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Jon Tash

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Everything posted by Jon Tash

  1. I don't have this problem either. Is your landing gears aligned correctly? Are you using SAS, if so how much is your maximum torque value? Is your landing gears to much behind the center of mass? It would be best if you showed to us with a screenshot.
  2. Are you using Active Texture Management? If so, it can happen sometimes but I thought this had been fixed with one of the new updates.
  3. I'm on Windows 7 64-bit running probably 98% of all programs on 32-bit.
  4. Wow, now I want a part that looks like that (and everything else that has the basic shape of it. Mk3 perhaps?).
  5. Hmm, It depends on my play style I guess. If I'm doing career mode then I suppose I'm 3.5. I pack just enough Dv for the mission and reuse a lot of my rockets and spaceplanes. When I'm playing sandbox mode, I build mainly for fun but I always plan to have the most possible Dv that I can fit with the part count being the smallest possible (not a good PC). Which I think would be 0 in your scale. But in both modes I tend to build rockets and planes that makes the job done (which means that my Munar lander is not the same as my Minmus lander). And I tend to land near the place I launched if I'm in a rocket or land on the runway if I'm in a plane.
  6. Whackjob, are you a professional hypnotist? Because that pretty much hypnotized me into buying the game again (almost). It's summed up pretty good and does a good job as a selling point. Great Job!
  7. Procedural Parts, Procedural Fairings (with a proper stock aerodynamic), Deadly Reentry (but better), KAS, and some of Near Future Technologies, the solar panels and reactors from NFT are really awesome. And also, something that I really want in the game is something like VOID, it's perfect and doesn't take much space on the screen.
  8. Where did you heard that the devs are spending time fixing the old demo? AFAIK the state of the current demo for KSP is there to stay, they won't be fixing anything anymore. That's what they said when the demo was released (because the previous demo was pretty old). The current demo is suppose to give you the experience to achieve as far as Munar landings and that's it, not the rest of the system.
  9. Don't know about the metal but for me he looks like Rambo (or should I say Kambo?). Nice tough
  10. In this update I won't play a career savegame, because I really don't see a big difference from the previous update. The strategies don't interest me, neither does the difficulty settings (I have mods for that). I feel that the career mode isn't going where I hoped it to be, I'm still waiting for the tycoon-ish things that Harvester talked about in a stream (about 1 or 2 years ago). I'm looking forward for the 0.26 Devlog and the future of this game. I will be playing sandbox tough but less than before. Right now I'm back in Homeworld 2 mods.
  11. Impressive, it's always fun to see stuff that people build in Minecraft.
  12. For me it would probably be the new spaceplane parts. I have been using SP+ for a long time and I always liked it. Now that it is stock it's even better. The more parts in stock we have the better!
  13. Urg, now Squad is doing it too? This hype-thing is really not good for the community. It's becoming too childish around here.
  14. 0.25: The Bomb Squad or 0.25: The not so Indestructible Space Center
  15. Exactly, don't feel bad if you can't do some things, with time everyone learns the how to.
  16. So, let me see this. Q: Have you ever achieved a stable orbit around Kerbin?(2 points) 2/2 Q: Have you ever landed and returned from the Mun?(4 points) 4/6 Q: Have you ever landed and returned from Minmus?(4 points) 4/10 Q: On how many objects outside the Kerbin system(which includes Kerbin, the Mun and Minmus) have you landed on(doesn't have to be a return mission)(2 points per object, or 24 if you've landed on all) 24/34 Q: Have you ever successfully docked?(10 points) 10/44 Q: Have you ever intercepted an asteroid?(16 points) 16/60 Optional question 1(if you use mods): How many of the following difficulty enhancing mods: TAC life support, Remote Tech, Deadly Reentry, FAR, RSS; have you used at the same time in a save?(4 points per mod) 16/76 I haven't used RSS with those mods together yet but it's on my list on doing when I get a better computer. Q: On which of the following objects outside the Kerbin system have you done successful return missions: Duna(2.5 points), Ike(2.5 points), Dres(5 points), Moho(5 points), Gilly(5 points), Laythe(10 points), Vall(10 points), Bop(10 points), Pol(10 points), Tylo(15 points), Eeloo(15 points), Eve(30 points) 120/196 Yes I have done it for all of them but not all of them in the same savegame. 196/20 = 9.8 It's quite high score there but not really impressive if you play almost every day since 0.8.
  17. Right now they are on Eve awaiting some kind of base to have more space. The lander that they came with is a little small.
  18. Duna just for the Mars-like feeling I have when I land or drive around on it.
  19. Tell that to the people playing the game since version 0.8 like me. For me the game is worth way more than the time I spend playing the game but just to stay like every other game I guess a price tag between 20 and 60 would be alright (only once it's done).
  20. I bet he just found yet another way to break the game again.
  21. Been working on this little VTOL that was in my mind for a couple of days now. The take off and flying are perfect but the landing isn't quite right because of the engine offset, but I'm still working on it. Maybe I will use mono propellant to correct the landing.
  22. For all the people that like this feature I give you this. It's funny and should put a smile on the serious faces. I really miss Kerbal Comics sometimes, they were right on.
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