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About Bioman222

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    Senior Rocket Scientist

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  1. My biggest wish would be C418 to do the music for the game
  2. Okay, I have come to realize I've probably been doing something stupid for years. Do I need to keep every different version of MM that comes with individual mods, or do I just need the latest version? I have like five different versions of MM (i.e. MM 3.1.0 - 4.0.2) in my GameData folder and basically I'm wondering if I can delete all of them aside from 4.0.2 and it be fine.
  3. Nope, back from a 1 year lurking binge. @The Minmus Derp perhaps? I can't believe this thread is still running...
  4. Why isn't this titled "Laythe Stage Capitalism"?
  5. What are all the equations and inputs necessary for finding the orbital parameters (eccentricity, speed, etc.) of a near earth asteroid impacting Earth, and how do I crunch them? I am writing something and need these.
  6. Nope! Guess who's back from the lurking! @HoloYolo It's been a while
  7. Occasionally, when moving a stage icon, it will "stick" to its current position on the screen instead of moving into place, and will not go away unless the game is restarted. Pictures: This will persist when in editor, flight, map view, KSC, etc.
  8. My go-to mod list is as follows: DMagic Orbital Sciences (Most important, adds a crap ton of science parts and contracts) SpaceY (5m and 7.5m parts) Kerbal Engineer (Shows important info about rocket, i.e. DV, TWR, etc.) Kebal Attachment System (Allows EVAing kerbals to move parts around, I also would get KIS with it) Trajectories (Shows where your suborbital vessel is actually going, based on rotation and atmosphere of the body it is landing on.)
  9. Thank you, we'll miss you! This game is the best $15 I dropped back in 0.15!
  10. Mid 2012 here! Before you whippersnappers with yer frickn' 2.5m parts!
  11. Built a thing that moves a rocket to a vertical position:
  12. A page on NASA's site with a bunch of software that can be requested and downloaded. Go nuts!