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  1. Upload it to any of several file-hosting sites such as Google drive or Dropbox, then post the link to the file here.
  2. Though in the case of a tall, thin thing with legs on, and only one leg is on a scatter...
  3. If you can find it again without too much difficulty, then it might help others if you could link to it. This is one huge, messy thread, and finding old info is a pain!
  4. I don't think any autopilot would be able to land a booster while at the same time taking a payload to orbit. The problem is that KSP can 't operate more than one physics bubble at a time, and you need two (or for twin boosters three) physics bubbles. FMRS gets around this by using some nifty time-travel to allow you or your autopilot to take the payload to orbit, and then allow you to land each and every booster, one at a time.
  5. I doubt it will be fixed, at least not without some considerable work. As it is, the truss uses physics-less animations; so if parts could be attached to it then they would stay still while it rotated! *IF* the truss was rejigged to use a robotics motor to drive it then it could also be rejigged to accept attachments. There would be downsides, as there are problems with robotics parts accumulating errors in position that have not yet been 100% fixed.
  6. Unfortunately, most users don't look for, see or read Readme files, and in response most mod authors have given up on updating them. Therefore, the place to look for information is in the OP of a mod thread and any associated FAQs. This is what @darthgentlywas trying to steer you towards. (It would be easier looking for such data if all mod authors stuck to the same, consistent format for mod release posts so we could more easily scan them for critical information. Alas, there is no consistency whatsoever.)
  7. Alas. no. Ground effect is far from simple to simulate and hasn't been attempted yet.
  8. The preferred way to share logs is to use a file-sharing service such as Dropbox. You upload the file, and the service will give you a link which you paste into a comment on the forum. I use Dropbox, it is free for such low-level usage.
  9. Do you have Firespitter [email protected] Brazilian Luigireported this exact problem about six posts higher. He resolved the issue by updating his installation of the Firespitter mod.
  10. There are no IVAs, alas. However, the IVAs for a previous incarnation of HabTech can be used: Go to the message linked below Copy the code Open your fave text editor and paste the text in Save it (as text! in the filetype setting) in the KSP/GameData as HabTechIVSpatch.cfg (Or some other name that you will recognize later.) This won't fix things for all HabTech2 parts, as it has parts not included in HabTech, but it's better than nothing. Good luck and have fun!
  11. Click onto: ... and scroll down to the heading "The Logs", and from there down to "KSP versions 1.8.0 and above". Good luck!
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