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Everything posted by CtrlAltEL1TE
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Favourite - Probably Duna simply because i love the mars analog. Least Favourite - Dres, Nothing interesting to do there.
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Wow that thing is immense, rare to see a heavy lifting spaceplane which is stock and looks awesome
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- spaceplane
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[0.19.1] Supernova SHLLV - 160 tons to LKO
CtrlAltEL1TE replied to Temstar's topic in KSP1 The Spacecraft Exchange
Amazing rocket, extremely tempted to replace my own SHLV which has the same part count pretty much but I could only get 130tons from it =| -
Might make something a tad nicer but ill probably just stick with this (same as my forum avatar)
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What is your term for a vessel that goes into space?
CtrlAltEL1TE replied to llamatoes's topic in KSP1 Discussion
Space boat! -
Hehe ive got a Geostationary relay sat network up and running, usually i switch to one of those or one of my many random rovers dotted around KSC for fast warps... so thats never been an issue for me. I am assembling my Kerbal "research station" which is big and decorative at 125km. A bit high to be practical for me though im afraid since most of my SSTO's are designed to handle 80-100km orbits maximum That network might not be geostationary for long though. Tempted to rip it down and put up a Molniya orbital relay network just for the giggles.
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Cheers guys, Just leaving my orbits at 30km (Mün) and 15km (Minmus) for now. Done some experimenting on the moon and your orbital velocity at 30km(ok 29km close enough ^^) is 533m/s versus a 550m/s at 2km, Wouldnt recommend the 2km orbit either for obvious reasons, those being that A. Its extremely hard to dock incoming from Kerbin and B. It went on rails when i warped focused on something else and decided to lower its orbit by ~500m thus smashing into a mountain. I doubt ~20m/s would make a massive difference for exploiting the Oberth Effect but I rarely go interplanatery from my Mün base anyway, I got 2 refueling depot's over kerbin for that (one at 80km another at 100km). Thanks for the help guys
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Hey Gents Excuse me if this makes no sense but my brain is fried from working in the sun all day. So I just started my brand new save file and Im in the process of launching my Mün and Minmus refueling stations and in the past i have always placed these at 30km and 15km respectively. However well I was transistioning between kerbin and the Mün a thought hit me, Is there a more efficient altitude delta V to place them at (i think as it stands the 30km Mün orbit takes about 800m/s delta V to launch to). However im not the best at space fysiks so i couldnt even think of where to start on calculating acurate launch altitudes, although in my mind the lowest orbit possible without scraping mountains would be best so around 4k for the Mün and 6k for Minmus, however this may lead to some real interesting launches of kethane tankers. Has anyone worked this out / is there a way to easily calculate this? Any input apreciated Ctrl PS: Literally every single one of my Mün orbits since 0.12 have been at 30-50km with the exception of comm and mapping satelites. So if someone tells me there is a far more efficient way i might have to rage ;D
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Long-term Laythe Mission (pic heavy) - ^_^ With Part 45 ^_^
CtrlAltEL1TE replied to Brotoro's topic in KSP1 Mission Reports
Great read mate keep up the good work. -
Post your space station MEGATHREAD
CtrlAltEL1TE replied to joppiesaus's topic in KSP1 The Spacecraft Exchange
My LKO Fuel Depot with Space Tug (for pulling in my refueling cans) and Vanguard Class spaceplane docked. Im building a slightly larger station at 100k orbit but its still in to early construction for decent pictures. -
I love it. Great integration with the node system and the changes to Smart-ASS are excellent.
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I love mechjeb 2.0 over the old one. It works great with maneaver nodes meaning you can use it almost as a calculating computer rather than an autopilot.
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Quoting for truth
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Yeah the autopilot docking is bloody crazy, and ive noticed some wierd issues with the ascent autopilot in 2.0 which wernt in 1.9 (might just be me setting it up wrong). Ive found that it stops burning at 100% before making it into a stable orbit and only throttles back to 100% after it passes the apoapsis... it then re-enters the atmosphere and crashes because it doesnt have enough thrust to complete the burn AFTER the apoapsis has passed.
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Do you miss the Space Shuttle Program
CtrlAltEL1TE replied to Commander MK's topic in KSP1 Discussion
Nope. Overpriced piece of crap which was never able to even fill its intended purpous (be cheaper to launch payloads than a conventional rocket) -
Wolf's Space Station Service Vehicles
CtrlAltEL1TE replied to PDCWolf's topic in KSP1 The Spacecraft Exchange
These are really sweet, took a copy of your RCS tanker for my fuel depot , already had a similer tug already build there. -
I survived! Join the survivor camp! Let KSI help you!
CtrlAltEL1TE replied to iDan122's topic in KSP1 Discussion
I survived... lost about 60-70 posts though i think. -
I survived the great GDDoS of '13!
CtrlAltEL1TE replied to ROFLCopter64bit's topic in Welcome Aboard
Roflcopter how on earth did you get 73 posts in 3 days... -
Old versions of KSP (some versions still wanted!)
CtrlAltEL1TE replied to xorg's topic in KSP1 Discussion
Im sure I have one of the 0.8 versions on my old HDD ill plug it in and check if its .8.3 EDIT: Nope it was actually v0.11 sorry. -
How do you cheat a craft into orbit?
CtrlAltEL1TE replied to Themohawkninja's topic in KSP1 Gameplay Questions and Tutorials
I love hyper edit... theres nothing worse than getting to duna / laythe / Eve only to find your untested lander can't make it back too the orbiting transfer stage. -
Deciding whether or not to prepare knowing the chances that my save will break.
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Was searching for an alternative to orbiter where you could edit your spacecraft this crept up on a google search and was free at the time.. played for a while then upgraded to the full version as soon as t was released... best $5-$10 or whatever it was initially priced at I ever spent Edit: god I still remember when the only way to know you where in orbit was to check a spreadsheet... or look at the position of your pro grad marker and guess.
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Heh old account but never really posted back then
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Ive been twiddling my thumbs and building metal tubes since i had nowhere to look for inspiration!