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Ziff

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  • About me
    Rocketeer Extraordinaire
  • Location
    Earth
  • Interests
    Keeping Kerbals alive.

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  1. What contract are you talking about? Squad is under no obligation to provide you with access to any updates past the Official release of 1.0. The fact that they have continued to update the game and will continue to do so is very telling of the kind of company they are. The love KSP and they know how much we love KSP and they love that we love KSP. It's a great thing. KSP is no longer in Beta as the game has officially been released. This is a major update to the game due to switching over to Unity 5 and as such it requires more testing than a normal update. Calling this update a Beta release would only confuse people about the status of the game. So the most accurate description is a pre-release of the 1.1 update.
  2. This is not currently showing up in the CKAN index for 1.1 for some reason.
  3. It's obvious you are totally ignorant to the issues at hand and the reason this is all happening to begin with. The upgrade to Unity 5 has required the devs to tinker with large portions of the game. The update to 1.1 is the single largest update that Squad has ever done for KSP. It also includes a 64bit version as well, so that needs to be tested too. I think (I might be wrong on the number) there are only about 100 or so testers for normal updates. This update is HUGE and having additional folks to play and test will help find bugs quicker. The pre-release is just like experimentals in that new builds are compiled almost daily to include bug fixes. In order to properly test software, everyone must be running the newest build. The issue with the store is that there is no way to force people to update for the new builds. This means some players who were testing would be on the wrong version and that only leads to confusion and more work for the devs during the debugging process. That leaves only the steam client as a reliable option for including people in the testing of the 1.1 update. So there are two viable choices. Keep testing internal and take a lot longer to test. Allow some players to opt-in to help test the update and push it towards a release quicker than if it had been done internally. I get that everyone just wants to play with the shiny new things, but Squad is more concerned with making sure the release isn't delayed and is as stable as possible. You can read the entire changelog to see how big this update is below.
  4. You'd have to remove all your mods and install just this one and try it out. Chances are if you're using that many mods than something else is going on or some other mod isn't playing nice with another.
  5. Are you not aware that the next update is a revamp of the stock drag system?
  6. Elon apparently thinks Kerbal Space Program is awesome. http://www.reddit.com/r/IAmA/comments/2rgsan/i_am_elon_musk_ceocto_of_a_rocket_company_ama/cnfqmsl
  7. This is your opinion. Other people, like myself, are perfectly happy with the changes that Ven has made. Again, you are free to not install those features but to continue to make it seem as if somehow this mod must be changed to suit you is just ridiculous. He isn't providing constructive criticism. He's saying "I like several of these things better the way they are in stock KSP." and quite literally demanding that nothing be changed except for the models. If that's how you feel about a mod then don't install those features. Or learn how to mod something yourself and make it how you want it, but to demand that a mod be changed to be more like stock because you just prefer stock.. Well that's just stupid.
  8. I actually like the fact that the poodle is renamed. The poodle was such a stupid name that really didn't convey anything. If you want to change it back it's easy enough to change in the part file. Uh. Then just don't install the FL-T800 tank? I disagree, I really like all the changes above the textures and I hope Ven continues to improve parts. You can always choose not to install parts you don't like or change things in a way you disagree with.
  9. Might want to edit the post and change the Title so it says "Answered."
  10. Deep space refueling, as in, resource collection and conversion to appropriate fuels. Similar to Kethane Or Karbonite, but done how Squad sees it. We've all known since like October.. When HarvesteR announced it.
  11. Removed all the mods, it worked. Added mods back two at a time and it continued to work. No clue as to what could have caused it because now it's functioning totally normal. To answer your other questions I waited about 30-60 seconds to see if it was stuck loading but it never moved past 1 FPS, I tried to save and reload but although I saw messages that said quicksaving/quickloading it never appeared to actually reload the scene. Anyway, it's working now so thanks for the quick response.
  12. Merry Christmas to everyone I can give it to!
  13. That's because you are targeting a direct vessel. Target Kerbin itself and you should see a cone.
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