EvilotionCR2

Members
  • Content Count

    897
  • Joined

  • Last visited

Community Reputation

120 Excellent

About EvilotionCR2

  • Rank
    Crazy Rocket Scientist

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Yeah but when the carrier is as wide as your airplane it's kind of impossible.
  2. My first mund landing was with Ion engines from a old, old, old really old mod.
  3. The little star between "Blog this Post" and the triangle with the ! inside it
  4. Yay just got my first rep point in a year or so from this
  5. Hey, I uploaded the wrong file by a mistake. Now the download is fixed, please redownload the file.
  6. Did I really fail so hard? EDIT: Fixed
  7. Okay. It should be up now. Shouldn't have linked it throught AdFly.
  8. Description So, 1.01-1.02 rebalanced the aerodynamics quite a bit. The atmosphere is not soupy compared to 0.90 but it is in comparison to 1.0. It made SSTOs harder, rockets harder and most importantly it broke my stock Ranger which now can't aileron roll at all. So I've modified Physics.cfg to the 1.0 values. The original file was made by Squad, I take no credit for it, I've just modified some values. Installation 1. Download the file 2. Go to the folder where KSP is installed 3. Copy it inside the folder with KSP.exe 4. When asked, replace 5. ??? 6. Profit! Download Changelog: [B]1.1[/B] -Fixed Download
  9. Day 1 : We've spent multiple weeks fine tuning the new aerodynamics Day 2 : JEB SMASH!
  10. It's kind of dissapointing for me. For some reason the game just doesn't feel finished. It feels rushed a lot. The resource system feel uninspired and cheap. Just one resource which can be converted to fuel. The engine names seem tacked on and forced. Seriously, Rhino? Mammoth? Spider? Kickback?
  11. http://steamcommunity.com/games/220200/announcements/detail/123063972325987395