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Everything posted by 123nick
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[kOS] The Automated Mission Challenge
123nick replied to TelluriumCrystal's topic in KSP1 Challenges & Mission ideas
well, ofcourse we dont let people who use the insane OP mods, i mean stuff like nova punch or B9 or KW -
can you add a 2.8m to 2.5 meter adaptor? so we can use the HTV parts with other 2.5m fuel tanks or stuff.
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[kOS] The Automated Mission Challenge
123nick replied to TelluriumCrystal's topic in KSP1 Challenges & Mission ideas
can you change the rules so mods are allowed? they dont give that big a advantage at all, unlike what most people think. -
DROMOMAN - modular arm parts for Infernal Robotics
123nick replied to nothke's topic in KSP1 Mod Releases
you know, this should be named to IROMOMAN, because now its infernal robotics and no longer damned robotics -
Captain Sam's (etc) -- Weebles Wobble but Your Lander Won't Fall Down
123nick replied to Greys's topic in KSP1 Mod Releases
instead of making it heavy, why not put a bunch of fuel in it? that way increased deltaV and same weight -
[0.23]asmi's ECLSS Mod (current version - 1.0.15) - Life Support Mod
123nick replied to asmi's topic in KSP1 Mod Releases
my bad, i just realized that was a bit harsh to say. sorry asmi, and the community. -
[0.23]asmi's ECLSS Mod (current version - 1.0.15) - Life Support Mod
123nick replied to asmi's topic in KSP1 Mod Releases
honestly, i dont see why we need another life support mod. we already have TAC and Ioncross, so honestly in my opinon i dont see a reason for another oxygen mod. -
[0.23.5] Hollow Structures & Hulls (Updated: 2014-04-09)
123nick replied to Alskari's topic in KSP1 Mod Releases
honestly, im sorry to say but this mod uses insane amounts of ram. like, i can use NP and KW andB9 and alot of others, but if i use this mod with almost ANY other mod i start getting crashes ( i almost always run on lowest settings, 8th res, 1600x900 windowed incase you need to know. -
[WIP] Sunjumper's Science Solutions (Version 0.2!)
123nick replied to SunJumper's topic in KSP1 Mod Development
awesome, we need more science bits! -
[WIP] Parts from my garden shed - SCANsat Antennae
123nick replied to Milkshakefiend's topic in KSP1 Mod Development
you can make it so one of the electrical bits is a SCANsat scanner -
can you add modular fuel system compatibility? so we can use the 1/3 size LFO tank to hold only LF and no O. also it would just be generaly awesome. (hint: dont forget to set the nuclear engines to how the new modular fuel system works, with nuclear fuel and only LF)
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the thing is with welding is that it reloads ALL the parts. if you have lots of mods, you cant afford to reload each and every part without crashing because the immense ammounts of ram required to do that. its like having 2x all the mods you have now.
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[Plugin,Parts] 14.3 Katerpillar-Wheels V0.3
123nick replied to drewmacrae's topic in KSP1 Mod Releases
try touhou torpedos multiwheels. they have something like this -
[0.22.X] BobCat ind. Historical spacecraft thread
123nick replied to BobCat's topic in KSP1 Mod Releases
can you revise where the parts are in the tech nodes? i think every part should be like, 2 or more nodes forward in tech, and the lunokhod should be with the rover wheels -
this mod is awesome. i cannot WAIT for the full release! hows development? like, % finished?
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can you do Polyus? (wiki link: http://en.wikipedia.org/wiki/Polyus_(spacecraft) )
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[Showcase] Replica Craft thread!
123nick replied to Mr. Pseudonym's topic in KSP1 The Spacecraft Exchange
why not use mods? it would proably look cooler. -
does this mod add other stars? i remember seeing some stars in one of the videos.
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[0.23] Crowd-sourced Science Logs: SCIENCE NEEDS YOU!
123nick replied to codepants's topic in KSP1 Mod Releases
what do you type before the = sign if you want biome specific ones for like, the mun? -
all i want in ksp is a Bimodal nerva, maybe even Trimodal? then i would be very happy
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[0.23] Crowd-sourced Science Logs: SCIENCE NEEDS YOU!
123nick replied to codepants's topic in KSP1 Mod Releases
shouldnt there be more mun biome reports? like mun eastern crater, or mun northern pole?