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whyterabbit1987

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    Bottle Rocketeer
  1. I haven't done any modeling in ksp so I'm not familiar with the files used. However if you can get the files back into blender you can 3d print them. If you have cad skills you could design them to hold magnets to hold the pieces together like lego or just piece your rocket together in blender. I think cubeX offers cloud 3D printing. Of course I'm certain squad reserves the rights to their models so without their permission I don't suggest this.
  2. Good luck getting the rights for the game but it would be awesome if after completing the flight tutorial the first launch was accompanied by Magic Carpet Ride. http://www.youtube.com/watch?v=GhSgjAV6XyI
  3. Well everyone, its done the Mars rover Curiosity is on the ground and has sent back its first imagery. KSP style engineering gets two thumbs up tonight.
  4. The more you know, thanks sal_vager and wikipedia. On another note as of this post its 14 hours 10 minutes until it lands. Here is a countdown http://mycountdown.org/fullpage.php?cp3_Hex=0F0200&cp2_Hex=512C8C&cp1_Hex=F9F9FF&ham=0&img=&hbg=0&hfg=0&sid=0&fwdt=200&lab=1&text1=Curiosity%20landing%20on%20Mars&text2=Curiosity%20landing%20on%20Mars&group=My%20Countdown&countdown=My%20Countdown&widget_number=3010&event_time=1344230100&timezone=UTC
  5. I believe the Voyager probes were the same style of nuclear power, im sure there were more I just do not know what they are.
  6. Im not saying they would be, just that its an incredible bit of engineering.
  7. If it makes you feel better the descent imagery is being recorded far from live but it will show a hell of a ride.
  8. Computer controlled is not a bad thing especially in a relatively predictable environment like KSP. My point is contextual computer controlled decision making be it pressure engineering, drone (car or plane) automation or deploying one of the coolest things I have ever heard of on Mars all are hindered by environmental variables. The point is these variables are unpredictable and to design computer based negative feedback loops which are not to slow and not too fast to cause pipes to fail planes to crash or rovers to fall uncontrolled KSP style into the side of a mountain on Mars is very difficult. There is a reason that people oversea automated processes even if they do not directly control them. So for the 7 minute descent where there is no opportunity to influence whats going on its pretty fricken cool, not bad just awesome that it might work.
  9. I found KSP by accident about a year ago after playing Moose to the Moon. After completing the game I set out to find other similar games and the miracle of google brought me to KSP.
  10. In science as in love, too much concentration on technique can often lead to impotence. P.L. Berger
  11. Oh man! Ive been in and out of the mods and projects forums for 3 or 4 months but have never seen that. Im going to break in the Lionhead mod first thing today. Thanks Antoine!
  12. Or an interplannetary space plane design capable of taking off from Kerbin traversing space and re-entering a second planets atmosphere to glide down. I do think that the incredible speeds developed would cause the ship to explode from heat long before the atmosphere became thick enough to support any reasonable amount fo lift. But cool either way.
  13. Inspired by Nova's images of the new Mars like plannet and some posts refering to the August 9th Mars Curiosity landing I decided to branch from the KSP fantasy world and check out some NASA videos on the subject. Now for all of your viewing pleasure I present the most Kerbal thing NASA has ever attempted. The Mars Curiosity Rover: - $2.5 billion US dollars - 8 month transit time - Powered by plutonium - The size of a mini cooper - 4 Stage untested powered descent with a "Sky Crane" to lower the rover the last 21 feet. (I repeat "Untested") - Oh and one more thing.... The landing is done completely in the dark under computer control. In short one of the coolest things NASA has created since Tang. I hope this inspires some new part designs from the community. http://www.nasa.gov/multimedia/videogallery/index.html?media_id=146903741
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