57.263] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    [WRN 13:24:57.263] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    [WRN 13:24:57.263] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    [WRN 13:24:57.263] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    [WRN 13:24:57.263] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    [WRN 13:24:57.263] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    [WRN 13:24:57.263] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    [WRN 13:24:57.263] Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15)
    

     

  12. I've been prototyping some functionality tonight for the LVD user interface.  For some time now I've wanted to have the ability to resize various elements of the LVD main interface through the use of mouse click and drag.  Unfortunately, while The MathWorks has a slick grid layout system for their UIs, they lack this particular functionality and despite my insistence over the years, they have not yet implemented it natively.  I had some inspiration tonight and sat down to implement it.  I think I have what is basically a working prototype of the functionality, though it's only in a test UI window and not LVD itself.  I wanted to keep it generic so I can implement it easily in other KSPTOT UIs in the future if I desire.

    This will necessitate some internal MATLAB functionality that became available in R2022b, and since we're on R2022a for KSPTOT now, I expect that we'll move to R2023a whenever that releases in the near future. 

    It's pretty slick and I'm excited to get it implemented in KSPTOT soon.  I hope you all enjoy it and it makes your time with KSPTOT more enjoyable. :)

    L2uaRu9.gif

  13. With the upcoming early access release of KSP 2, I just wanted set expectations regarding KSPTOT integration.  First, it's going to be some time before I release a KSPTOTConnect plugin for KSP 2.  I'm going to have to start mostly from scratch, release C#, and relearn the KSP 2 API.  I don't have an estimate right now but I'll keep you all in the loop when I do.

    Second, I'm probably only going to support the functionality which builds bodies.ini files from KSP, the functionality to pull orbits from KSP, and the ability to upload maneuvers.  I know there's some other functionality in KSPTOTConnect but I'm probably not going to implement, for example, the RTS stuff.  I don't think many people use it and I don't have a ton of time to work on it.  Perhaps in the future I'll dig into that, but at least for now, this is the plan going forward.

    Any thoughts or questions? :)

  14. Just now, Regor said:

    I realise this has been asked before, but it was only done quite a few years ago - if development on this is still active, would it be possible to utilise GPU acceleration for the optimiser, such as OpenCL? Especially when the population and iteration numbers have been set to high values, it'd cut down a significant amount of time.

    Hey there!

    Yes, development on KSPTOT is still active.  I don't have any major things I'm working on now, but a lot of that is just other things going on in life. 

    Unfortunately, there are some incompatibilities that prevent me from allowing GPU compute in KSPTOT.  First and foremost, MATLAB only supports CUDA, so it's not possible to use OpenCL.  Second, the way the trajectory propagation code is put together doesn't really support GPU compute in general, since it's mostly object oriented work.  And third, I'm not actually convinced that CPU compute would speed up trajectory optimization, since optimization problems aren't really massively parallel in the same way that linear algebra can be.

    I hope that helps!  Let me know if you have any thoughts about this or any other questions. :)

  15. 2 minutes ago, Horizons Aerospace said:

    211123978-3d2a3f0e-9092-4445-9226-f11396

    So it looks like you're in year 33 in game but the trajectory solution you have is in year 41.  I would expect to see a very long wait until the burn because of that. 

    The other thing you could be experiencing is that KSPTOT can use two time systems: Earth time and Kerbin time.  You might have those set to different things between KSP and KSPTOT.

  16. 2 minutes ago, Horizons Aerospace said:

    I'm experiencing what seems to be a bug, but also seems incredibly unlikely to actually be a bug. When I generate a trajectory, the time listed in seconds for the maneuver seems to be wrong.

     211122022-4c686f11-77c3-40f5-b776-a69ea0

    Here it displays it as year 41,

    211122636-e07584ae-44f6-4869-b51e-451ee7

    But after uploading the maneuver, it displays a year significantly later. Am I doing something wrong?

    Can you take a screenshot of the maneuver upload display dialog box?

  17. Hi everyone,

    This evening I'm releasing KSPTOT v1.6.10 pre-release 3.  Here's the change log for this pre-release:

    • MFMS: Implemented cancel button for the MFMS multi-run mode progress dialog box.
    • MFMS: MFMS now computes departure delta-v for the objective function instead of departure C3 energy. 
    • LVD: Fixed a bug in the Set Kinematic State action where you couldn't use the set date/time UI.
    • LVD: Implemented NOMAD 4.3.1 optimizer and removed NOMAD 3.9 optimizer.
    • LVD: Main UI orbit display labels can now have their reference frame and element set configurable.
    • LVD: NOMAD optimizer now can make use of the NOMAD surrogate library.  See NOMAD optimizer options.
    • LVD: Limited time slider updates to 20 Hz for smoothness.
    • A number of bug fixes, both reported and not.

    Please let me know if you find any bugs or have any questions.  Happy orbiting!

  18. 4 hours ago, akyyy said:

    Error message

    "Index exceeds the number of array elements. Index must not exceed 1."

     

    Thanks for the report.  Can you clarify what you were doing when the error occurred?  I tried to walk through what I think are the steps you took and I couldn't reproduce the issue.  Thanks!

    On 12/27/2022 at 10:39 AM, vitorboschi said:

    @Arrowstar Thanks!

    I've seen this error log being generated when I try to add the "Set Kinematic State" event, which might be related to it not being added to the list afterwards:

    Nonfinite endpoints or increment for colon operator in index.
    
    Error in lvd_EditActionSetKinematicStateGUI_App/populateGUI (line 284)
    
    Error in lvd_EditActionSetKinematicStateGUI_App/lvd_EditActionSetKinematicStateGUI_OpeningFcn (line 1357)
    
    Error in lvd_EditActionSetKinematicStateGUI_App>@(app)lvd_EditActionSetKinematicStateGUI_OpeningFcn(app,varargin{:}) (line 4540)
    
    Error in appdesigner.internal.service.AppManagementService/runStartupFcn (line 103)
    
    Error in matlab.apps.AppBase/runStartupFcn (line 69)
    
    Error in lvd_EditActionSetKinematicStateGUI_App (line 4540)
    
    Error in SetKinematicStateAction.openEditActionUI (line 443)
    
    Error in lvd_editEventGUI_App/addActionButton_Callback (line 427)
    
    Error in appdesigner.internal.service.AppManagementService/executeCallback (line 138)
    
    Error in matlab.apps.AppBase>@(source,event)executeCallback(appdesigner.internal.service.AppManagementService.instance(),app,callback,requiresEventData,event) (line 63)
    
    Error in matlab.ui.internal.controller.uicontrol.UicontrolRedirectStrategy/executeCallback (line 231)
    
    Error in matlab.ui.internal.controller.uicontrol.PushButtonRedirectStrategy/handleCallbackFired (line 13)
    
    Error in matlab.ui.internal.controller.uicontrol.PushButtonRedirectStrategy>@(varargin)obj.handleCallbackFired(varargin{:}) (line 19)
    
    Error using matlab.ui.control.internal.controller.ComponentController/executeUserCallback
    Error while evaluating Button PrivateButtonPushedFcn.
    

    I found and fixed this issue.  Fix will be in the next v1.6.10 pre-release.

  19. In other news, a few other improvements will be coming to v1.6.10 PR3.  First, I've upgraded the NOMAD solver in LVD to v4.3.1.  There should be some nice performance improvements in there.  Second, I implemented the ability to change the reference frame and element set of the two orbit displays on the main LVD UI.  Simply right click the display text to get the option to change things. 

  20. 17 hours ago, akyyy said:

    Tried the Duna again, basic KSP, clean install.

    I think it worked.

    Now I tried the other tutorial.
    Kerbin to Laythe - Mission Architect Tutorial

    I'm already stuck at the starting.Dates do not match.
     

      Hide contents

     

     

    WB1ejrG.jpg

     

    X2uUpRB.jpg

    0ukNhnk.jpg

     

    I wouldn't worry about the dates being too different actually.  There are tons of solutions for the Kerbin-Jool transfer you're looking at.  As long as you have a good one, it'll work out fine.

    For what it's worth, I'd use Launch Vehicle Designer instead of Mission Architect at this point.  Despite the name, LVD is far more fully featured and is the code I'm actively maintaining at this point.  Let me know if you have any questions. :) 

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