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Supernovy

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Posts posted by Supernovy

  1. Is it possible to add upgrading SAS modes on probe cores to this? Such as putting attitude hold on the Stayputnik or prograde / retrograde to the OKTO? I think that would fit pretty well in with the mod, if it cost enough science to balance it, especially in early game. But since it's discrete instead of continuous I understand it might not work. I apologise if this has been addressed before but I couldn't find anything with the search.

    EDIT: Just thought about  service ceilings for jet engines. I know the engine module has a bunch of isp/thrust curves that can be modified fairly easily but I'm not sure this mod could do it, considering how it works.

  2. If the scan is aborting, it's probably because the rover moved a little, the solution to that would be increasing the brakes on the wheels if possible.

    If the scan is completing but doesn't give any science, it's because you can only scan a surface feature once with a given size of scanner arm, and you need to come back with a bigger one to get more science from that type of feature.

    If the arm isn't even attempting to scan, make sure you're close enough to the feature and make sure it's the kind of feature that can be scanned with the arm. Some features can only be scanned with an arm, some can only be picked up by a Kerbal on EVA, and some are just graphical only, if you have terrain scatters turned on in the settings. On Eve, the volcanic rock can only be picked up by a Kerbal, while the basalt formation and pancake dome features can only be scanned by an arm.

  3. I've been using robotic parts in career mode mainly to have probes and the like fold up to fit better inside fairings. If you don't like part clipping, look away.

    zyJTGmI.png

    This Surveyor-inspired lander uses hinges to move the legs to a wider angle for a more stable base (added to the gear action group, works perfectly), a piston to extend the solar panels and antenna, a hinge to increase the antenna's extension from 90 to 180 degrees, and a servo to rotate the panels around to match the sun - a problem I used to have with static solar panels on landers. The servo rotates with the left/right translation controls, which works great. I just right click a panel and hit J/L until it gets to maximum sun exposure.

    lWN29Xr.png

    I could also use the servo to point the dish at Kerbin or passing Mun orbit relays, but that has no in-game effect of course.

  4. 9 hours ago, VaPaL said:

    How do you guys deal with cultural differences?

    While on the forum, the forum culture supersedes all others. This forum has unique practices and ways of speaking that aren't seen in other forums or in real life. For example, "delta-v" is a term often used here, but not very often in anyone's day to day life no matter the culture they come from or the language they speak. This is why culture clashes don't happen often here, there's only really one culture.

    So to answer your question, we don't because there aren't.

  5. 11 hours ago, DarkOwl57 said:

    1) How do you become a mod?

    You ask the mods, and we accept, or we ask you and you accept.

    11 hours ago, DarkOwl57 said:

    2) Has a mod ever abused their power?

    Yes.

    11 hours ago, DarkOwl57 said:

    3) What would you be doing if the forums were closed?

    The time that I'd spend here I'd spend other places on the internet.

    11 hours ago, DarkOwl57 said:

    4) If you didn't want to be a mod anymore, could you just go to a staff member and be like "Oh hey bro, I don't want this job" and they demote you?

    Yes, this has happened more than once. It's not like we force anyone to be a mod.

    11 hours ago, DarkOwl57 said:

    5) Do you ever sleep? It seems like you guys are on... Always... as in 24/7, in every single timezone...

    Mods are picked such that we are on 24/7. A single mod sleeps, but together we are forever awake.

  6. 7 hours ago, UV Radiation said:

    Hey, I'm new here. First, if this is in the wrong section, I'm sorry, can a mod move it? Anyways, I need my username changed. I really REALLY don't want such a cringey name to stick around me, if it can't be changed let it be, if it can, can a mod dm me? 

    Your name can be changed, but you'd have to tell us what to change it to first.

  7. On 07/10/2016 at 0:34 PM, Dman979 said:

    Yeah, removing people is hard. Maybe make a seperate category for former mods?

    But that's not really what I meant. If I go to this page, it shows only 1 person who hasn't been on since July, and 3 other semi-questionable mods, plus the three I mentioned above.

    Alright, I've updated the directory to separate out the KerbalEDU staff. The main moderator list, however, is automatically gathered from the list of users in the moderator and global moderator groups. If there are inactive moderators in there, it's because we haven't demoted them for whatever reason. I know at least one is on extended hiatus.

     

    14 hours ago, WasterOne said:

    I've had to re-signup as my old handle seems to be lost due to needing an email address association; it's been a few years. Is there a way to retrieve my old login? (Waster)

    Waster

    now WasterOne....

    Your old account is still around, and does have an email address associated with it. Retrieving it is another matter, you'll have to PM me or Red Iron Crown with more information if you want to go further.

  8. 1 hour ago, Dman979 said:

    Yeah, removing people is hard. Maybe make a seperate category for former mods?

    But that's not really what I meant. If I go to this page, it shows only 1 person who hasn't been on since July, and 3 other semi-questionable mods, plus the three I mentioned above.

    Part of it is a quirk of the IPS software, MarkZero, etc. are moderators, but only for one forum, the EDU forum. Both IPS and previously vBulletin had support for single-forum moderators, and so populate the moderator list with them as well.

    I'll do some tinkering with the admin controls to see if I can adjust it.

    EDIT: I've done some temporary re-ordering, I can properly separate out the directory later.

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